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  1. #11321
    Secondary Hivemind Nexus Voon's Avatar
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    Finally got myself a squad of six in XCOM, enough to bring the entire house to Saporro. It was a glorious laser-show
    Art blog here.

    Doodles poodles sheboodles

  2. #11322
    Secondary Hivemind Nexus Lukasz's Avatar
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    Quote Originally Posted by Voon View Post
    Finally got myself a squad of six in XCOM, enough to bring the entire house to Saporro. It was a glorious laser-show
    Biatch. 've been running with squad of 11 for ages now!

  3. #11323
    Secondary Hivemind Nexus Voon's Avatar
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    Quote Originally Posted by Lukasz View Post
    Biatch. 've been running with squad of 11 for ages now!
    *sniff* i know.....
    Art blog here.

    Doodles poodles sheboodles

  4. #11324
    Secondary Hivemind Nexus LTK's Avatar
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    Quote Originally Posted by Spider Jerusalem View Post
    the lemon doesn't come from the chef iirc. it's in a mug in the office, and i'm p sure you can just take it without any fuss.
    *smacks head* Of course. I was too distracted by the bird in the bush to notice the bird in my hand. Bwana and his poor substitutes.

  5. #11325
    Secondary Hivemind Nexus Lukasz's Avatar
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    so I get this weird graphics of hyperspace
    the fuck?



    anyone else experienced that?

  6. #11326
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    What do you mean, is it not moving?

    In any case, I think you only get to see the Hyperspace background when leaving the Mining Station.

  7. #11327
    Secondary Hivemind Nexus Lukasz's Avatar
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    Quote Originally Posted by Drake Sigar View Post
    What do you mean, is it not moving?

    In any case, I think you only get to see the Hyperspace background when leaving the Mining Station.
    you always see it when in transit. and you see it move. but instead of being all nice and smooth it looks like in the pic.


    also swoop racing is broken for me. it should not be. does one need to patch steam version of the game with official patch first?

  8. #11328
    Lesser Hivemind Node eRa's Avatar
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    Quote Originally Posted by Lukasz View Post
    you always see it when in transit. and you see it move. but instead of being all nice and smooth it looks like in the pic.


    also swoop racing is broken for me. it should not be. does one need to patch steam version of the game with official patch first?
    I was about to jump into Kotor II, but after your experiences I'll take a pass. Had enough issues with Kotor I already.

  9. #11329
    Secondary Hivemind Nexus Lukasz's Avatar
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    Quote Originally Posted by eRa View Post
    I was about to jump into Kotor II, but after your experiences I'll take a pass. Had enough issues with Kotor I already.
    Apparently the issue is with steam and widescreen. going to try to play at 4:3 resolution (need to reinstall things. hope my save works)

    and dont get me wrong. The game is amazing. ive beaten it five or six times before. not with the restored content tough.

  10. #11330
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    Quote Originally Posted by Lukasz View Post
    you always see it when in transit. and you see it move. but instead of being all nice and smooth it looks like in the pic.
    It does the same thing with me. But you're only in transit once, right? The rest of the time you go from planet to planet instantly, and a look outside the ship reveals normal space.
    Quote Originally Posted by Lukasz View Post
    also swoop racing is broken for me.
    I've never managed to fix that. :/
    Quote Originally Posted by eRa View Post
    I was about to jump into Kotor II, but after your experiences I'll take a pass. Had enough issues with Kotor I already.
    Some of the best RPGs are buggy messes, comes with the territory.

  11. #11331
    Lesser Hivemind Node agentorange's Avatar
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    Swoop race is a notorious glitch, and it was broken for me too.

  12. #11332
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    Playing back through Dead Space 1 and 2 in anticipation of the next game hitting soon. Not sure why, but the style of this series has always resonated with me. Particularly the Ishimura, which has exactly the right feel for what I would expect from a deep space mining colony. It sucks that it doesn't have proper Steamworks support though. Game saves aren't even stored to the cloud. Don't know if that's just lazy or if it released before some of those features were available...

  13. #11333
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Dead Space are very predictable,you come to a hallway and boom light is turned off,then you see the went and boom,grrawgrgr gr r rgr monstels come to hunt you down :D

  14. #11334
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    Quote Originally Posted by DaftPunk View Post
    Dead Space are very predictable,you come to a hallway and boom light is turned off,then you see the went and boom,grrawgrgr gr r rgr monstels come to hunt you down :D
    I can't disagree with that. But for some reason, it's just one of those games that works for me, from the level design to the art style to the creatures (HUGE fan of the film The Thing).

  15. #11335
    Secondary Hivemind Nexus Jesus_Phish's Avatar
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    Dead Space is very predictable but it's still a fun series to play through. I'd love them to sort the music out as that's the biggest killer of any sense of tension. Having said that, when you end up going back to the Ishimura in DS2 I immediately thought "not this again", but not because I thought it was lazy to reuse the ship, but because I generally didn't want to have to fight on that damn ship again!

    I've been playin Civ V. Alexander the Great has been leading a rather unsuccessful 1000 year war against me. So far he's managed to do little more than harass me and he lost a city for his troubles.

  16. #11336
    Secondary Hivemind Nexus DaftPunk's Avatar
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    Quote Originally Posted by kstress71 View Post
    I can't disagree with that. But for some reason, it's just one of those games that works for me, from the level design to the art style to the creatures (HUGE fan of the film The Thing).

    Devs borrowed allot of the stuff from movies,books etc. If you watched Event Horizon,you can see allot of similiarities with game. Also the name "Isaac Clarke" pays homage to world renowned science fiction authors Isaac Asimov and Arthur C. Clarke.

    Ps.I'm not implying that borrowing stuff from other media is bad*

  17. #11337
    Secondary Hivemind Nexus alms's Avatar
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    Quote Originally Posted by DaftPunk View Post
    Also the name "Isaac Clarke" pays homage to world renowned science fiction authors Isaac Asimov and Arthur C. Clarke.
    /me shakes head
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  18. #11338
    Secondary Hivemind Nexus Fanbuoy's Avatar
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    As for lack of steamworks: the Dead Space franchise is owned by EA. I doubt they'd want to implement steamworks in their titles. Not that I would mind.

  19. #11339
    Lesser Hivemind Node airtekh's Avatar
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    I agree with kstress about the Ishimura; there's just something that feels so right about it, as a huge abandoned futuristic mining vessel. Parts of it even reminded me of the deserted corridors of the Von Braun in System Shock 2, which is impressive. I love games which give you a sense of place, and I really appreciate when developers put effort into it.

    It always annoys me when people complain about the Dead Space games not being scary, because they're totally missing the point. No, they're not very scary, a few jump scares at most, but they're still a fantastic series of third person shooters, with powerful weaponry, an interesting upgrade system, bags of atmosphere and some stunning set-pieces. I'm very much looking forward to the third installment.

  20. #11340
    Secondary Hivemind Nexus Sketch's Avatar
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    I hate the guys in Dead Space who can't die, I don't know why but I hate sequences where you're being chased like that, even the Killer Croc lair in Batman made me jump haha. But apart from that I love Dead Space, need to finish the 2nd though.

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