Results 7,381 to 7,400 of 26809
29-07-2012, 08:48 AM #7381
you finally get to Baldurs Gate. after questing through cloakwood which was 4 hour minimum epic adventure where you battle an army, dragons (okay wyvrens), ogres and most powerful mages, then you find out that you are asked to rob a house. really? it being one of the quests in baldurs, something small you always do on the side during epic adventures... i might be okay with it but it is one of the first thing you encounter. It breaks the flow as this time it does not feel like something you just do in your way to figuring out whats going on with Iron Throne but feels like a necessary step in the storyline.
meh. gonna kill them all anyway so no biggie. hate thieves.
does mass effect 3 do something similar since you mention it?
29-07-2012, 08:57 AM #7382
29-07-2012, 09:11 AM #7383
Oh come on now, all the good heroes of legend indulged in petty thievery. All the way back from when Prometheus stole fire from the other gods.
Immersive Sims on Steam WIP
Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
Without directions a lot of people wind up going round in circles...
29-07-2012, 09:18 AM #7384
Been playing the original Thief which I got in the steam sale. It was going good, but then I got to the boneyard. Now I'm lost and there are zombies everywhere. It's like someone accidentally inserted a Quake level into my stealth thievery game.
29-07-2012, 10:44 AM #7385
Pick it up, and soon you'll be wondering how you could play without it.
29-07-2012, 11:10 AM #7386
29-07-2012, 11:18 AM #7387
29-07-2012, 12:49 PM #7388
Most of my dying was because I was out of bullets or pain killers a lot.
29-07-2012, 01:48 PM #7389
LTK discovers games using Direct3D cannot be played over remote desktop connection. LTK sad. LTK plays Spacechem instead.
29-07-2012, 02:31 PM #7390
I finished Space Marine. Quite enjoyable, even if there were a few annoying checkpoints. The jump pack sections were awesome though; they should have some DLC entitled 'Additional Jump Pack Levels', I would buy it in a heartbeat.
Started Tiny & Big: Grandpa's Leftovers. Slicing a building in half and watching it collapse spectacularly has never been more fun.
Conserve your holy water so that you can use it to destroy as big a group of zombies as you can. Same goes for mines and flash bombs. One good tactic is to lure a bunch of them into following you and then take them all out at once.
29-07-2012, 03:19 PM #7391
I've picked up Just Cause 2 again, and guess what? There's a Just Cause 2 Multiplayer beta test today! It's absolutely fucking hilarious, for a while, but then you realise you're playing a shooter where you can't shoot people unless you find a jet, tank, chopper, car or boat with weapons on it and there's no persistence whatsoever so there's not really a whole lot to do. Still, tying your car to someone else's while you're both shitting it along a road then driving off the next bridge is pretty damn funny.
29-07-2012, 06:05 PM #7392
Out of all the games I bought in the Steam sale - some big hitting triple AAA's among them - the only one I've played is Bookworm Adventures Deluxe :D
Just completed it. Best words were Threatened, Planetary and Marketeer. Ooh yeah.
29-07-2012, 07:21 PM #7393
I'm starting to get somewhat bored of Just Cause 2, most missions just don't feel like something worth doing, I give it some extra time, though.
29-07-2012, 08:53 PM #7394
Serious Sam: Second Encounter continues to give me secrets to find, enemies to kill and more of them to kill me. I don't know if it's harder than FE, but it's certainly incredibly challenging at points. I caught myself earlier saying "This is impossible!" Twice. Granted, that was the same section. That being said, I certainly feel it's the better of the two. Not just the changing environments, but the level design is far-and-away better. The arenas are still absurdly obvious, but the rest of the time it's well done.
Anyhow, I feel like I'm on the penultimate level and am currently killing a ridiculously sized horde of kamikazes...while a rock version of Jingle Bells plays. I like that in SE, they just went insane with pretty much everything.
29-07-2012, 10:43 PM #7395
Played a bit of Skyrim this evening. Noticed a sudden 15+ FPS drop compared to when I was playing last month. So I set out to isolate the cause, but ended up disabling all mods and ini tweaks without any noticeable change! I'll have to spend some time later this week mucking about with drivers and benchmarking to find out what's going on; the downsides of PC gaming, I guess.
Also had some more fun in Cargo! The Quest for Gravity, though the limitations of the setting and mechanics are a bit too obvious at this point. I think I'm nearing the end of the main campaign as it just turned summer and I think the game started in autumn. Anyway, it's a nice game for the €2,50 or so it cost during the Steam sale."He has anointed me to bring good news to the poor. He has sent me to proclaim release to
the captives and recovery of sight to the blind, to let the oppressed go free". ~ Luke 4:18
29-07-2012, 10:56 PM #7396
Most likely, LucasArts doesn't want to release the game because they fear it could damage their reputation due to being buggy and unfinished. Which is ironic, considering they're responsible for its buggy and unfinished state in the first place.
29-07-2012, 11:23 PM #7397
30-07-2012, 12:16 AM #7398
I hadn't replayed Mirror's Edge ever since its release, I still suck at it, but I have fun anyway.
30-07-2012, 12:38 AM #7399'Your sacrifice completes my sanctuary of a thousand testicles'
My Steam profile
30-07-2012, 12:59 AM #7400
Serious Sam: Second Encounter - completed. Phew, what a bloody hard game. I want to say it was harder than the first one throughout, but was also better with a bit more creativity thrown in there. If I had to level any complaint against it, and I feel I do in this case, the final level isn't as good. It's drawn-out, the penultimate fight goes on too long and the final boss lacks any sort of dread. Now, the final boss in FE wasn't the hardest thing in the world, however when you first came upon it, if you didn't utter at least one "Holy shit" then you weren't looking the right way. Here, it was a case of "Okay, shoot gun at dude, avoid laser ball things. Done." It lacked the scale.
The preceding fight wouldn't have been so bad if it weren't for the fact that you'd already gone through quite an overly long slog anyhow, before doing another long-lasting fight that lacked the escalated feel of the penultimate fight in FE. It was just more waves of mixed units being thrown at you at the end, but because I was juggling a minigun and a fire-power special bonus for half of the time, it was more point and click with that than any sort of prioritised strategy.
It is, however, a slight against a game that was otherwise excellent. I now feel properly fuelled to go and play SS3, although I may take a break first to play something slightly more relaxing in the mean time.