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  1. #20001
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    Quote Originally Posted by Drayk View Post
    Playing a bit of lots of things this week:

    Borderlands 2.
    It's a massive game and some quests are really fun. I am Playing Zero but I have some trouble finding good weapons so sometimes it's a bit hard and I respawn a lot. I don't really want to play in MP because I actually enjoy discovering the world, reading the quests and taking my time, and you can't do that with people rushing trough the content.
    I recommend Axton or Maya for solo playthroughs. Their skill sets are ideal for such a thing and scale excellently.

  2. #20002
    Secondary Hivemind Nexus Squiz's Avatar
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    More Dark Souls. I've recently made some progress and am close to the boss encounter in Anor Londo. Noticeable moments during my journey there include:

    - a failed attempt to enter a big shiny orange door in the Demon Ruins while being chased by demonic hordes ("Locked. Sorry, please come back later." O_O' -> gets murdered and probably eaten afterwards)

    - a spontaneous invasion! First time I've ever seen another human player in this game (playing mostly hollow, since I'll be dying anyways, summoning doesn't work for me for some reason) and I got killed. Not too bad, however the encounter has shown me that I am missing out on a significant part of the game. Oh well, not a whole lot that can be done about it I guess. Let's hope DSII will work better for me in this regard.

    - sniper duel! Well, kind of, there were of course two dudes shooting at me. Got fed up with dying in melee to the one dude after running back to the same spot for an hour or so. Went back and bought poison arrows. Cheesed the encounter, but at least I could make some progress after that. Silver Knights are annoying, they take too long to kill using my block-and-smack tactic that works for 90% of the remaining enemy population, so I learned how to parry them. Much easier.

    - trying to invade an NPC just to run into a gank setup! Luckily, there is a lot of cheese available in this game, so I finally beat the encounter.

    I feel like I am a bit too creative in how I approach most difficult spots and particularly boss encounters in this game. Obviously, you are meant to try different approaches but most (if not all) difficult encounters can be beaten by either a) abusing stupid AI, b) borderline exploitation of overpowered items (poison arrows, fire bombs, to name a few), c) summoning NPCs to do your job, d) (un)intentional cheese tactics (dung pies for Capra and the like). I've also had the weirdest boss fight with Ceaseless Discharge, where he spontaneously died after a few swings. No idea if that was meant to happen, but I'm not going to complain.

    Still need to try out MAGIC!, but my character isn't exactly the brightest dude (started off as a Wanderer and never upgraded Intellect), so maybe that'll require a second playthrough.

    Edit: Oh and gear has a massive impact on the difficulty of most encounters. Upgrading gear makes many enemies a whole lot less threatening.
    Last edited by Squiz; 04-03-2014 at 11:08 AM.

  3. #20003
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    Quote Originally Posted by khaz View Post
    I recommend Axton or Maya for solo playthroughs. Their skill sets are ideal for such a thing and scale excellently.
    On default difficulty the only thing I found particularly hard about playing Zero was putting up with his dreadful, dreadful voice acting.

    EDIT: Seriously, not attempting to brag/troll - I died a few times, usually when novelty enemies leapt out right in my face, but I didn't really find it particularly harder than most manshooters, and I found things only got easier as the game went on.
    Last edited by Eight Rooks; 04-03-2014 at 11:17 AM.

  4. #20004
    Secondary Hivemind Nexus Vexing Vision's Avatar
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    I've just finished my bi-annual Wizardry 8 run. To this very day, it's an absolutely fantastic game.

    Defeating the Dark Savant and writing a new universe where Kin, the competent Rawulf Valkyrie, Vrynn the psychotic Felpurr Samurai (with many, many instruments of destruction at her disposal, indeed), Grim the gnomish Alchemist, Findor the singing Halfling bard (also charming sacrifice and accidental father of Al-Findor), Saleene the wise (though often slightly confused) Elvish Bishop (specializing on Mage and Priest spells with a dash of Alchemy) and Ex, the Lizardman Psionic (who kept testing out adventurous theories including his own death).

    Thankfully, Vrynn was knocked out by the Dark Savant in the final battle, so she didn't get a part in designing a new universe, something akin to divine intervention indeed.



    Wizardry 8 remains one of my favourite RPGs. The combat is brilliant, the voice-acting outstanding and there isn't another game out there that gives non-scripted party-characters so much personality.


    I can't wait for the next run in two or three years. That'll include a human ninja and a faery warrior this time.
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  5. #20005
    Lesser Hivemind Node Drayk's Avatar
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    Quote Originally Posted by khaz View Post
    I recommend Axton or Maya for solo playthroughs. Their skill sets are ideal for such a thing and scale excellently.
    The thing is that I played the first one as Roland and Axton reminded too much of him. It's basically the same character. He's pretty strong though and is passive skills seem better than Zero's.

    Quote Originally Posted by db1331 View Post
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  6. #20006
    Secondary Hivemind Nexus Malawi Frontier Guard's Avatar
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    Quote Originally Posted by Squiz View Post
    I've also had the weirdest boss fight with Ceaseless Discharge, where he spontaneously died after a few swings. No idea if that was meant to happen, but I'm not going to complain.
    It's sort-of meant to happen, but I'm surprised you did it by accident on your first run through the game.

  7. #20007
    Secondary Hivemind Nexus Squiz's Avatar
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    Quote Originally Posted by Malawi Frontier Guard View Post
    It's sort-of meant to happen, but I'm surprised you did it by accident on your first run through the game.
    Well, it might have to do with the fact that the attack caught me off-guard (sort of, the placement of the items made me suspicious, but still) and I tried to run (which is my first reaction to most encounters in this game...) in order to approach the boss slowly from the gate. He then cornered me and I started hacking.

  8. #20008
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    Loving Shadowrun Returns Dragonfall. It does have just enough smoke and mirrors to give you the illusion of choice. Having a prewritten team is a plus too, even if the medic kinda sucks.

  9. #20009
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    Do you have to start a new character?

  10. #20010
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    Quote Originally Posted by Drake Sigar View Post
    Do you have to start a new character?
    There's a mod to let you import, but yes, because you're not playing the same character.

  11. #20011
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by Drayk View Post
    The thing is that I played the first one as Roland and Axton reminded too much of him. It's basically the same character. He's pretty strong though and is passive skills seem better than Zero's.
    I could never get into Roland, but I loved Axton. I think because Roland was really set up as "throw down the turret, stick near it and use it for cover and healing" whereas, with Axton, your turret is basically a co-op buddy. You throw it somewhere, and it will fight enemies on its own and set up crossfires while you continue to run around and shoot things.
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  12. #20012
    Secondary Hivemind Nexus sonson's Avatar
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    Quote Originally Posted by Internet View Post
    Loving Shadowrun Returns Dragonfall. It does have just enough smoke and mirrors to give you the illusion of choice. Having a prewritten team is a plus too, even if the medic kinda sucks.
    What's the state with Shadowrun these days? I got the impression from reviews that it was a decent platform which was awaiting some well written content, the vanilla campaign being nae great shakes. Is this correct? And if so, have there been some totally radical (dude) episodes penned by the modding community question mark.

  13. #20013
    Secondary Hivemind Nexus Tikey's Avatar
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    Finished Waking Mars (courtesy of Gorzan). Special endings and all.
    Enjoyed it overall but I expected something more delicate when creating ecosystems. I thought that It would've to be self sustaining. Ended up being more a thing of throwing seeds to get higher numbers and a little bit of grinding to get some of the seeds in some sectors.
    Still I liked the change of pace of a game not about killing.

  14. #20014
    Secondary Hivemind Nexus L_No's Avatar
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    Quote Originally Posted by khaz View Post
    I recommend Axton or Maya for solo playthroughs. Their skill sets are ideal for such a thing and scale excellently.
    I second playing as Axton. The turret is a very useful ally (especially when it starts shooting rockets and slags enemies).
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  15. #20015
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    Quote Originally Posted by sonson View Post
    What's the state with Shadowrun these days? I got the impression from reviews that it was a decent platform which was awaiting some well written content, the vanilla campaign being nae great shakes. Is this correct? And if so, have there been some totally radical (dude) episodes penned by the modding community question mark.
    Haven't been playing mods yet. I was waiting for the expansion, which put a bunch of features in (including something like a persistent map).

    The expansion is quite fun though. They did a better job of making sure skills are useful, and there's been a wider array of etiquettes used so far. I would guess I'm about halfway through. They also offer you real choices too, which is nice. The difficulty is also far less spiky. I'm already planning to replay as a mage, because there are a bunch of options I've missed (shaman), and then again as a decker. So far, I would rate it an 87, where the last one was a 75.

    God I wish they would do Hong Kong, Tokyo, or Shanghai. That ain't happening without more sales though. It's 22 or 23 on the steam top seller list less than a week after release.

  16. #20016
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by Internet View Post
    Haven't been playing mods yet. I was waiting for the expansion, which put a bunch of features in (including something like a persistent map).

    The expansion is quite fun though. They did a better job of making sure skills are useful, and there's been a wider array of etiquettes used so far. I would guess I'm about halfway through. They also offer you real choices too, which is nice. The difficulty is also far less spiky. I'm already planning to replay as a mage, because there are a bunch of options I've missed (shaman), and then again as a decker. So far, I would rate it an 87, where the last one was a 75.

    God I wish they would do Hong Kong, Tokyo, or Shanghai. That ain't happening without more sales though. It's 22 or 23 on the steam top seller list less than a week after release.
    By the way, I have been contemplating a run of the expansion and was wondering how flexible the main character's class is. It sounds like you didn't have a problem as a shaman and won't as a mage, but does the story still work out? The NPC team itself seems to have everything but melee and decker covered. I know you can hire a few people on the shadowrun equivalent of craigslist, but does it detract from enjoying the NPCs to have redundancy?
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  17. #20017
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    Just finished Dishonoured. That game was....short. I mean, steam's definitely off in its 'time played' stat (4 hours says it) but I went through the second half of that game in less than 3 hours and the last mission took me just shy of 15 minutes...because blink is broken. I'll go back and ghost the one mission that I somehow got spotted on and I apparently killed a guy in the last one so that will round those challenges off and then some time down the line I think I'll try a high chaos run as some videos I've seen of that style of play make it look incredibly fun also some of the 'targets' really need a'killin.

    Never did go back to Capsized for more than ten minutes as on my return I decided that the controls were, in fact, incredibly annoying and I just didn't want to play it any more.

    Not sure what to go on to next. I've just gotten myself a PS3 (to replace the one I bought (and subsequently sold at launch because nogaems) and a Wii as my RE4 special edition GCN has gotten damaged in the attic so maybe something on that. Or maybe I'll just let Steam Roulette pick...

  18. #20018
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    You get a decker/rigger in the first mission, and I've found less matrix parts, so that's not a problem. I think you might be able to get an optional rigger in a side mission (haven't tried it yet). The mage is a shaman/mage, which means not very much synergy, but I think he can do most of the out of combat stuff shamans need to do.

    That said, I've never come into a situation where I've felt penned in by my class, and though there have been plenty of strength and will based options that I haven't been able to use.

  19. #20019
    Secondary Hivemind Nexus sonson's Avatar
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    Quote Originally Posted by EOT View Post
    Just finished Dishonoured. That game was....short. I mean, steam's definitely off in its 'time played' stat (4 hours says it) but I went through the second half of that game in less than 3 hours and the last mission took me just shy of 15 minutes...because blink is broken. I'll go back and ghost the one mission that I somehow got spotted on and I apparently killed a guy in the last one so that will round those challenges off and then some time down the line I think I'll try a high chaos run as some videos I've seen of that style of play make it look incredibly fun also some of the 'targets' really need a'killin.

    Never did go back to Capsized for more than ten minutes as on my return I decided that the controls were, in fact, incredibly annoying and I just didn't want to play it any more.

    Not sure what to go on to next. I've just gotten myself a PS3 (to replace the one I bought (and subsequently sold at launch because nogaems) and a Wii as my RE4 special edition GCN has gotten damaged in the attic so maybe something on that. Or maybe I'll just let Steam Roulette pick...
    Mayhaps a controversial view but I think Dishonored works better as just as a Thief em up in cyberpunk town. Played it through second time with no powers and it was richer, as well as harder. Requires you to slow down and take things in as well, enjoy the otherwise passive world building. Powers are fun obviously but they're too powerful for the game to be anything other than a playground if you don't limit yourself. That's fun of course but there's absolutely no challenge to speak off, which kind of breaks the narrative.

    Not played expansions yet so can't say if the same applies.

  20. #20020
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Dark Souls is hard in the "haha, eat it you fool" way. But, ultimately, you master it. But Starseed Pilgrim seems hard in the "come back tomorrow, you'll get it after a rest".

    But I'll probably abandon it before long, I think I "get it" but my efficiency in navigating the hub is so terrible its all rather grindy. That's right, I'm terrified of grinding out a solution. It just feels lazy. But, I feel like there may be nuances I'm missing because certain things (greens and yellows) do stuff in ways that are unclear to me. Is RNG employed? is it a deeper source of logic.
    I'm failing to writing a blog, specifically about playing games the wrong way
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