Results 10,941 to 10,960 of 24092
25-12-2012, 12:28 AM #10941
- Join Date
- Jun 2011
Certain weapons are easier to parry with also.
25-12-2012, 12:48 AM #10942
You'll still have to practice, but that helps a LOT.
25-12-2012, 12:52 AM #10943
That's strange. The Android version of World of Goo has its levels ordered differently than the Steam version. I wonder why that is?
25-12-2012, 12:56 AM #10944
The similarities to Civ are striking, yet the ongoing narrative with an unknown, extraterrestrial threat makes a far more compelling reason to keep playing.
Oh, then there's the fantastic, random nicknames!
25-12-2012, 07:00 AM #10945
- Join Date
- Jun 2011
Just got to Level 12 of Grimrock. Oh God level 10 with the invincible wizards--terrifying! And for some reason Level 11 had nothing on it?
The game is great! If you haven't played it, get it!
25-12-2012, 09:42 AM #10946
Viking: Battle for Asgard is a flawed gem.
The combat is simplistic but meaty and satisfying with excellent gore. The big scale battles are awesome. It looks and sounds authentically Viking™.
The one big flaw is the shitty world layout. You backtrack a lot and it has those stupid multilayered levels where you can't jump or climb a shitty small ledge. It's incredibly annoying sometimes.
On the other hand the actual mission and level design is awesome. Most areas I've seen in three hours are big sandboxes. You have an autostealth ability so you can creep around Batman style. The only forced stealth part so far was solvable in 30 seconds and I fucked up at the end but still managed to complete the mission. So yeah. Fun.
Shame about the console-style invisible walls in the world. The game design is really good and adds an original twist to the slasher action.
Also enemies hide in bushes.
25-12-2012, 10:21 AM #10947
- Join Date
- Jan 2012
Endless Space - just bought it. I've been looking forward to this.
25-12-2012, 12:36 PM #10948
25-12-2012, 01:14 PM #10949
25-12-2012, 02:12 PM #10950
25-12-2012, 02:22 PM #10951
Basically done with Guild Wars 2 for a while. Had a lot of fun, but not enjoying the long schlep to the next story mission. So I'll take a break and go back next month :p
Now I am alternating AssCreed 3 on the PS3 and Dark Souls on the PC. Dark Souls may now be my go-to "I need a pick-me-up" game. Been focusing on a dex/faith build, so doing a lot of co-op for sun medals. I have now saved 7 idiotic newbies from getting raped to death by invaders, black knights, Taurus Demon, and Havel. Which is forcing me to try new tactics I otherwise would never risk (like parrying Havel). Is a good feeling.
Unfortunately, I just succumbed to weakness and looked at the ArmA 3 preview thread on the BiS forums. So I now need to do something to make my gun-porn erection go bye bye. So I'll either be playing some more ArmA 2 or JA2 (1.13) very shortly. Leaning toward ArmA 2 since I have yet to start playing JA2 without doing a full campaign run.
25-12-2012, 05:01 PM #10952
Playing Trine on and off as a time waster. Trying to look past glitches and the obvious Ghibli-Disney-an influences, but most importantly, past that stealth section in Beyond Good & Evil. Ran through a bunch of Portal levels for the benefit of my portal-challenged BIL. Tried to play Dogfighter and couldn't figure out how to do it in english (never assume I want to play in what's supposed to be my native language, devs)
And... I have to thank whoever mentioned Jamestown because I picked it up again after a long time off, having burnt myself out on challenge levels in the past. And that reminded me of the difference between an interesting game and shitload-tonne-of-fun game. Also $$$ High scores!!! $$$
Oh I'm contractually bound to add a: Merry christmas, whatareyouplaying-ers.
25-12-2012, 05:09 PM #10953
How does online works for Dark Souls,you can invade others single player or what ?
25-12-2012, 05:18 PM #10954
You can use humanity points to restore your soul at a bonfire, which makes you slightly stronger, gives you the option to summon allies, and also allows you to be 'invaded' by both NPC and human enemies.
If you don't restore your soul, no ally or enemy can enter your world.
25-12-2012, 05:22 PM #10955
You can lay down a sign to help other players with bosses or areas
You can invade another player's world
You can invade the world of an invader to punish them for being a dick :p
You can poop out a sign that will make a bunch of other players' worlds much more dangerous, but they will all come to try and murderate you in exchange.
And you can see vague outlines of other players as they play, on occasion. Which is fun.
25-12-2012, 06:08 PM #10956
Some extra info on Dark Souls online:
You weren't a dick to him, were you?
Don't make me hunt you.
Don't you fret, there are arseholes aplenty on Dark Souls.
25-12-2012, 09:43 PM #10957
- Join Date
- Nov 2011
I've got myself a few days off work what with Christmas and all, so I played a fair few games over the past couple of days.
Just finished 4th wall abut 30 seconds ago. I was dubious, its the kind of thing I’d imagined to be in an multimedia degree show from the arty pupil, but instead turned out to be rather entertaining... and rather creepy... ::spoiler:: its left this sinister looking icon in my task bar that just says "click" when hovered over which makes me hesitant to do so... anyways the bit with the static was great! ::spoiler::
Played a bit of Torgues campaign of carnage, which is a blast as always (Tom4J on steam if you're looking to play with us).
Got to stage 4 on Super Crossfire.
Killed Atlas in Hardreset.
Lasted 21 secondsish in Super Hexagon (Thanks Hamster!).
Died and rage quit in Legend of Grimrock.
Booted up my sisters xmas gift, Miasmata, only to find theirs a massive graphics glitch that sadly my system seems to be prone too, so I’ll wait for a promised patch.
Bought Saints Row 3 with DLC for the girlfriend and played to first 2, ridiculous levels to get it running (Although I think I spent more time in the character creation than actually playing the game. I wish I could create a 6'2" bodybuilding black transvestite with a cockney accent in all my games.)
EDIT:: ::spoiler:: ok clicked the icon... that was odd. I think i'm going to unintall this now. ::spoiler::
Also Horace the endless bear!
Last edited by TomxJ; 25-12-2012 at 09:52 PM.
25-12-2012, 09:46 PM #10958
- Join Date
- Apr 2012
I'm playing Dungeon Defenders, after getting it from the last Humble Bundle. Amazing. Had heard it was good, but... Wow.
25-12-2012, 09:53 PM #10959
- Join Date
- May 2012
So I've been on a backlog-murdering rampage lately, having assassinated Trine, Trine 2, and Trine 2: Goblin Menace recently. I've talked before about the brilliance of those games before, so I won't go into it again, but I am still amazed that the visuals improved even more in the sequels. Simply astounding. I wish there was an option to just scroll through the levels looking for all of the amazing detail. I'm sure I missed a lot playing through them.
I also burned through Spec Ops: The Line. To be honest, I don't get what all the hullabaloo is about this game. It just seems like a competent military shooter to me. Yes, that does come packaged with an interesting setting in sand-covered Dubai, and the story tries to be very compelling and deep, but it all just seems very ... unnecessary? I appreciate what they are trying to do here, and I hope the game has success so that they can give this type of thing another shot, but it just didn't reach me the way it seems to have impacted many other players in the press and in these forums. Could be a flaw with me though... I am a shallow bastard :)
Oh, and I'm still knocking through Hotline Miami. I love that game for the way it makes me dial in, and I hate it for making me love the sick things I'm doing to those poor dudes. Serves them right though... those 80s suits were a crime against humanity.
25-12-2012, 11:36 PM #10960
Spec Ops: The Line: Pretty boring, actually. I only got it because the reviews were great, but while it was nice to see a military shooter that wasn't all "America, fuck yeah!" for a change, this was still pretty generic I thought (the main characters are as cookie cutter, military shooter guys, as they come and they did less with the "Heart of Darkness" premise than they could have). Plus, the gameplay was tedious. I'm not a huge fan of 3rd person cover shooters, but "Bulletstorm" and "Mass Effect" were at least able to put their own spins on the genre. Spec Ops: The Line is about as "Vanilla" as 3rd person shooters come.
I did like the game's use of licensed music, though. I wish more games outside of the GTA series would do that as it makes such perfect sense (movies do it all the time, for example, so why not games?).
Walking Dead: I played through the first episode and like it so far. I've never been a big fan of the TV show or the Comic, but this is much better. Not that the writing is leaps and bounds beyond the (often awful) writing of the TV show, but the element of choice adds a good deal of fun and entertainment to the proceedings that the other mediums lacked. So if, for example, you find a particular character to be annoying, chances are you'll be able to decide their fates at some point and allow them to become zombie chow. If the TV show had allowed me to do that 75% of the characters would have been dead by the end of season 1.
For an adventure game this is surprisingly light on the puzzles (the "putting batteries in a radio" puzzle was maybe the stupidest non-puzzle I've ever seen in an adventure game) and the qt sequences can be annoying, but like I said the real reason to play is the real time decision making. Plus, the stats at the end of each episode telling you how your decisions compared to other players are a nice touch.
Last edited by Juan Carlo; 25-12-2012 at 11:49 PM.