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  1. #10301
    Played a bit more Darklands but frustrated with the repetition required. I have another job to kill a local raubritter, but my guys are basically too weak to take him on, so it seems I have to wander around my city killing bandits until they get stronger. Kind of tedious.

    I'm also not sure I'm using the different kinds of attacks properly. I'm going to try experimenting a bit more.

    Played the rest of World of Goo. It got great! Wow, I've been ignoring this for a while, but it was so much more varied and charming than I ever expected. Really happy I played it.

    Started McPixel. Blech. The game is literally "traverse the entire tree of possible actions," and it's not really charming or funny enough to make up for it.

    On the other hand, I switched to Jamestown, and it is delightful! Art and music are lovely, controls are smooth and levels are challenging and satisfying; the many gradations of difficulty create a steady learning curve with minimal frustration. The story is bonkers but played straight, which I always appreciate. And you can play in nice bite-sized chunks.

  2. #10302
    Network Hub Avish's Avatar
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    Quote Originally Posted by Krathor View Post
    By this point my patience was wearing thin and when I came across the generic knight NPC, laid by the roadside who granted me a generic quest, I basically said 'fuck this' and alt-F4'd.

    9/10
    You can skip the tutorial. It's not representing the game in any way.

    The tutorial was a late addition to the game, because people complained about the prologue being too difficult and not telling you how to play the game properly. It's quite true, but nothing an average gamer can't handle.
    Anyway - I believe they "cliche'd" the tutorial to make things as clear as possible.

    The only cliche'd thing I remember from the main game is that dwarfs are the usual drunk Scottish miners.

  3. #10303
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Welcome to my personal gaming groundhog day. Solium Infernum, Civilization 4: Colonisation, Bloodbowl and a few riddler tokens and a few fist fights in Batman: Alcoholics Anonymous.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  4. #10304
    Secondary Hivemind Nexus Jesus_Phish's Avatar
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    Playlist for me for last week and the remainder of this week

    Sleeping Dogs - great game so far. Melee system isn't as good as Batman, but I wasn't expecting it to be. Good story, nice arcade style driving and nice use of collectables actually mattering.
    Planetside 2 - pew pew laser guns
    Gravity Rush (Ps Vita) - Bought a PS+ membership and got this among other games for it. It's alright. A lot of people say it's one of the better Vita games. I think it's just that I don't have any appreciation for Japanese style games and the fact you play as a typical looking, quirky anime chick isn't helping matters.

  5. #10305
    Network Hub Skull's Avatar
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    Quote Originally Posted by Voon View Post
    I though we supposed to kill Daud...
    Well yes...you can indeed kill Daud but there are non-lethal ways to take out all the targets in the game. I think you only need to pick pocket Daud just to let him know you were there and could have killed him. But knocking him out has the same effect really. If you want to take vengeance for the Empress then substitute strangling for back stabbing ;)

    Quote Originally Posted by LTK
    Myself, I'm playing Mark of the Ninja, and so far I don't quite see the magnificence everyone has been talking about. The controls are actually giving me more trouble than in Dishonored and Fly'n. Maybe I just need a break from stealth games.
    I've just started to play this and went through the first level using mouse + keyboard and found it extremely frustrating. It might have been because I wasn't paying attention to the controls but the ninja just stuck himself to walls sometimes and it would be really annoying to make him let go. I ended up with a crap score because I just didn't get how to do silent take downs either.

    I then replayed the level with a Xbox controller and found it much better, it might be because I knew the lay out of the map and exactly what I was meant to do but the game felt a lot better suited to a pad.

  6. #10306
    Secondary Hivemind Nexus LTK's Avatar
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    Quote Originally Posted by Skull View Post
    I've just started to play this and went through the first level using mouse + keyboard and found it extremely frustrating. It might have been because I wasn't paying attention to the controls but the ninja just stuck himself to walls sometimes and it would be really annoying to make him let go. I ended up with a crap score because I just didn't get how to do silent take downs either.

    I then replayed the level with a Xbox controller and found it much better, it might be because I knew the lay out of the map and exactly what I was meant to do but the game felt a lot better suited to a pad.
    Silent takedowns are done by clicking and dragging the mouse in the direction of the arrow after you initiate an attack. I thought it was a nice mechanic. TotalBiscuit described it as a quick-time event, but that's wrong, it's not time-limited at all. You just have to take care not to act too quickly.

  7. #10307
    Network Hub Skull's Avatar
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    Quote Originally Posted by LTK View Post
    Silent takedowns are done by clicking and dragging the mouse in the direction of the arrow after you initiate an attack. I thought it was a nice mechanic. TotalBiscuit described it as a quick-time event, but that's wrong, it's not time-limited at all. You just have to take care not to act too quickly.
    Indeed, on my first play through, I was under the impression you had to be quick to do it and that the arrow always pointed in the same direction. So I never stopped to look at what it was actually telling me to do. I might go back and try it with a mouse + keyboard, the game certainly didn't feel impossible with them, but a controller just feels far more natural for these 2D games.

  8. #10308
    Lesser Hivemind Node TechnoJellyfish's Avatar
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    The last three weeks were quite a success in terms of "scratching things off (off of?) my backlog"; this is all the more satisfactory as I haven't been able to complete anything since July/August prior to that. So "Hurray" for Driver: SF, Alice: MR, Rayman: Oranges, The Walking Dead, Spec Ops: The Line, To the Moon, Psychonauts as well as for my second playthrough (hard difficulty) of Batman: AA. Hurray!

    Therefore I decided to start my very first playthrough of Dark Souls. I think "WTH am I doing?!" describes my feelings during the first few hours best. The game tries its best to explain nothing more than the basic controls. Which ... oddly enough, seems to add to the feeling of being in this surreal and mystifying world.

    Due to having read a few pieces about its core concepts I tried to approach situations with extreme caution (which didn't prevent me from dying an awful lot). This cautiousness evolved into outright paranoia when the first player note I discovered only showed the word Liar ...

    I'm not sure if I like it yet, but it is somewhat captivating.

  9. #10309
    Secondary Hivemind Nexus sabrage's Avatar
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    Quote Originally Posted by TechnoJellyfish View Post
    Therefore I decided to start my very first playthrough of Dark Souls. I think "WTH am I doing?!" describes my feelings during the first few hours best. The game tries its best to explain nothing more than the basic controls. Which ... oddly enough, seems to add to the feeling of being in this surreal and mystifying world.

    Due to having read a few pieces about its core concepts I tried to approach situations with extreme caution (which didn't prevent me from dying an awful lot). This cautiousness evolved into outright paranoia when the first player note I discovered only showed the word Liar ...

    I'm not sure if I like it yet, but it is somewhat captivating.
    Welcome to Dark Souls, basically. Don't feel ashamed about looking at the wiki if you get lost.

  10. #10310
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Mark Of The Ninja highly overrated.

  11. #10311
    Secondary Hivemind Nexus Tikey's Avatar
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    Crysis.
    I've just left the alien cave. Vox populi says that I should stop playing now. How long do I have left to finish the game?

  12. #10312
    Lesser Hivemind Node airtekh's Avatar
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    Quote Originally Posted by DaftPunk View Post
    Mark Of The Ninja highly overrated.
    Care to elaborate?

  13. #10313
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    And why describe something that many, many people have really enjoyed, including respected critics, as overrated, rather than simply saying you don't like it?

  14. #10314
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Tikey View Post
    Crysis.
    I've just left the alien cave. Vox populi says that I should stop playing now. How long do I have left to finish the game?

    Just a few hours, but it's all suffering. From dodging tornadoes in a flying mini van to running and in and out of am irradiated room watching your health regenerating culminating in the most awesomely terrible boss fight ever.

    There is one good fight just over a bridge outside the "cold" where it felt right, the rest of the game post Korean mini gun commando fight scene is dross.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  15. #10315
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by arathain View Post
    And why describe something that many, many people have really enjoyed, including respected critics, as overrated, rather than simply saying you don't like it?
    I can't speak for DaftPunk, but to me "overrated" doesn't translate to "I didn't like it." It translates to "I didn't like it as much as I thought I would, based on how other people have reacted to it."

  16. #10316
    Secondary Hivemind Nexus The JG Man's Avatar
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    Quote Originally Posted by Tikey View Post
    Crysis.
    I've just left the alien cave. Vox populi says that I should stop playing now. How long do I have left to finish the game?
    Quote Originally Posted by Heliocentric View Post
    Just a few hours, but it's all suffering. From dodging tornadoes in a flying mini van to running and in and out of am irradiated room watching your health regenerating culminating in the most awesomely terrible boss fight ever.

    There is one good fight just over a bridge outside the "cold" where it felt right, the rest of the game post Korean mini gun commando fight scene is dross.
    I'm one of the seemingly few people who did enjoy C1 after the ship and thus, disagree with everything...apart from the part I've boldened. That part was dire. Everything else I found fun!
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  17. #10317
    Lesser Hivemind Node Kaira-'s Avatar
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    Last few days me and my friend have been playing Rainbow Six Las Vegas 2 co-op. It's been surprisingly enjoyable cover-based shooter when playing on hardest difficulty and leaving the other teammates behind and only calling them when the game deemed that we need them to do something we as players for some reason can't. Shame that you can't enable the "High Stakes"-option from Versus-gamemode in campaign - it disables health regen and makes it so you don't see around corner unless you really expose yourself by peeking around.

  18. #10318
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    Quote Originally Posted by vinraith View Post
    I can't speak for DaftPunk, but to me "overrated" doesn't translate to "I didn't like it." It translates to "I didn't like it as much as I thought I would, based on how other people have reacted to it."
    Fair enough. I always took it to mean that it has been incorrectly rated; that everyone has been wrong about it. It smacks of this perpetual attitude all over that it's possible to have the wrong kind of enjoyment and that you shouldn't enjoy the things that you have, you know?

    If that is the case, DaftPunk, I apologise.

  19. #10319
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by The JG Man View Post
    I'm one of the seemingly few people who did enjoy C1 after the ship and thus, disagree with everything...apart from the part I've boldened. That part was dire. Everything else I found fun!
    I am the same way. It was definitely weak, but still fun outside of one small segment with multiple squids and the god awful gatling gun.

    And I did find the final battle satisfying, even if I wish I could have used that gun elsewhere. It WAS funny that the endboss was the preview trailer, but I think there is strong evidence that Crysis was only "half finished" and that it was really the mid-point. But comparing the Crysis 1 aliens with the Crysis 2 aliens, I am cool with that.

    As for me:

    Some Guild Wars 2
    Probably replaying the Crysis series from 1 to Warhead to 2. Far Cry 2 attempt failed horribly during the tutorial.
    Last edited by gundato; 05-12-2012 at 07:55 PM.
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  20. #10320
    Activated Node qizarate's Avatar
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    Quote Originally Posted by arathain View Post
    Fair enough. I always took it to mean that it has been incorrectly rated; that everyone has been wrong about it. It smacks of this perpetual attitude all over that it's possible to have the wrong kind of enjoyment and that you shouldn't enjoy the things that you have, you know?
    "Overrated" is generally used to describe something which has been a higher rating than it's thought to deserve. So what if he meant it like that? I don't see anything inherently wrong with arguing that the critics got it wrong (not that there was much in the way of argument). To be frank, just because lots of people enjoyed something, it doesn't necessarily make it good.

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