Results 14,101 to 14,120 of 24679
10-04-2013, 01:48 PM #14101
But the overflows make sense. At least, now that we are post-launch and the grouping works. If you want to play with friends, you group up and the game is pretty good about making sure you are all in the same overflow server. If you don't care about friends, just play normally.
And considering the alternative (EVERYONE in the same instance of a Holiday Jumping Puzzle), I'll take an overflow any day of the week.
Automatic grouping is convenience, but in some ways it feels more necessary for dungeons (along with queueing). Guess they'll get around to it when they get around to it.
As for all the crafting "crap", you can deposit that straight to your bank from anywhere, as long as you don't have a massive amount of whatever it is. That helps A LOT with the clutter.
10-04-2013, 01:57 PM #14102
After finishing Binfinite I decided to finally start with Dishonored this week, and it's interesting how similar both are in some aspects, though not necessarily in a bad way.- If the sound of Samuel Barber's "Adagio For Strings" makes you think of Kharak burning instead of the Vietnamese jungle, most of your youth happened during the 90s. -
10-04-2013, 02:10 PM #14103
10-04-2013, 02:22 PM #14104
Games like gw2 could get around the crap collection by allowing you to break things down to raw materials of various rarity and build things from raw materials, you still gave the fun of needing to get some "astral pearls" but non of the "argh no storage".
10-04-2013, 02:22 PM #14105
10-04-2013, 02:29 PM #14106
Thought about taking a break from my Borderlands 2 and Amalur adventures, so I bought my self I am alive for some 5000 blue coins. Installed it and won't even start (application error or something like that), so with the hopes of getting a refund I started a second play-through of Dishonored. But this time I'm playing it wrong and killing my way towards the target.
I have to say it's much more fun this way, but also less satisfying than peacefully choking people.
Can't wait to use all those powers and gadgets I neglected in my first play-through.
10-04-2013, 02:38 PM #14107
10-04-2013, 02:51 PM #14108
I'm still with my classic ironman xcom playthrough with some second wave options. They certainly make the game interesting.
For reference I'm playing with:
Not Created Equally
Not created equally and hidden potential tend to make my soldiers more awesome than they should. This is somewhat compensated by red fog which makes the soldiers stats decrease with combat damage during the mission.
Damage roulette makes things more random, forcing you to adapt more and more to the situation.
It's fun but I think it's a bit easier than the other classic games I played. Maybe that's because I got better at the game too.
10-04-2013, 02:54 PM #14109
Yet to play GW2,GW1 was a mess for crafting though.
10-04-2013, 02:54 PM #14110
10-04-2013, 06:52 PM #14111
10-04-2013, 07:10 PM #14112
10-04-2013, 09:07 PM #14113
- Join Date
- Jun 2011
10-04-2013, 11:35 PM #14114
More and more Dota 2.
1) Matchmaking seems a bit wonky, way too often it takes forever to find match only to get to the infamous 9/10 ready -> back to queue situation.
2) EU West with English language seems to be full of Russians, speaking Russian. Bloody...
3) Even though it's better than during the WC 3 times, way too many people leave after dying once or twice in the first 10 mins.
Even when getting to the match, it's not unusual that one or two players don't manage to connect and load the game and you are send right back to the queue. Gggggreat.
10-04-2013, 11:43 PM #14115
Overall however, better experience than EU West.
10-04-2013, 11:47 PM #14116
10-04-2013, 11:56 PM #14117
11-04-2013, 12:05 AM #14118
It's not nearly as bad most of the time for those of us on this side of the Atlantic when we queue there, I suppose because of the time difference. You can still (and will) be queued with horrible Brazilians, but as I said, it's far less horrible than the Russian invasion of the EUW English queue.
11-04-2013, 12:05 AM #14119
11-04-2013, 12:12 AM #14120