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  1. #19981
    Secondary Hivemind Nexus neema_t's Avatar
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    Quote Originally Posted by Heliocentric View Post
    Played the Valve Alien Swarm (as opposed to the UT2004 mod), I gave it a hard time for being a disgusting abomination, adding unlocks where they ought to be none, but I tried it again anyway, I checked out the "onslaught" setting where spawns are "director controlled" like L4D, and I think its a good move, sure some aliens spawn completely stuck, but the rest are more surprising than scripted spawns could ever be, and thus a better experience, its a legitimate upgrade on the core conceit.

    I have stuck to classes that don't really get anything good unlocked (technician) and walked about with some randoms online and found that yes, people do still play the game, and yes, they are mostly rubbish, but the bright side to that is that I get to play hero.
    I seem to recall unlocking everything, maybe I even reset my rank thing when I got to the top, and I've only played 14 hours. So it's not as if the unlocks are Battlefield 3/4 paced, they're pretty quick by comparison. 100+ hours in BF4 and I still have one assault rifle, two PDWs, maybe four carbines and two shotguns to unlock. Oh and pretty much all the LMGs.

  2. #19982
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    Here's a tidbit that'll probably provoke a 'duh' or two, I've started Thief 3 and just realized the guy playing Garrett is also head of the thieves guild in Skyrim.

  3. #19983
    He also voices the traders at Riverwood and Whiterun, among others. It's a bit jarring.

  4. #19984
    1000 pages...


    I have started playing LOTRO again (again again) and I have also played a bit of Metro:Last light. Its pretty good actually, probably better than the first one.

  5. #19985
    Secondary Hivemind Nexus Tikey's Avatar
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    I'm declaring myself done with Skyrim and passed onto Waking Mars. I'm enjoying it but sometimes it feels that I'm throwing stuff around to get a high score instead of creating a coherent bio-environment.

  6. #19986
    Secondary Hivemind Nexus gundato's Avatar
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    Watching some netflix (Leverage) while debating what kind of char I want to run through the Shadowrun DLC campaign. I actually enjoyed my decker/rigger a fair amount in the original campaign, but I am thinking I'll go magic this time around. Really liking the idea of a magic melee fighter, but I also recall melee kind of sucking when I was using a melee fighter in the OC.
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  7. #19987
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    Right, now I've fully unlocked and upgraded everything in Rogue Legacy I can probably say that I've "completed" it. Although that doesn't really mean anything important to me and I like playing it so I'll probably keep playing.

    I'm not in the sort of mood to play a particular game heavily at the moment, so I guess I can say that I am currently playing Rogue Legacy, Legendary Heroes, Redshirt, Bionic Dues, Elder Sign: Omens, Small World 2, Starbound, Banished, and Magarena. I also just got massacred in the gamebook Tower of Destruction and I'm wondering which book to try next.
    Irrelevant on further examination of the rest of the thread.

  8. #19988
    Secondary Hivemind Nexus Lukasz's Avatar
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    I'm playing Tropico 3 campaign (with AP addon) and one of the mission demands from you to save up 75K on your swiss account by the end of 1990.
    This mission was fairly difficult and I couldn't balance the budget for a long time. I fully concentrated on export which often left me starved for cash. Then decided to invest in tourism in order to have steady source of income. It worked and I completed the scenario in 1982. I continued playing the map in order to see how my little island develops. I planned to play till 1990. What I ended up doing is playing till 2042. Spent whole night on that single map.

    I managed to built up over the whole map with the exception of a single fairly flat area. I planned to make it into "housing project" Unfortunately I would have to connect that area to my main road and seeing how much traffic that road already had any development would probably kill my economy by blocking the flow between two important parts of the island.
    Besides that I did manage to make the island work. 1050 people, profitable, no crime, starvation and winning election every time. The whole island consisted of four towns and three small villages and one port community with farms, garbage dumps and lumber mills in between. I did have to ban Religious group as they were impossible to please. Their demands like alcohol prohibition, more useless churches everywhere and less freedom and no to gay marriages would make my island collapse. Therefore after decades of zero approval after one election which was very close I banned them. When you do that some of the followers become rebels. It resulted in a small fight 38 of my soldiers against 20 rebels. They still managed to kill 32 of my men (I guess God was on their side)
    Unfortunately the game was not meant to be played for so long. The game started to lag even tough my cpu/gpu were not working at max. Then it crashed.

    My biggest island so far. Probably will try to beat it with less mountainous island.
    Last edited by Lukasz; 02-03-2014 at 09:47 PM.

  9. #19989
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    Being late to the party is good sometimes. I just finished Antichamber, which I hadn't read anything about (even on RPS) as I'm usually not much for puzzlegames. There was something about this though, and once I bit into it, I couldn't stop chewing through it all weekend, finishing it over three evenings. A wonderful time.

    I'm confounded by two empty spots on the mural though, on the left hand half about a third of the way up. I scoured every room! That is, the map at least doesn't have any loose ends...

  10. #19990
    Secondary Hivemind Nexus Jesus_Phish's Avatar
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    Quote Originally Posted by gundato View Post
    Watching some netflix (Leverage) while debating what kind of char I want to run through the Shadowrun DLC campaign. I actually enjoyed my decker/rigger a fair amount in the original campaign, but I am thinking I'll go magic this time around. Really liking the idea of a magic melee fighter, but I also recall melee kind of sucking when I was using a melee fighter in the OC.
    Melee wasn't great no. You needed lots of magic to buff yourself up which meant about a round or two of doing nothing but getting ready for a fight. Meanwhile you could have just been pinging them at range with guns or magic.
    "Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""

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  11. #19991
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by neema_t View Post
    I seem to recall unlocking everything, maybe I even reset my rank thing when I got to the top, and I've only played 14 hours.
    That's great to hear, I guess I'll carry on playing to try the other levels, but I really don't see why unlocks were even applied.
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  12. #19992
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    Quote Originally Posted by Jesus_Phish View Post
    Melee wasn't great no. You needed lots of magic to buff yourself up which meant about a round or two of doing nothing but getting ready for a fight. Meanwhile you could have just been pinging them at range with guns or magic.
    Magic melee / monk style was extra boring since it discouraged using melee weapons or bionic upgrades.

    It's over 1000!!!!! etc.

  13. #19993
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    Currently making my way through the Thieves Guild in Thief: Gold. I've heard a lot of negative things about this level, so I'm wary about it, but as of now I'm enjoying it much more then the Bonehoard.

  14. #19994
    Secondary Hivemind Nexus neema_t's Avatar
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    Today I tried Don't Starve and starved, it seems like fun though. Then I continued with DXHR, got as far as the second visit to Hengsha. I think I've managed to avoid any alarms or kills, I've been savescumming like a right bastard though.

    In terms of augs, I felt like I had all I needed aaaaaages ago so now Praxis kits (which seem to be becoming more frequent rather than less) are kind of a burden more than anything. I heard it's not a good idea to get the Icarus Landing System because it can screw up some jumps you have to do to reach hidden areas, the Stealth Enhancer is pointless (I knew that from my last playthrough, though), everything else is combat or the hacking thing that shows you what's in a data store. I suppose I should get the dermal armour for the EMP shielding, after that I'd just be unlocking augs to use Praxis kits. Basically I haven't struggled with a single part of the game so far, but I'm only playing on normal. I kind of wish I'd known about the Factory Zero playthrough before I started.

  15. #19995
    Lesser Hivemind Node Wenz's Avatar
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    Playing avp classic 2000

  16. #19996
    Secondary Hivemind Nexus alms's Avatar
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    I've begun my second playthrough of Deus Ex: Hillbilly Robots, i.e. the one I won't finish. The first one took me over 40h with most stuff done, but from the looks of those hidden achievements, I've still missed some.

    The most interesting part is that, having played the game stealth/non-lethal with ghost/smooth operation aspirations, at the end I was fed up enough that I was flipping security robots and in Pancheae (which I keep thinking of as the Mexican knock off of Pangeae) I had been killing people by the dozen: I could hear my brain whisper in the background, this is exactly the place where you shouldn't be killing innocents!, all the while bodies were flying up in the air to crash back on the ground in pools of blood.

    The objective for this playthrough is to figure out why, despite the last 10-15 hours feeling too often like a drag, why I still felt like going back to it. This game has a billion small flaws and as a cyberpunk flavored game it's mild at best, but it presses some buttons in my head, atmosphere yes (music and backdrops play a huge part, I loved Hengsha) but mechanics are satisfying too.

    Maybe I should just shut up and buy Dishonored.

    In a fit of FPS optimism I've also played an hour of Bioshock - it's a bit tense for my tastes, and with me being so crap, I'm running out of ammo and hypos way too often. It's kind of ironic that among all the games I could pick, I chose the one with a hacking minigame (honestly had no idea)
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  17. #19997
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by Rizlar View Post
    Magic melee / monk style was extra boring since it discouraged using melee weapons or bionic upgrades.

    It's over 1000!!!!! etc.
    Yeah, I rolled a simple Mage last night. I like the gameplay, and the stats are fairly simple, but I am thinking I might go decker since it looks like, plotwise, it would be good to have one

    As I continue to plan (for me, RPGs are about 90% planning, 9% "Fuck it, I'll just wing it" and 1% actually playing), getting back in to 99 Levels to Hell. Still fun, but I can't help but think the game got toned down a lot since launch.
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  18. #19998
    Lesser Hivemind Node Wenz's Avatar
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    Quote Originally Posted by alms View Post
    I've begun my second playthrough of Deus Ex: Hillbilly Robots, i.e. the one I won't finish. The first one took me over 40h with most stuff done, but from the looks of those hidden achievements, I've still missed some.

    The most interesting part is that, having played the game stealth/non-lethal with ghost/smooth operation aspirations, at the end I was fed up enough that I was flipping security robots and in Pancheae (which I keep thinking of as the Mexican knock off of Pangeae) I had been killing people by the dozen: I could hear my brain whisper in the background, this is exactly the place where you shouldn't be killing innocents!, all the while bodies were flying up in the air to crash back on the ground in pools of blood.

    The objective for this playthrough is to figure out why, despite the last 10-15 hours feeling too often like a drag, why I still felt like going back to it. This game has a billion small flaws and as a cyberpunk flavored game it's mild at best, but it presses some buttons in my head, atmosphere yes (music and backdrops play a huge part, I loved Hengsha) but mechanics are satisfying too.

    Maybe I should just shut up and buy Dishonored.

    In a fit of FPS optimism I've also played an hour of Bioshock - it's a bit tense for my tastes, and with me being so crap, I'm running out of ammo and hypos way too often. It's kind of ironic that among all the games I could pick, I chose the one with a hacking minigame (honestly had no idea)

    I think the cyberpunk flavor tastes mild to some because the whole series leans to both cyberpunk and post cyberpunk, much like gits. Human Revolution is the most cyberpunk one out of the 3 main games since you are the idealistic guy from a near future doing espionage for a corporation and not the government, the plot pretty much focuses on augs and having rising idealistic factions vs old oppressive ones.
    Last edited by Wenz; 03-03-2014 at 05:37 PM.

  19. #19999
    Network Hub Hensler's Avatar
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    Wow, I am loving almost everything about The Banner Saga. The combat system is excellent, and everything about the cinematics and score and story seems rightfully epic. Except... the voice overs. They are the worst I've heard in quite some time. I cringe when somebody starts talking - just give me a wall of text please. Other than that, it's such a great game - it's the bizzarro version of Blackguards that is actually good.

  20. #20000
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by fallingcow View Post
    I think the cyberpunk flavor tastes mild so some because the whole series leans to both cyberpunk and post cyberpunk, much like gits. Human Revolution is the most cyberpunk one out of the 3 main games since you are the idealistic guy from a near future doing espionage for a corporation and not the government, the plot pretty much focuses on augs and having rising idealistic factions vs old oppressive ones.
    I symbolise my role as a corporate antagonist by making take downs with vending machines.

    I just started DARK SOULS (mandatory capital letters) in earnest. Its fun, yes that I'm playing it with a controller with a broken left trigger is an hillarious handicap but I'm still having fun focusing on mobility over blocking
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