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  1. #11201
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by gundato View Post
    Revelations was Istanbul (not Constantinople), right? If so, it technically STARTS with you losing everything. Since the main point of that in Brotherhood was to avoid starting you off with every sword in the game and a full suit of super-armor. It is just that, instead of starting with your house exploding after boinking someone, it starts with you leaving said house to go to a foreign land.
    Yeah, clearly you don't start with all the gubbins, but hidden gun, poison darts, throwing knives, these things are just unceremoniously dumped in your inventory.

    I don't even bother buying armour or weapons until I run out of other things to buy, if I'm getting stabbed I'm probably tired and need to take a break.

    Oh, and guys trying to assassinate you are hilarious.
    I'm failing to writing a blog, specifically about playing games the wrong way
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  2. #11202
    Secondary Hivemind Nexus Casimir Effect's Avatar
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    Quote Originally Posted by Heliocentric View Post
    Okay, a word in your ear.

    Brotherhood is dwarfed by Revelations...
    But what about the tower defense? How's does that turn out for you?

  3. #11203
    Secondary Hivemind Nexus alms's Avatar
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    Second game of Civ V I'm suffering little to no harassing from AIs even though I've picked the smallest map size and I had borders pretty quickly this time - I've been less of a noob with diplomacy and have a fair amount of military units 90% of them courtesy of friendly militaristic city-states.

    Not that I've figured how to make the trades work: if they ask me for a luxury resource, they offer a pittance in return. If I ask, they want gold, luxury resources, strategic resources and pretty much everything else on the table.

    The devs should have included sexual favors as well - they're trying to screw you anyway, so let's not beat around the bush right?
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  4. #11204
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Casimir Effect View Post
    But what about the tower defense? How's does that turn out for you?
    Did it one time, was really simple and easy.

    I dunno, it's kinda like asking if I liked the intro cut scene (which I'd have much rather played FWIW). Yeah, a waste of developer resources. 7/10
    I'm failing to writing a blog, specifically about playing games the wrong way
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  5. #11205
    Secondary Hivemind Nexus Rauten's Avatar
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    Quote Originally Posted by Casimir Effect View Post
    But what about the tower defense? How's does that turn out for you?
    It's only mandatory -one- time. After that, as long as you don't allow your notoriety to reach the top, you never, ever have to do it again. THANKFULLY.

  6. #11206
    Secondary Hivemind Nexus The JG Man's Avatar
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    Just started on Serious Sam 3 and I'm already disappointed in myself twice. The first is that there's an achievement for playing it 'Old School'; "Complete the game without manually reloading, aiming or sprinting." "Just test fire the pistol. Not bad. *Reloads* "...dammit." The second is that I've been trying to find the secrets. I completed the first level with 11/17 found, which I suppose wasn't too bad. Second level with just over half too, but I looked to see what I missed; a giant short-cut, a double-barrelled shotgun and the laser-gun. Grrr.

    Otherwise I'm having fun with it. It looks amazing - I particularly like how explosions rock the trees and grass - although I can understand the dislike of the second level. You go from open spaces and already trying to frantically take down enemies, including some last minute kleer, to a really tight environment. Not even like F/SE where the same would happen, but there was usually something else to make up for it like vertical design. Still, it's nice to be playing an FPS where you're shooting very alien things. Even whilst playing Halo, I had this sense of already fighting these enemies before...mostly because I have, several times.

    I was going to play a modded version though with some things that changed some of the weapon behaviours so they were more 'Old School', but some of the achievements looked like fun. Clearly one for replaying. Whatever, 2 levels down. Had fun. Good stuff. Oh, yeah, also, I went through the (vast) options and turned off limited quick saves. Now I'm not saying save scumming is necessarily right, but I like it and this is Serious Sam and I am playing on hard (which doesn't feel it so far). So that's my lame justification. Great that they provide so many options though.
    Last edited by The JG Man; 01-01-2013 at 08:35 PM.
    Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.

  7. #11207
    Secondary Hivemind Nexus Bankrotas's Avatar
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    Metro 2033 and Darksiders 2 for now. Metro 2033 I did turn on russian speech (since I can understand what is spoken), but left english written text, so that it would be easier to navigate the game.
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  8. #11208
    Secondary Hivemind Nexus Kadayi's Avatar
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    Quote Originally Posted by AlexClockwork View Post
    Everything Kairosoft does is kind of amazing. :-P
    I'd like to say I did something productive today (well I did take the rubbish out I guess) but otherwise it's been a case of taking (Studio) Milkshake to the top of the charts with earnings of $755K and 37.8 million units sold of their excellent adventure series Ninja Dawn 2. :)

    Think I've worked it out of my system now (I hope tbh), however 1.60 well spent for sure. My only gripes with the game is you're limited to 14 characters for your names, you can't rename staff & there's apparently no Sci fi genre...which is a bit bizarre. Though they do have one called cutie. I opted to make may last game a motion cutie one...it sold pretty well surprisingly.
    Why yes you're right I'm deliciously evil

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  9. #11209
    Lesser Hivemind Node Kaira-'s Avatar
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    I've been testing out tactics for EA C'tis for the upcoming Dominions 3 PBEM-match. I've learned a lot in a very short time, like

    a) scout like crazy
    b) if you don't scout, you die
    c) 150 lizardmen vs 10 elephants is not a pretty sight for me
    d) scout

  10. #11210
    Secondary Hivemind Nexus Squiz's Avatar
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    Saint's Row: The Third. Finished it once and am on 96% completion after the final mission. Stealing cars got a bit old, so I decided to create a new character (first one was male, this one is female) and see how Hardcore difficulty feels like (hint: not very hardcore, but I am still at the beginning).

    Apart from some overpowered upgrades like "Immunity to bullet fire" (granted, upgrades are optional) I love the game. The light-hearted humour appeals to me, as does the way tiny events quickly can develop into sprawling chaos and destruction. However, I feel like some missions or challenges are way more difficult than others of the same "challenge level" - escort missions anyone? - and that everything could be a tiny bit more over-the-top.

  11. #11211
    Secondary Hivemind Nexus Lukasz's Avatar
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    HOW THE HELL ONE PLAYS XCOM:UFO ENEMY UNKNOWN?

    Second battle, terror mission. I get out a ufo open fire on my operatives. always misses (it is a disk thing) I use all my points to move my characters out of the ship. some manage to fire once at the enemy. no biggie. some hit some miss.
    ufo turn
    the disk takes out 2 guys
    another three die because one of the soldiers becomes brainwashed and unleashes hell on my team killing three of them.
    second level difficulty.
    the fuck?

    I expected it to be hard but that is just silly. Does the game really require me to save scum?

  12. #11212
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Xcom difficulty settings don't work FYI.
    I'm failing to writing a blog, specifically about playing games the wrong way
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  13. #11213
    Secondary Hivemind Nexus Lukasz's Avatar
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    Quote Originally Posted by Heliocentric View Post
    Xcom difficulty settings don't work FYI.
    according to UFOpedia:
    All DOS versions of X-COM have a bug which causes the difficulty setting to revert to "Beginner" after the first combat.

    so basically: fuck me.

  14. #11214
    Secondary Hivemind Nexus DaftPunk's Avatar
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    I bragged how i moded GTA4 to be very challenging,well now this is turning out to be bad idea haha but i'll leave at that,because if i can play DS i can manage some gta as well..

  15. #11215
    Secondary Hivemind Nexus Lambchops's Avatar
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    Prince of Persia 08.

    I like that they tried to mix things up but gorgeous art direction aside most of what I actually enjoyed was the stuff they kept the same (the oh so comforting and satisfying acrobatics). Don't particularly enjoy what they did with the combat, preferred the free form ballet of death in the previous titles to the dueling style of this one, which would have been horribly frustrating if it wasn't for the blessed fact it's impossible to fuck up. As for the impossibility of fucking up it actually works quite nicely and makes sense in the acrobatic sections (I stopped trying to press a rewind button after an hour or so!) but I would have preferred if they'd upped the difficulty of them just a bit to offset the generous checkpointing. Also I miss vicious bladed traps.

    Light seed collection leads to too much backtracking, glad I looked up the internet to discover there's no beed to collect all the damned things as I can get quite OCD with the PoP games for some reason.

    Most of the way through now and I see it as a nice experiment with some plus points but overall not as good as the series' best. Plus I think I can see the ending coming, it's going to be a "twist" that can be seen from miles away.

  16. #11216
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    Quote Originally Posted by Lambchops View Post
    I like that they tried to mix things up but gorgeous art direction aside most of what I actually enjoyed was the stuff they kept the same (the oh so comforting and satisfying acrobatics). Don't particularly enjoy what they did with the combat
    Oh the irony.

    The combat is exactly what they tried to keep the same.

    From the original, that is.

  17. #11217
    Secondary Hivemind Nexus Voon's Avatar
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    Quote Originally Posted by Lukasz View Post
    according to UFOpedia:All DOS versions of X-COM have a bug which causes the difficulty setting to revert to "Beginner" after the first combat.so basically: fuck me.
    There's a fix for that iirc. You're lucky that's just X-COM. Wait till you played Terror From the Deep. The bug in there basically revert back to Superhuman
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  18. #11218
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Dark Souls,if i'm going for meele build,should i focus primarily on dex or strenght ?

  19. #11219
    Secondary Hivemind Nexus gundato's Avatar
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    Quote Originally Posted by DaftPunk View Post
    Dark Souls,if i'm going for meele build,should i focus primarily on dex or strenght ?
    Good answer: Test out a few different weapons, see what move set you like. Then see if those types of weapons are dex or strength based.

    Correct answer: Dex. Dex is best
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  20. #11220
    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by Lukasz View Post
    HOW THE HELL ONE PLAYS XCOM:UFO ENEMY UNKNOWN?
    1994 XCOM Enemy Unkown or 2012 XCOM Enemy Unknown?
    Nalano H. Wildmoon
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