Results 21,001 to 21,013 of 21013
Yesterday, 09:17 PM #21001
Yesterday, 09:53 PM #21002
Think it was the first one, some stupid bat style thing with what seemed like a gazillion hit points (it's entirely possible that I hadn't spent enough time faffing around upgrading my skills or upgrading the wrong ones and took it on too early hence the seeming non dying of the damn thing, either that or I'm rubbish!). It just felt unfortunate to me that the game chose that moment to start taking its cues from Metroid instead of Zelda. Crossing from derivative but quite fun into derivative and boring just didn't inspire me to go much futher, but I might be willing to give it another shot sometime as I'm definitely inclining towards games that I can sit on the couch and play with a controller at the moment and once Saints Row 4 is done I'll be needing another one.
Yesterday, 09:55 PM #21003
From what I recall of that fight, it's throw bomb, hit a few times, rinse and repeat until dead. It has been years since I've played it and I really don't recall it being a bullet sponge, but it might well be. I know a lot of people had trouble with that fight too, again something I didn't encounter. Might've played a factor?
Yesterday, 10:23 PM #21004
Yeah been quite a while for me but I seem to remember the rinse and repeat cycle taking an interminably long time to the point where after failing when I was probably very close to killing the damn thing I just didn't have the will to try the one more time I probably needed (I'm definitely less patient these days!).
Yesterday, 10:26 PM #21005I'm failing to writing a blog, specifically about playing games the wrong way
Yesterday, 11:51 PM #21006
Was enjoying Dragon Age 2 up until the act 3 Sebastian quest that is apparently un-completable with the latest patch. Bioware's solution is "just reinstall the game and don't patch it"
Yeah, all of my momentum just went out the window. And it is a shame, since I was actually very much enjoying DA2 this time around.
So now I am debating more Path of Exile or possibly some Diablo 2 (watched a lore video by Jesse Cox and he actually motivated me to get interested, and I DO have a copy of diablo 2 registered with battle.net for some reason).Steam: Gundato
If you want me on either service, I suggest PMing me here first to let me know who you are.
Today, 12:31 AM #21007
JGMan, do you happen to remember what you're supposed to do for that fight?
Today, 12:53 AM #21008
I believe so? I'll put it in spoilers, just in case.
[Darksiders 1 third dungeon boss fight spoiler]On horse back, you need to ride up to its mouth where the locks are for its mouth guard and take them out by sword. There is one on each side. Once the guard has been broken off, you need to let it charge you and target its Desginated Weak Spot for massive damage using the gun. There's a few minor challenges in this fight: 1) Getting on the correct side of the worm to break the locks. 2) Getting in position to get charged and landing a good shot. 3) Staying on your mount.[/spoiler]
I just watched a video to make sure I got it right. It can take a bit of time because you're usually being subjected to problems with the third challenge, but it's generally speaking pretty straight-forward and rather difficult to die on if you've done even a basic job of getting health upgrades.
[Spoiler]It's not as fun as the arena fight beforehand, but then that was a really high point in the game.[/spoiler]
Today, 03:40 AM #21009
- Join Date
- Mar 2012
Ugh...boss fights. When can we retire those from the annals of gaming again? At least in their current iteration, they are often the worst thing about games. I wish developers would realize that bosses should have unique, superior combat AI, more robust weapon and move sets, and be more adaptable in general, in order to increase their difficulty.
But no. We get damage sponges instead. Which is really a pity, as its such a wasted opportunity.
Ahh well...currently playing Crysis 3, courtesy of Origin's spring sale. I would never recommend it for anywhere near full price, but for $9.99 its a decent shooter. Only a couple of hours in, and there are some corridors. But I have also seen some of those wider levels as in the first game, offering the chance to really play the AI for fools and sort of make your own solution for getting where you need to go.
Not a bad game for $9.99, to be honest.
Today, 06:12 AM #21010
- Join Date
- Jul 2011
Completely agree with the above. Never once in a game have I gone "awesome, a boss fight!" At best, they're inoffensive enough that I can barrel past them without my momentum taking too much of a hit. At worst, they can stop a game dead in its tracks to the point that I just stop playing.
Anyway, I'm in the mood for something a bit lighter after Lone Survivor, so I started up Monkey Island 2: LeChuck's Revenge. It's more Monkey Island, which is good enough for me.
Today, 06:23 AM #21011
On Topic: AI War (still, because it's just that good), Blood Bowl: Chaos Edition (despite the still-lackluster AI, <sigh>) and I just started dabbling with Arcen's new one: The Last Federation. It's got a lot of promise.
Today, 09:33 AM #21012
To be fair I've enjoyed some of the Zelda boss fights and the same goes for Psychonauts. I think with a little bit of invention they can rise above the "tolerable." Though I guess in the aforementioned cases it's not so much the gameplay mechanics that elevate them but the fact that they've got a good sense of humour about how ridiculous they are which brings in an element of fun that's often lacking in games which take themselves more seriously.
Today, 09:49 AM #21013
- Join Date
- Feb 2012
- Stockton-on-Tees, UK
BG2 has the best boss fights (if you'll call them that), as one would expect from the Official Best Game Ever.Irrelevant on further examination of the rest of the thread.