Results 6,801 to 6,820 of 24055
09-07-2012, 02:51 AM #6801
I beat Rochard. The combat somehow continued getting worse and worse towards the end, but the upgraded gravity gun a la Episode 1 did alleviate my pain a little bit. The 10 second loading screens following every death really started to wear on me, given that I don't really like the game much to begin with. At least the final boss was easy. Glad that's over.
09-07-2012, 07:47 AM #6802
Still rather enjoying Blacklight: Retribution. I also got Outcast on sale at GOG, and I'm a little disappointed in the state that it was sold in. The available resolutions are ridiculously tiny, and pretty jankified on a widescreen monitor.
09-07-2012, 10:10 AM #6803
I've completed The Witcher 2 yesterday. The last chapter kinda pales in comparison with the first two; it feels a bit rushed and uninspired, but overall it's still an amazing game non the less. I'd even go as far to say that chapter 1, as a whole, is some of the best RPG content I've ever played. I'll definitely play this game again soon, just to see where the alternate choices take me.
Anyway, I'm moving on to LA Noire next.
09-07-2012, 10:29 AM #6804
09-07-2012, 10:31 AM #6805
I'm now obsessed with building fortresses for pixelated dwarves. There goes 1000+ hours of my life!
09-07-2012, 10:35 AM #6806
- Join Date
- Jun 2011
Does DF support the solo challenge mode yet?
Or at least base 7 challenge?
09-07-2012, 10:45 AM #6807
Trine 2. It's absolutely gorgeous but the platforming is still subpar, the combat is boring and the puzzles are hit and miss; often it's simply easier to just stack crates and planks instead of trying to figure out the obnoxious physics.
Regarding the mom fight in Binding of Isaac: You can actually instantly kill her with certain tarot cards.Old hat! A Steam curator page focusing on Immersive Sims WIP
Antique! The Fall of Infinite Games 2014 - A handy release schedule for the dark season.
Recently updated! Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
to wound the autumnal city.
09-07-2012, 10:52 AM #6808
09-07-2012, 11:08 AM #6809
09-07-2012, 11:32 AM #6810
Mirror's Edge is so freakin' bright.
09-07-2012, 12:04 PM #6811
I finally traded my way to having an unusual hat for each class in tf2! =D (No, I didn't spend any real world cash on any of them).
09-07-2012, 12:57 PM #6812
- Join Date
- Jan 2012
09-07-2012, 01:30 PM #6813
My retinas are exploding, they should supply a complimentary pair of sunglasses with every box.
09-07-2012, 01:35 PM #6814
Bah! You don't really need retinas.
09-07-2012, 01:58 PM #6815
What I feared, happened. I had a week-long holiday which obviously interrupted my gaming, and now that I'm back I can't seem to really get back into Dragon Age. And to make matters worse, I've become horridly addicted to Bejeweled 3 after buying from the sale some time back. But good lord is it some good match-3 action.Give me steam and how you feel to make it real.
09-07-2012, 02:02 PM #6816
Mirror's Edge was a surprisingly good game. The platforming was visceral and fun, the combat was often good because it wasn't just about beating your enemies to death, the setting was cool, the levels were cool, the art style was beautiful, and the concept was original. Too bad the story was so disappointingly bad (especially because there was some real potential there) and the game itself so short.
09-07-2012, 02:13 PM #6817
I have some kind of twisted love-hate relationships with JA2 v1.13. I keep forgetting how bad it is this until I have all fancy gear and sniper rifles and how it's even worse when all enemies are snipers and mortar-guys. It's fun for a very short period of time and than it's like a second boring job with lots of recource micromanagment. Difficulty is all over the place. Enemies with half-broken pistols easily outshoot my guys with assault rifles, penetrate armor like it's nothing with regular non-AP bullets, shrug off bursts of AR fire while having nothing but a flack jacket and headshot me through a Specra Helmet next round, throw grenades perfectly while my guys throw grenades almost in the wrong direction, see my fully geared for night combar guys at night without NVG's, always detect first and interrupt etc etc. I hate that kind of difficulty settings. It's just unfair and stupid. Saveloadsaveloadsaveloadsvaeloadsaveloadsaveload. Thankfully AI is as stupid as ever.
09-07-2012, 02:32 PM #6818
Damn, Mirror's Edge was short. Too short. And the story had a lot of lost potential but not that it matters or anything because I like to see that just as an excuse to do all those awesome parkour in a beautiful city!
09-07-2012, 04:33 PM #6819
Indeed, finished it in two days. I was only looking for a minor diversion while I waited for the physical copies of To the Moon and Limbo by post anyway. Still, it sure was nice to play a mature game which didn't use a dirt brown palette.
09-07-2012, 06:55 PM #6820
Bulletstorm continues to impress me; it's always nice to be surprised by a game. If the demo hadn't been so ludicrously short then I might have bought this sooner than I did.