Results 11,041 to 11,060 of 23599
28-12-2012, 07:29 PM #11041
45 :))... I don't know what you mean by 'strained'... I think the writing is creative, skillful, and very evocative... compared to most video game writing I think it's flipping Eugene O'Neill, lol...
28-12-2012, 07:40 PM #11042
28-12-2012, 10:47 PM #11043
It ages like a good whisky still in the cask.
28-12-2012, 11:06 PM #11044
That spiky lava level in Cave Story is a bitch. After five attempts at its nerve-wracking obstacle course, I get whacked by the boss that appears immediately afterward. Normal difficulty wasn't giving me very much trouble compared to Easy, but the difficulty curve goes vertical after Plantation.
Good game, though. It's much more meaty than the other Humble Bundle games on offer right now.
29-12-2012, 12:39 AM #11045
I've been playing and have finished the following -
Sleeping Dogs - great game overall, some minor gripes about it but nothing that would make me tell people not to pick it up.
Spec Ops The Line - gameplay wise it's very dated and doesn't bring a whole lot of new tricks to the table. Story however is pretty good and the set pieces are some of the best you'll see. Also, it's moral choice system needs to be immediately stolen by every developer ever when it comes to moral choice systems.
Jamestown - Decided to try this again, I remembered liking it enough when I first got it about a year ago but never got to finish it because I just couldn't beat anything on Legendary difficulty which is required to get to the final level and boss. Managed it tonight and it's definitely a fun game with an amazing sound track.
I might delve into some more indie titles for now to hold me over until I buy everything from my holiday sales haul.
29-12-2012, 12:45 AM #11046
29-12-2012, 04:15 AM #11047
XCOM again. After my last squad botched the last mission, trying to destroy a group of alien survivors in Japan, there's an abduction mission in France. Operation: Hot Vengeance, they called it. A group of rookies managed to stun a Muton when Valen asked for a Sectoid *creepy evil laugh*
Last edited by Voon; 29-12-2012 at 04:18 AM.
29-12-2012, 04:50 AM #11048
- Join Date
- Jan 2012
Chivalry and Dark Souls
I cant believe how good DS is... I iwhs more rpgs had such equal combat... or mods.. someone recommend me something! :)
29-12-2012, 05:05 AM #11049
29-12-2012, 12:44 PM #11050
29-12-2012, 01:00 PM #11051
It's a bit of a shame. I'm sure lots of people enjoy the increased difficulty, but personally I always found the jumping mechanics in Cave Story a bit awkward and preferred it when you were basically a god, raining down death and destruction on your enemies.
29-12-2012, 01:15 PM #11052
29-12-2012, 01:37 PM #11053
Say, do you have any idea how keeping the mimiga mask and not the booster affects the ending?
29-12-2012, 01:38 PM #11054
bought ufo enemy unknown for 2 AUD. First mission didn't go that well. Have to watch LP to understand how to play it. Or read a manual.
29-12-2012, 02:09 PM #11055
Speaking of which, the last abduction mission I played, I chose to bring along a rookie and when the Heavy got killed by a lucky shot. The rookie panicked and start shooting my sniper. She died.... FUCK! JUST, FUUUCK
29-12-2012, 02:33 PM #11056
Since G&K is going to be on sale dirt cheap tomorrow, I decided to try out Civ V. Up to a point it was just a matter of spamming the next turn button... not particularly interesting, but not bad either.
I should say the AIs were really busting my balls... publicly denouncing me every 15 turns (WTH?! I haven't attacked or screwed anyone...) and the damn Alexander, the most annoying of them all, even tried to take my capital. After I had my first taste of combat, and seized a neighboring city-state (hey, I needed the horses!), the little fuck doubled his efforts to annoy me: with a routine vaguely reminding me of De Niro's Capone, he asked me if I had the guts to move the army I had assembled around the city state to keep it safe. Twice! Sure, buddy, here I come, I know you want it! Taken the first couple cities real easy, so OK then, let's see what the capital's made of. Piece of cake!
Of course at that point (and after annexing a few more greek cities) I couldn't stop playing and had to force myself to bring up the menu and quit, otherwise I'd probably stayed in front of the damn computer until I ran out of turns.
And that reminded why it was so long since I last played Civ IV, why my best friend doesn't even want me to talk to him about Civ, let alone be in the same room with a Civ game. And that's a totally wise policy, if you ask me.
29-12-2012, 02:36 PM #11057
It's a shame the AI is so dumb. Also, I'm not sure if you can run out of turns. I think if you finish the objective, or if someone else does, then you get the option for "just one more turn..."
29-12-2012, 02:48 PM #11058
29-12-2012, 02:50 PM #11059
They threaten you and denounce you if you expand on land they wanted for themselves. They denounce you if you share a border, because that also means they can't expand.
But there's an easy way to stop them from denouncing you: They have the same fog of war you do. So, never give them a treaty that allows them to walk on your land, and amass what troops you have to the border closest to theirs. All they see of you, then, is a large army, and large armies have a way of making the AI shut up.
Once I figured that out, everybody was so very nice to me because they thought I was a juggernaut.
29-12-2012, 03:09 PM #11060