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  1. #9901
    Lesser Hivemind Node Gorzan's Avatar
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    Asscreed II is really bad at stealth, so I cringe every time a mission brief says "without being detected". Why the hell did they think it was a good idea to do it so many times, didn't they play the game?

  2. #9902
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Playing PES2013 on PRO,world cup slovenia vs greece. Its 0-0 first half,second one i get two red cards and score two goals haha,so i'm leading but of course with 2 players in minues they got to score 2 goals back so at the ending minutes i was just kicking ball away from my goal so it was 2-2. I have 4 points on leader board,other two 3 and last one 1! buuuuuuuu i rock!

  3. #9903
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by arathain View Post
    The economy takes a little getting used to. It's easy to get yourself into a situation in which you're bleeding gold every turn with no immediate way of fixing it other than disbanding desperately needed units.

    <lots of helpful advice>
    Thanks arathain, that was enormously helpful! I started a fresh game, took your advice, and am having a much easier time of it.

  4. #9904
    Secondary Hivemind Nexus Similar's Avatar
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    erf. Blitzkrieg is not an easy game...

  5. #9905
    Lesser Hivemind Node Gorzan's Avatar
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    Well, that's Asscreed 2 finished, I had a very good time with it, even if sometimes it infuriated me.
    No, ezio, I didn't tell you to fucking jump from a 200 meters tall tower without making a jump of faith, I told you to get on the top of that cross, you silly bastard.

  6. #9906
    Secondary Hivemind Nexus Casimir Effect's Avatar
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    Quote Originally Posted by Gorzan View Post
    Well, that's Asscreed 2 finished, I had a very good time with it, even if sometimes it infuriated me.
    No, ezio, I didn't tell you to fucking jump from a 200 meters tall tower without making a jump of faith, I told you to get on the top of that cross, you silly bastard.
    Nothing quite like the dread of getting to the top of a long, tricky climb only to see some flimsy, extra protrusion needs to be climbing up.

    I loved AssCreed 2, but do resent that probably the most fun memory section was originally DLC. Good thing the PC version included them as standard.

  7. #9907
    Lesser Hivemind Node Spider Jerusalem's Avatar
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    playing ac3 and dreading every moment. don't think i'll be sticking around much longer.

  8. #9908
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Spider Jerusalem View Post
    playing ac3 and dreading every moment. don't think i'll be sticking around much longer.
    AssCreed3 I assume? What's so terrible with it?
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  9. #9909
    Lesser Hivemind Node Spider Jerusalem's Avatar
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    Quote Originally Posted by Heliocentric View Post
    AssCreed3 I assume? What's so terrible with it?
    you are correct.

    the most offensive thing so far is the ridiculous amount of cutscenes. i've played for a few hours, and i think i've seen no less than 100 cutscenes (seriously). when you add in the fact that a fair amount of the sequences you "play" are merely cutscenes in and of themselves (indeed, one such scene was me riding a horse to a point off in the distance with zero control at all), it feels quite like the game is playing itself.

    not to mention in the bits i /do/ get to play, i'm often doing mundane things like collecting feathers or going hunting. quite sad all around.

    eta: also, it takes about 3-4 hours to actually play as connor (which was the main draw for me). not to pile on, but the combat also took a turn for the worse. one of my favorite things in the other ac games was to only counter with the hidden blade. the counter windows were varied from opponent to opponent (more like weapon to weapon, but still) and somewhat narrow. it was a challenge and it was fun. now you can mash b and counter everything and everyone. quite sad.
    Last edited by Spider Jerusalem; 19-11-2012 at 09:32 PM.

  10. #9910
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Spider Jerusalem View Post
    the combat also took a turn for the worse. one of my favorite things in the other ac games was to only counter with the hidden blade. the counter windows were varied from opponent to opponent (more like weapon to weapon, but still) and somewhat narrow. it was a challenge and it was fun. now you can mash b and counter everything and everyone. quite sad.
    I Feared this... I loved AC 1's distraction based hidden blade fighting, every single game has gone further towards something bloated and rhythmic.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  11. #9911
    Secondary Hivemind Nexus DaftPunk's Avatar
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    I need to stop playing PES2013 for few days haha,i got so frustrated ..

  12. #9912
    Lesser Hivemind Node Spider Jerusalem's Avatar
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    Quote Originally Posted by Heliocentric View Post
    I Feared this... I loved AC 1's distraction based hidden blade fighting, every single game has gone further towards something bloated and rhythmic.
    ac1 is my favorite in the series for that very reason. i skipped revelations after not enjoying too much of brotherhood, but the new character sucked me back in (being native myself i was drawn to the idea of having a mohawk lead character). they get points for actually using the mohawk language (i always wondered why ezio didn't speak italian), but i was so frustrated by the time i got to that section (~4 hours in) i really couldn't take it all in.

  13. #9913
    Lesser Hivemind Node Gorzan's Avatar
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    Ezio speaks italian some times. Lampshaded by the animus having a translation program that didn't work all of the time.

  14. #9914
    Secondary Hivemind Nexus LTK's Avatar
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    In Dishonored:

    Emily is terrible at hide and seek.
    It's so dark I didn't realize that you unlocked the safe by flipping the numbers on the front.
    Very Hard is not hard at all as long as you don't get caught.
    Guards don't care if their colleague's severed head rolls leisurely across the ground in front of their feet.

    Also, I'm surprised that the supernatural powers took so long to show up. I was expecting some arcane figure to say "Here, have some superpowers and this cool mask, now go get revenge." Instead, there's a whole bunch of people that give me an assortment of gadgets and tell you to go kill some people, and then someone completely different gives you superpowers for no apparent reason. That's a bit strange.

  15. #9915
    Secondary Hivemind Nexus Casimir Effect's Avatar
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    Quote Originally Posted by Heliocentric View Post
    I Feared this... I loved AC 1's distraction based hidden blade fighting, every single game has gone further towards something bloated and rhythmic.
    I've just sadly watched the series go the route of the unnecessary filler content.
    The first game had flags to collect and Templars to kill, both were easy to ignore and only do if you saw one.
    The second added the feathers and chests (boring but easy to ignore), the Prince of Persia style tombs (which I loved), and manuscript pieces (which were fun to get and never a chore).
    Brotherhood I haven't played but from what I can gather has just added the follower system, which seems ok.
    Revelations though, again I haven't played but I can't stand tower defence which is what that game decided was needed for some reason.
    And now AC3 has introduced crafting. I fucking loathe crafting, as it is always, ALWAYS implemented in a fiddly manner. Especially if the menu screens need to work for gamepads. It always just takes so much busywork, but unlike flags or feathers ignoring crafting feels like you're missing part of the game.

    I just don't see why this stuff was necessary in my AssCreeds.

  16. #9916
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Quote Originally Posted by DaftPunk View Post
    I need to stop playing PES2013 for few days haha,i got so frustrated ..


    I see allot of interest about PES2013 so here are the latest news! I beat Saudi Arabia 4-0,which is exactly the same quality as Slovenia! So i proved the point that i play with equal teams i can beat them! :D

  17. #9917
    Secondary Hivemind Nexus Hypernetic's Avatar
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    http://twinbeardstudios.com/frog-fractions

    This little web game is fucking amazing. There is way more to it than what it seems on the surface, but I don't want to spoil anything. Play it through until the end.

  18. #9918
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    Some little games to hold me out until Hitman and Assassin's Creed 3 hit tomorrow, mostly Sine Mora and Renegade Ops, both very cool games. Also replaying strategy games.

  19. #9919
    Secondary Hivemind Nexus SirKicksalot's Avatar
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    SiN Episodes: Emergence. Damn, what a stupid game. It has some meaty weapons and it's full of explosive props but it looks like Quake 2, the story forced on you is stupid and intrusive and the puzzles suck. I abandoned it when it introduced monsters.

  20. #9920
    Network Hub Avish's Avatar
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    Quote Originally Posted by Casimir Effect View Post
    Brotherhood I haven't played but from what I can gather has just added the follower system, which seems ok.
    Revelations though, again I haven't played but I can't stand tower defence which is what that game decided was needed for some reason.
    And now AC3 has introduced crafting. I fucking loathe crafting, as it is always, ALWAYS implemented in a fiddly manner. Especially if the menu screens need to work for gamepads. It always just takes so much busywork, but unlike flags or feathers ignoring crafting feels like you're missing part of the game.

    I just don't see why this stuff was necessary in my AssCreeds.
    The followers were quite a nice and helpful addition to AC, but the tower defense, from revelations, was so pointless that I didn't encountered it beyond the mandatory tutorial.

    I also hate crafting systems in most games and hope the one in AC3 will as non-essential as the bomb crafting system in revelations.

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