Results 12,761 to 12,780 of 28118
17-02-2013, 12:21 PM #12761
Now have a small trucking empire in Glasgow and Edinburgh.
My employees are, to a man, useless ponces until they have distance trucking and a secondary skill.
17-02-2013, 12:27 PM #12762
17-02-2013, 12:46 PM #12763
How the heck do you open inventory in F:New Vegas ?
17-02-2013, 01:32 PM #12764
I've acquainted myself with Puzzle Quest 2 on one of those dirty handheld devices, it's comfortingly similar to the first one and as compulsive as ever.
Back in PC land I'm planning on ditching Trine 2 (felt like I was going through the motions, pretty as it is) and am either going to start Resonance or Max Payne 3.
17-02-2013, 01:33 PM #12765
TAB - Inventory,but at the start of game i already have several powerful weapons (Shotgun,two pistols,spear,machete..) and several outfits,heavy vault armor,medium armors and shit like that,is this normal ?
17-02-2013, 01:35 PM #12766
Those are the preorder packs, you should've disabled them :P
17-02-2013, 01:35 PM #12767
Edit: Missed your second post. The items you already have are from the Courier's Stash. It was originally a pre-order bonus and later made available as DLC. If you have them then you probably bought the GOTY edition. I don't like them all that much because they skew early game balance, but you'll find better weapons soon enough.
This is what I've been playing:
With all the necessary mods, System Shock 2 looks surprisingly good. It's still noticeably dated, but never to the point where it affects your immersion. I think a lot of it is due to the art direction; the blocky graphics and cold colours reinforce the concept of an abandoned space ship filled with hostile entities. And for once having every NPC look like they came straight out of the uncanny valley is a good thing.
B0rsuk gave me the idea of trying a Psionics/Energy build, both paths I haven't tried out before. So far it's been going fairly well, although I'm a bit worried about the later decks. Energy weapons are useless against the advanced hybrids and none of the PSI powers do much damage. We'll see how it goes.
Last edited by fiddlesticks; 17-02-2013 at 01:39 PM.
17-02-2013, 02:21 PM #12768
17-02-2013, 02:29 PM #12769
A-Team episode that was exactly that, except with taxicab dispatchers.
Consequently, now I see what you were talking about with speeding tickets. When I started in Italy, everybody was like, "Speeding? I don't understand the question." Now that I'm in the UK, it's like, "welcome to Aberdeen, here's your $550 toll."
17-02-2013, 03:16 PM #12770
Yeah, we love our speed cameras. I've been tagged a few times for not paying enough attention on the road to spot those warning signposts.
And in the game.
Only recently left England and it took some adjusting to drive on the other side of the road. What's with all the toll booths from France to Italy? I also noticed a lot of stuff hanging out in the scenery which the dev had made whole games out of, like the woodcutting machine. Oh and I saw people, actual people walking around! A man carrying a handbag and doing a girly hip walk. I think the character models got mixed up or something, but I was in Paris at the time, so maybe everything was working just perfectly.
17-02-2013, 03:19 PM #12771
I had this startup quest with a chick with dog in New Vegas and i needed to find some herbs or something,so i just went on and started killing people i met on road,first three victims were members of some powder gang xD Then i went on and some fellow was all smartass do not procede escaped prisoners are here,so i shot him in head,and his boss and few more of their crew. THEN I TOOK THEIR GOOGLES FUCK YEAH! Incoming screenshots.
17-02-2013, 03:37 PM #12772
17-02-2013, 03:39 PM #12773
I started playing Hitman: Bloodlines in the morning. It's good fun but the whole open endedness seems a bit overrated. I just did the opera level and I couldn't find a way to kill the ambassador person silently and without shooting my way out. As it turns out, if you kill the singer first and don't get caught, the ambassador runs down from his secure lodge to mourn his pal and then he is much easier to take out. Well, how are you supposed to figure that out if not trial and error? If you set it up like that from the beginning and drop the stage lights when the ambassador comes down, it really makes 47 look more like a psychic instead of a, well, hitman.
It did give me the silent assassin rating in the end, though.
17-02-2013, 03:42 PM #12774
17-02-2013, 03:44 PM #12775
That is why I like Dwarf Fortress adventurer mode. It's the exact same emergent gameplay antics, but only the critters you meet murder you instead.
17-02-2013, 03:48 PM #12776
And Amsterdam is my favorite place to get speeding tickets, when heading to the ships to England. There's a small stretch where the speed limit goes from 100 to 50 to 100 to 50 in like one kilometer, I always get tagged there.
Also, two tips:
- fuel seems to be much cheaper in Poland than anywhere else;
- it makes absolutely no difference what truck you buy for other drivers, so there's no reason to buy anything other than the cheapest one you can find. No reason to upgrade them either.
17-02-2013, 03:56 PM #12777
As for other drivers, do you ever see your own staff on the road? I know they exist because I see their logs, but I'm thinking of making the most ridiculously outlandish truck designs standard across my company just so I can pick 'em out from the traffic.
17-02-2013, 03:58 PM #12778
I think the suburb mission was left, but I never finished it. I couldn't figure out what to do after eliminating the target. A while later, I read about the solution (wish I hadn't) but I didn't go back to the game.
17-02-2013, 03:59 PM #12779
I honestly can't tell anymore if you guys are talking about real life or some game. Wait, cheap fuel? Yeah, has to be a game.
17-02-2013, 04:06 PM #12780
Have you guys looked into mods yet? Other than a few cosmetic ones (real names for the Mercedes truck, companies, etc.), I quite like the realistic physics mod.