OK, yeah, God of War 3 is by far the best in the series.
In addition to unhealthy amounts of Sanctum (best $5 I spent this year, that, I really need to buy it again or preorder Coffee Stain's next game) I've been tinkering with getting Sacrifice running. The GOG version sets up quite well, with only a little registry work necessary to get it running at full widescreen resolution. Let me tell you, it looks amazingly good for its age, and runs smooth as glass. I'm really excited to get back in to an old favorite like this.
I'm also still tinkering with New Vegas setup (and batting around the idea of replaying FO3 with FWE first instead, but we'll see) and still trying to make headway with the Pride of Nations manual. So many fun toys, so little time!
Last edited by vinraith; 18-12-2011 at 05:10 AM.
Taking a break from Eye of the Beholder 3 (cause its crap) to play .hack - Infection (ps2). Played this one a few times, since its part of a series of 4 games (with you transferring your saved game from game to game as you go) but I've always lost interest by the time I reached halfway through the 2nd game. Hoping to do better this time.
And finished off Castlevania: Dracula X Chronicles (psp) good gaming, despite the sore hand from the final boss battle (from it needing such fast reflexes).
Last edited by icemann; 18-12-2011 at 09:12 AM.
Dragon's Castle Final Release: http://www.ttlg.com/forums/showthread.php?t=141762
Lost enthusiasm on Morrowind once again but on the bright side, I managed to get the furthest I've ever been: well on my way to Nerevarine, top rank on Imperial Legion and nearly on Fighter's Guild, began building my Great House stronghold, etc. And then somehow I just lost interest. I'll probably pick it up again at some point, though.
Instead, I've been bitten by the Dungeons of Dredmor bug again. So far doing terribly as usual with plenty of really stupid deaths, but getting quite nicely along with my latest character. Thanks to all the changing variables, numerous skilltrees and general fun factor, dying never gets me down though. In addition, I really love the UI changes that they seem to have patched in after I last played the game.
Give me steam and how you feel to make it real.
Finally got around to install and play Arkham Asylum.
Damn Batmans, this is good. After I jumped through hoops of despair and technomagy to install the fucking GFWL shite.
My games-related Twitter: VexingVision
Currently playing: Gothic 2; Blood Bowl: Chaos Edition; Waking Mars; Anno Online
Shank, Trine and Orcs Must Die.
Shank is dumb as bricks, but it's fast pretty and doesn't punish you for failure. It might be smarter than it seems.
Trine feels flawless in comparison, lush backgrounds go un
-noticed because you are just too busy. Skelton, traps and puzzles are less challenging than some of the platforming but it's never too hard and being able to tag the checkpoints for health and energy is lovely. Excited to see how later skill improve the complexity, excited also for cooperative play, Trine 2, coop and Trine 2's cooperative play once I get Trine done.
Orcs Must Die 2 better have cooperative and competitive multiplayer, maybe like some warcraft 3 tower defence levels where other players could decide on what the creeps were while you defend yourself you'd also be considering how to overrun the other players to be the last man standing.
I've been playing Dungeons of Dredmor since the expansion came out, experimenting with the new skill trees. Particularly liking emomancy, mainly for that level 3 acid spell, and piracy's first skill is awesome in a pinch. As well as that, still playing King of Fighters XIII, and messing around with Lands of Lore and the M&M 6-pack which I got from GoG.
i'm glad people have mentioned that improvements have been made to Dredmor. I decided to give it another chance and was delighted to see thay've added a "No time to grind?" mode, with smaller levels. Given that the eventual tedium of grinding through the first couple of dungeons was what made me put the game down this mode might just keep me playing it a bit more, which is good as I rather enjoyed it when it was throwing up new stuff at me.
Does Sacrifice work on windows 7? I know it's supposed to have some problems, but are there any workarounds? Kind of interested in buying it, mostly since I liked Brutal Legend and Brutal Legend often got likened to Sacrifice.
Started a new character in Dark Souls (I know it's not on PC, but it's awesome and I got nothing else to play atm), a dex build that I want to coop and pvp with. Already had people join me for some jolly cooperation for the Taurus, and I helped other people beat it twice.
Had my world invaded as well, which i completely blundered by falling off the bridge before the black phantom even got to me... What can I say, I was trying to shoot the tail off the dragon and wasn't expecting the guy at all :/
Kinda missed the whole coop/pvp segment of the game on my 1st run, for shame really because it's implemented very nicely and is quite good fun.
I've gone back to Anarchy Online. It's not the best MMO I've ever played in any objective sense (it is one of the most complex, but it's questionable whether that complexity is very meaningful given the prevalence of cookie-cutter setups). In fact, it's pretty rough around the edges. And in the middle. But it has a certain 'something' that I've never seen in any other MMO. Call it 'charm'. Call it 'soul'. And that's why it is my favourite.
Though these days it also lacks a certain 'something' I've seen in other MMOs. Call it "a playerbase".
"Moronic cynicism is a kind of na´vetÚ. It's na´vetÚ turned inside-out. Na´vetÚ wearing a sneer." -Momus
Star Wars The Old Republic and more Skyrim.
Edit: Damn, I'm going to have to throw a caveat in here, in that I'm still getting some graphical glitches. I'd thought turning off T&L had solved all of them, but it turns out it only solved most of them. Next step is to try this:
Last edited by vinraith; 18-12-2011 at 04:51 PM.
Tried the Nuclear Dawn free weekend thingy. Nice Natural Selection type thing with (what appears to be) simlar sides. Unfortunate knock on with the concept is that unless you work as a team its very messy. Also, not sure if its my computer / line, but seems rough around the edges in parts with weird chugging latancy and slow updates on the graphics (Prime a granade and it takes a second for the game to react to it).
Also, just started Blackwell Legacy. I've only got on to the first 30-45 mins or so, but I am liking it so far. A very steady introduction into the whole ghost thing, and I appreciate what they've done with the responses being options like "Glib response" rather than writing it all out. Voice acting is one of its major strengths too- I'm interested in how big an improvement the Remastered edition (which I'm playing) is.
Finally bought Super Meat Boy (as part of the Humble Indie Bundle 4), but have basically given up on it after discovering that it lags so badly that the World 2 boss is nigh-unbeatable (yes, even with -ultralowdetail set) on my MacBookPro.
Luckily, the other games in HiB4 are actually competently coded for OSX, so I'm enjoying Cave Story + instead...