Crusader Kings 2.
Well, kind of. The game has far, far too many buttons and no real tutorial to speak of. The Youtube tutorials I have seen are dry and long-winded so I'm just hacking away at it and learning as I go.
Crusader Kings 2.
Well, kind of. The game has far, far too many buttons and no real tutorial to speak of. The Youtube tutorials I have seen are dry and long-winded so I'm just hacking away at it and learning as I go.
game of thrones da rpg. enjoying it much more the second time round. i bounced off it at first (immediately), but was hungover/disinterested enough in the world to give it another shot today. i think watching the entire second season of the show in about a day and a half also helped. really solid if you're a fan of the world.
1.5 years on, I decided to re-attempt Amnesia from the beginning... Even the parts where I know there aren't any monsters or real danger freak me out.
So I ended up playing Oracle of Seasons instead.
First few days in The Binding of Isaac. Sick little game, but fun :)
On the few people talking about Far Cry series:
Seriously Crytek have this twisted fascination with ruining their games at the half-way mark by putting in unnecessary monsters/aliens.
Like c'mon, I'm sure everyone playing Far Cry 1 thought they were having this awesome Rambo experience until they pull the trigens on you. It's like a smack in the face - maybe that's why I like Far Cry 2 more. Roll on FC3 though, finally with working stealth melee kills!
I'm done with L.A Noire. I really want to like it, since there are some great ideas there, and solving crimes as a cop is a nice change of pace; but there are so many things which bug me about it too.
I've had a number of cases now where I've performed fairly well, picking up solid evidence and asking the right questions, only to have the case completely fall apart when I get a single question wrong near the end. It's very frustrating, and sometimes illogical.
I feel the devs should have taken the resources devoted to the shooting and driving bits (which are both mediocre) and funnelled them into fleshing out the investigation and interrogation elements. The action bits would have handled perfectly well in cutscenes.
I started and finished Dear Esther as well. I'm really not sure what to make of it. It's ... an experience, I guess.
After that I booted up Q.U.B.E. There's a Portal-like vibe coming from it, but the puzzle mechanics are distinct enough. It's not particularly taxing, but the game changes itself often enough not to become stale. Liking it so far.
Last edited by airtekh; 12-06-2012 at 11:13 AM.
Crusader Kings 2 with the GOT mod, I have no idea what I'm doing or what most things mean.
Steam | Origin: xRavelle | Skype: TheRavelle | PSN: Voltburn | Watch me struggle through my backlog
It won't, it's pretty much the same as the first half.
The thing that annoyed me about Bulletstorm is that there is a great, immensely fun shooter extravaganza bubbling underneath the surface of the game but it keeps getting pushed down by all sorts of bigger and smaller annoyances (constant dreadful NPC accompaniment, weapon selection limits, levels that do not take full advantage of the zany action you could have in the game, etc). There's potential and it occasionally taps into that potential, but never allows it to go wild with it. A shame, because god knows today's FPS world needs more games with a more colourful, imaginative design, a setting that isn't modern/almost-modern warfare and genuinely fun weapons.
*****
Decided to finish Amalur last night and just had a big binge of it. The final journey didn't really stand out from the rest of the game, and if I'm honest I actually started getting annoyed at all the enemies - for a long time the combat had become completely trivial because my character was essentially a god among men who couldn't be defeated and by the end I had already gotten slightly bored at the invulnerable onslaught I could cause just by twirling my fingers. Ending was enjoyable, even if hilariously abrupt in transition from the final boss' death to the final cutscene. Overall, a pleasant and enjoyable game - at times, and especially in the beginning, it actually feels like a great game but it's way overlong and the consequences of that (character overpowers everything, the skills become pointless, everything starts feeling a bit monotonous and repetetive) start to overshadow the good times I actually had with the game.
Now I'm once again at that crossroads where I've no idea what to play next despite a grand desire to play something. I've still got Rayman Origins hanging in the background but I'm in the mood for another long, sprawling RPG-ish adventure. Just can't decide which one. Somewhat leaning towards Dragon Age: Origins but who knows what I'll end up with.
Last edited by Flint; 12-06-2012 at 11:48 AM.
Give me steam and how you feel to make it real.
Ow. I remember trying the demo as soon as it was available on the 360 and thinking "Hey, this is pretty good...but not amazing." I only picked it up on Steam during a sale because it was really cheap and I did have some interest in it. It's one of those occasions where I wished my convictions were a little stronger and I'd gone with my "not amazing" rather than "this is pretty good" feeling.
Ah. Well that'll make tonight's session all the more fun!
Bingo. I generally agreed with all of that paragraph, but as a summation, yes. I can tell there is a great game there and it almost makes me sad that there won't be a sequel, but the potential was unmet here and it unfortunately shows.The thing that annoyed me about Bulletstorm is that there is a great, immensely fun shooter extravaganza bubbling underneath the surface of the game but it keeps getting pushed down by all sorts of bigger and smaller annoyances.
I have an issue with L.A. Noire; I want to play it, but part of it has been spoiled and the general response people seem to have for it is "alright". Having learnt from Bulletstorm and a variety of other games that I shouldn't just rely on alright, despite the price, I'm conflicted between a game I'm genuinely very curious about and one that I've actually heard other people's thoughts on it...
Give me steam and how you feel to make it real.
I followed the tutorial guide thing in the base game and I know the basics somewhat but the whole claims and levis and revolting people out of nowhere is really confusing. I know Levis produce an army of sorts but after a while they start complaining the levi's too high.
I also set my counsil to do tasks in different areas like taxes, improve relationships etc but I don't know where I can see how far it has progressed or if it has any effect at all. I don't seem to be getting any money either.
Steam | Origin: xRavelle | Skype: TheRavelle | PSN: Voltburn | Watch me struggle through my backlog
For what it's worth, liberally using a walkthrough makes LA Noire so much better.
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Stalk my Steam profile, or follow my fight against the backlog on HowLongToBeat (temporarily on hold)
"You take the Klingon's detached hand"
Man, I love Bulletstorm. For a rough approximation, Bulletstorm is 1,000,000,000,000,000,000,000,000,000,000,000,000, 000,000,000x better than L.A. Noire.
L.A. Noire needs a mod that replaces the dialogue options with the actual lines the character is about to say.
Why? You're not roleplaying, you're playing "read-the-developer's mind!"