Results 5,241 to 5,260 of 23623
11-05-2012, 10:27 PM #5241
11-05-2012, 11:07 PM #5242
YAY! An arena shooter thats fast paced and feels like a game of old!
BOO! An arena shooter that has a whole pile of my old pet peeves with arena shooters!
Not bad and nice someone actually made it. Looks very nice yet as a result seems to suffer from the visual clutter that UT3 and Hard Reset had. Also movement feels weird (though I say that about any deathmatch FPS I've only just started playing) and the lack of feedback to the player is rather wonky. Also it has an achievement for reading the manual! WHY?
12-05-2012, 01:36 AM #5243New! The Fall of Infinite Games 2014 - A handy release schedule for the dark season.
Not so new anymore! Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
to wound the autumnal city.
12-05-2012, 02:18 AM #5244
- Join Date
- May 2012
Conflict of Heroes: Awakening the Bear - So far a very good tactical wargame. Mechanics abstracted, not a hard core muzzle velocity, bullet rendering sim. Each to learn the rules with the good tutorial. I read the manual, but the tutorials may have been good enough so I didn't really need to.
12-05-2012, 02:53 AM #5245
Company of Heroes is proof I got old. Back when it was launched I got pretty far into the campaign but now the sixth mission overwhelms me.
I can't micromanage anymore. I just panic. Whenever shit gets real or I have to manage two fights, I don't know how to react. It's also exhausting.
I honestly feel really bad about this :(
12-05-2012, 03:33 AM #5246
12-05-2012, 06:59 AM #5247
- Join Date
- Aug 2011
I decided to scrap The Witcher. I just couldn't bring myself to care about what was going on and just didn't feel invested in the gameplay or in the story. Now I've started playing Deus Ex: Human Revolution. I'm not in love with it but I'm certainly enjoying it. I just finished the first boss fight (I now understand why they are so maligned). I really enjoy the dialog for some reason. Most dialog tree systems frustrate me. I always feel like I'm forced to either be an absolute ass, or a pushover. I don't get this same feeling here, I feel like all of the options are reasonable to some degree and I can imagine choosing any one on a different playthrough (I generally like to be consistent with my player's actions). I am however curious, how much do your dialog choices effect the game?
Still no CS:GO beta access... I've been dying to get my hands on it but I just haven't had any luck. You can bet I'd be playing the hell out of that if I got in.
12-05-2012, 07:16 AM #5248
(very minor spoilers)
Personally, the only time I enjoyed playing Deus Ex:HR was when I managed to save the pilot chick on the hardest difficulty without killing anyone. That sequence was awesome and a very good challenge if you wanted to stay non-lethal (I felt like batman at the end of "The Dark Knight" when he takes out that entire swat team without killing anyone). Most of the rest of the game underwhelmed me, though.
Last edited by Juan Carlo; 12-05-2012 at 07:33 AM.
12-05-2012, 04:05 PM #5249
- Join Date
- Jul 2011
12-05-2012, 04:57 PM #5250
12-05-2012, 05:52 PM #5251
- Join Date
- Sep 2011
Most of the time people are quite civil in chat and you have devs talking too. Plus, you can disable it if you're so hyper-sensitive to people talking in an ungentlemanly manner.
12-05-2012, 06:02 PM #5252
12-05-2012, 06:30 PM #5253
12-05-2012, 06:57 PM #5254
12-05-2012, 07:30 PM #5255
Currently playing Space Marine which I bought in a Steam sale some time ago.
Although reviews weren't all that good, I actually quiet enjoy it. I'm into Warhammer (40k) a bit, so that might be a reason. Being that much a fan of the universe to understand what is going on, but not fan enough to know every detail they might have screwed up. Currently I'm at Chapter 10 of 17, Chaos forces just appeared and so far I am having a lot of fun.
One thing I hate though is that I am playing on "Hard" and the game is hardly (pun intended) giving me a hard time. I died only a few times so far and not because it was a challenge but I did not know the amount of enemies coming at me. After I knew the incoming waves I knew which weapons to use when and then it was easy in the second try. So far at least, so I hope it get a bit harder in the last chapters.
12-05-2012, 08:12 PM #5256
All the recent Xenonauts talk drove me to start a new game of X-Com, which has so far played out at its tragicomic best. In the two most recent missions, I lost my entire team, not to mention a perfectly-good skyranger and thousands of dollars worth of equipment, to a single grenade thrown from the shadows, then all but one member of their completely new, completely green replacement squad during a response to a terror raid in Havana that went catastrophically wrong. In short, chrysalids were involved.
12-05-2012, 08:15 PM #5257
12-05-2012, 09:33 PM #5258
The Secret World beta. Nothing I would pay a monthly fee for (well, I wouldn't do that for a lot of things), but entertaining and some nice references to other people's work. Maybe a little bit too silly with the references. The scariest thing is the start-up though. Twice I winced because I got suprised by the sudden jingle that plays when the launcher has finished loading. Lovecraftian.Forum janitor in training.
12-05-2012, 11:11 PM #5259
- Join Date
- Dec 2011
Path of Exile.
It is bloody amazing. This is definitely the year of the action RPG (or whatever you want to call the genre Diablo popularized); it's just a shame they are all releasing so close to one another.
12-05-2012, 11:59 PM #5260
Splinter Cell Conviction
I watched Haywire today and it got me in the mood for Conviction.
The one big flaw: underpowered weapons. They're utter crap. The game wants to be like an action flick but it's sabotaged by its weapons. The stealth is good enough but whenever it's Action Time everything falls apart. That's a damn shame because it feels like I should be able to pull off awesome moves, but then I shoot a dude point blank and he barely flinches.