Is "Luis_Magalhães" on the RPS comment threads.
My games-related blog: http://gamingmarmite.blogspot.com/
Make fun of me for all the games I own and haven't finished: http://backloggery.com/ash_firelord
Feel free to add me on twitter if you want to know my semi-regular opinions on game stuff: @luis_maga
Fair enough. I picked up the SVD, but left it in a stash once I cleared the laboratory because the G36 works pretty well enough at range.
The story. I get that context and it's well done at that, but when playing a game with a story, I do at least like to try and understand what the hell that story is. Perhaps it speaks of the game that I'm still playing it, or perhaps I'm so invested it would make little difference. Doesn't mean I'm not enjoying it though.
I also had a look on GameFAQs because I wanted to check something regarding what I thought was a bug. The game really seems to pick up pace when you get a good gun early on. That sounds stupid, but once I got a gun that both 1) Hit people fairly accurately and 2) Did meaningful amounts of damage, I proceeded to march through fairly quickly, my biggest slow-downs being forgetting to auto-save and losing maybe 20-30 minutes of progress. Anyhow, I feel like I'm drawing close to the end of the game, if only due to Map Spoilers, whereby I'm progressively getting closer and closer to the top. Entered an interesting section whereby I was raiding Pripyat with some fellow STALKERs, but it seemed to bug up so I abandoned the session, for now.
That's not saying much!
Is "Luis_Magalhães" on the RPS comment threads.
My games-related blog: http://gamingmarmite.blogspot.com/
Make fun of me for all the games I own and haven't finished: http://backloggery.com/ash_firelord
Feel free to add me on twitter if you want to know my semi-regular opinions on game stuff: @luis_maga
Saw this article the other day (can't remember where) about how GTA4 can be improved (depending on your mindset) by disabling the interface, ie. removing the minimap.
Then the game becomes more immersive by necessity: you need to memorise landmarks and streets unless you're ok with constantly Escape-ing out to the map, the talking GPS devices in the higher-end cars become useful as anything, firefights get a lot more tense as it's hard to know where enemies are and if they're dead.
There are of course a few times you'd have to turn it back on such as when you need to find a package or quest item or during some of the annoying chase missions. But it is something to consider if you have been finding the game lacking in certain ways.
I'm running around on the unofficial RPS Minecraft server. Just uploaded an album of screenshots, actually.
Somehow the Risen team managed to make an even worse combat system than Gothic 3. I keep getting my arse handed to me and I feel it is due to the controls. I keep spinning around wildly slashing at air and the enemy seems to teleport wildly around the place.
*sigh*
Started Assassin's Creed the other day. It's quite a bit of fun. How important is collecting all the stuff?
"I was one of those. I meddled with dark powers. I summoned demons. I ate the entire little cheese, including the rind."
~Kvothe, The Wise Man's Fear
Is "Luis_Magalhães" on the RPS comment threads.
My games-related blog: http://gamingmarmite.blogspot.com/
Make fun of me for all the games I own and haven't finished: http://backloggery.com/ash_firelord
Feel free to add me on twitter if you want to know my semi-regular opinions on game stuff: @luis_maga
Yes, one assassination per play session tops. Then go away from it for a day.
Replaying Mass Effect 2 and for the life of me I can't figure out whether to play as Sentinel or Infiltrator.
Also, going to try out Necrovision now.