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  1. #6201
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by Heliocentric View Post
    My wife to be (not long now) is playing Bloodlines, oh my god are some of the quests contrived. I'd forgotten how often you'd go back and forth. Ugh... She just reached downtown, I wonder how she will react to her ghoul.
    It is my great regret that on my only playthrough of that game (as a Nos) I missed the ghoul plot line entirely because I was trying to stay hidden and the room required to start it was, to my thinking, too close to the lobby to be safe (and therefore unlikely to be important, it certainly wouldn't have occurred to me there was a quest in there).

    Attempts to replay the game have run into complete apathy, but that's the one thing I wish I hadn't missed.

  2. #6202
    Lesser Hivemind Node fiddlesticks's Avatar
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    Quote Originally Posted by Heliocentric View Post
    My wife to be (not long now)
    Congratulations.

    Quote Originally Posted by Heliocentric View Post
    oh my god are some of the quests contrived. I'd forgotten how often you'd go back and forth.
    There's definitely a lot of quests that spawn multiple locations, but I actually kind of like it. The interconnectivity gives the semblance of an actual world rather than a collection of individual levels and it means the various hubs stay relevant throughout the entire game. The loading screens do grate on you after a while, especially since, even with the unofficial patch installed, Bloodlines is rather prone to crashing.

  3. #6203
    Lesser Hivemind Node Oshada's Avatar
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    Quote Originally Posted by Casimir Effect View Post
    Unless he channels Brucie while on duty and starts doing pullups on every door frame.
    He pretty much does that.

    Quote Originally Posted by Casimir Effect View Post
    The worst part is I can tell he's going to be hitting on my Femshep when I do that playthrough. The very thought makes me throw up a little.
    Don't be hasty.

  4. #6204
    Secondary Hivemind Nexus vinraith's Avatar
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    To topic:

    I've been dabbling a little with Drox Operative's beta. Neat idea, very Soldak execution (that is, at first glance it's Din's in space, though there's actually more to it than that). It's got enormous potential, and I think I'm going to step back and let it develop a bit more before I play it seriously. $15 well spent, though.

    I'm still playing Hegemony: Gold, and it's still pretty awesome. I'm having some issues keeping track of everything, though, as my empire gets larger. I need to figure out whether the problem is that I don't know how to use the interface, or that the interface isn't up to the task.

    In co-op, I've been relearning Sins (now with the two expansions) to see if my opinion of it has reason to change. I find it's a game that I enjoy thinking about playing more than I enjoy playing it. I'm still not really sure where I'm at with it, but the fact that I check the clock quite a bit as I'm playing probably doesn't bode well.
    Last edited by vinraith; 17-06-2012 at 10:40 PM.

  5. #6205
    Lesser Hivemind Node apricotsoup's Avatar
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    Alice: Madness returns.

    Tis very pretty and I am enjoying the multi jumpyness but whilst some areas look fantastic in their design, others are a bit bland (I'm on chapter 3/6 atm). Combat is a bit basic and the lock on a bit iffy but nothing too bad, apart from that it seems fairly solid if a little repetitive. May post some screenies in the other thread if I can be bothered :]

  6. #6206
    Secondary Hivemind Nexus The JG Man's Avatar
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    And I've completed Psychonauts. The ending is heart-warming, entertaining and down-right brilliant, although I'm not entirely convinced of the final level. I didn't much appreciate the mini escort quest or the platforming to obstacles at a bend in 3D, however I'll let it all slip for the sheer creativity of the level itself. The whole game is great and generally a joy to play. Whilst I didn't 100% it, I will take solace in the fact that I recovered [spoiler]all the brains[/spoiler], so that's something. That being said, I do think there were a few too many collect-a-thons, although like pretty much everything else in the game, they were worked in magnificently. Nothing in the game didn't work and it all felt like it belonged.

    It's not too hard to see why people would want a sequel, especially on the hilarious note it ends on.
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  7. #6207
    Secondary Hivemind Nexus Rauten's Avatar
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    @JG Man: there's a small extra cutscene for 100% completion, but if you can't be bothered, I suppose it'd be easy to youtube it.

  8. #6208
    Lesser Hivemind Node Leopig's Avatar
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    About 6 hours into Sniper Elite V2 and loving it. Multiplayer is awesome too.

  9. #6209
    Secondary Hivemind Nexus Casimir Effect's Avatar
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    Quote Originally Posted by vinraith View Post
    In co-op, I've been relearning Sins (now with the two expansions) to see if my opinion of it has reason to change. I find it's a game that I enjoy thinking about playing more than I enjoy playing it. I'm still not really sure where I'm at with it, but the fact that I check the clock quite a bit as I'm playing probably doesn't bode well.
    I find is takes an hour or two for a game of Sins to really grab me and keep me playing longer than I should. That first while is still fun but my empire is small enough that little is going on beyond tentative exploring, pushing that first capital ship out and doing the necessary research (Unlocking planet exploration, Trade buildings, ship types etc). But once that's done then I'm there until 2am without realising it.

  10. #6210
    Secondary Hivemind Nexus alms's Avatar
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    After 24h in LA Noire (= I've just begun the last case at Vice, with plenty of driving and messing around), the repetition is starting to get me. The peak of my enjoyment so far was the Studio Secretary Murder case. Also, I'm missing Rusty "who shoved that riddle book up your ass" Galloway.
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  11. #6211
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by Casimir Effect View Post
    I find is takes an hour or two for a game of Sins to really grab me and keep me playing longer than I should. That first while is still fun but my empire is small enough that little is going on beyond tentative exploring, pushing that first capital ship out and doing the necessary research (Unlocking planet exploration, Trade buildings, ship types etc). But once that's done then I'm there until 2am without realising it.
    That's how it usually goes for me with real 4X games, but Sins never does that for me. 5 hour games feel like they took 5 hours, sadly.

  12. #6212
    Secondary Hivemind Nexus Casimir Effect's Avatar
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    I think the game might not be 4X enough for you, sadly enough. What sort of skirmish setups have you been playing so far? If you're finding things a bit too prosaic then all I can suggest is playing some crazy games: 8 players in 4 teams of 2 over 2-3 stars sort of thing. Then there'd hopefully be enough going on - even just in little things like scouting - to occupy you. I reckon it'd allow the diplomatic side of things to open up more too.

  13. #6213
    Secondary Hivemind Nexus Nalano's Avatar
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    Playing Civ5 in anticipation of Gods/Kings, usually as China.

    In the current match, I chose an Earth map and ended up starting in India. I expanded over India and Persia, found America in China, noticed they build more cities than anybody, and ended up taking over Chicago and razing San Francisco somewhere in the Tibetan highlands. Got stalled by Dublin, America's client state, high in the Himalayas. Signed a peace agreement on my terms, and immediately started suggesting to the Songhai in Vietnam to attack them while they were weakened so I could focus on buddying up with my client states in Thailand and Sri Lanka. Right now, pretty much all my borders are mountains, I'm just about to start pumping out zhugenus, and I have three generals to make citadels with, making the Great Wall I built rather redundant. I can pretty much harass anybody at will from my fortress of solitude!
    Last edited by Nalano; 18-06-2012 at 03:43 AM.
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  14. #6214
    Moderator Anthile's Avatar
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    I swear AssRev has the longest credit section I have ever seen. Those ran for at least fifteen minutes. Interestingly enough, it seems they hired an actual historian this time. Also, there is someone in the world named Stone Chin.
    Still Lost Archive to go.
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    to wound the autumnal city.

  15. #6215
    Just started playing SpaceChem again after a while and several computer transfers. Goddamn it is good. The puzzles are just so... mesmerizing. I feel like my brain is amazing when I solve them, especially the special challenges, and I find myself just thinking about the puzzles and playing that music in my head over and over.

    I am taking a break for a couple days, though. I went a bit overboard this weekend and fell behind on some projects and mostly on sleep. And I'm a little worried that as the puzzles get bigger and harder (I'm at the end of the third planet, I believe?) it's going to feel really daunting to start each new challenge.

  16. #6216
    Secondary Hivemind Nexus sabrage's Avatar
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    I just lost an hour to Fortix 2, which I must have gotten from a bundle somewhere along the line.

    ...It's a Qix clone. A pretty annoying one, at that.

  17. #6217
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by Casimir Effect View Post
    I think the game might not be 4X enough for you, sadly enough. What sort of skirmish setups have you been playing so far? If you're finding things a bit too prosaic then all I can suggest is playing some crazy games: 8 players in 4 teams of 2 over 2-3 stars sort of thing. Then there'd hopefully be enough going on - even just in little things like scouting - to occupy you. I reckon it'd allow the diplomatic side of things to open up more too.
    That's a good idea, I'll give it a try the next time I set up a game. We'd been playing smaller configurations (partly to get my co-op partner up to speed) but something bigger and more varied might help. Don't the tech trees top out completely pretty early on a set up like that, though?

  18. #6218
    Activated Node tjv's Avatar
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    Started Saints Row The Third finally. Not many hours in thanks to all the footie, but blasting throgh this shouldnt take too long. Playing also some Runespell Overture. Neat poker puzzle quest. It is not real poker, but there is some tactics with the powerups and timing.
    Tried also playiny R.U.S.E. on 360, but that was horrible. Could maybe tackle the controls and the odd checkpoints with lower difficulty, but churning through the campaign which I understood is quite long on Easy does not sound too tempting. Had bought this while ago, but I've upgraded my PC since that. So surely would be able to run in now on the superior platform. Maybe if its comes on a Steam sale. This copy is going to the local charity shop.

  19. #6219
    Secondary Hivemind Nexus Casimir Effect's Avatar
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    Quote Originally Posted by vinraith View Post
    That's a good idea, I'll give it a try the next time I set up a game. We'd been playing smaller configurations (partly to get my co-op partner up to speed) but something bigger and more varied might help. Don't the tech trees top out completely pretty early on a set up like that, though?
    I've never had a problem with them to be honest. Perhaps the last hour will be spent researching things I don't really care about as everything else is done, but seeing as there is far more uncertainty in a big game you can't just pump money into research all the time. More time has to be spent building up a fleet or two, upgrading planetary defenses and keeping some solvency just in case you need to suddenly drop a load of missile platforms around a planet.

    Alternatively, if you still think it could be a problem, play with the Game Options sliders to slow down research rates or income - http://sinsofasolarempire.wikia.com/wiki/Game_Options.

  20. #6220
    Secondary Hivemind Nexus sabrage's Avatar
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    Rochard is gonna make me hate indie 2D platformers as much as that other guy. The puzzles aren't great and the combat blows.

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