Page 708 of 1259 FirstFirst ... 2086086586987067077087097107187588081208 ... LastLast
Results 14,141 to 14,160 of 25179
  1. #14141
    Secondary Hivemind Nexus Squiz's Avatar
    Join Date
    Jun 2011
    Location
    Arcadia
    Posts
    4,693
    Quote Originally Posted by Nalano View Post
    Crafting top level non-Ascended gear is pretty much the quickest and easiest way of getting the stats you want.
    That and the trading post. Of course, the cheapest way to get the stuff you want is to buy/farm the ingredients and have a guildy help out with the crafting. :P

  2. #14142
    Secondary Hivemind Nexus Sakkura's Avatar
    Join Date
    Jul 2012
    Location
    Denmark
    Posts
    1,471
    Quote Originally Posted by gundato View Post
    Yeah, I think the big issue with GW2's crafting is that we all just grind it at random points. SO almost all equipment is pointless because by the time you grind for it, you have better picked up loot.
    That's a good point. It affects crafting in most MMOs to some extent, but it's worse in GW2. Which is ironic since they've gone to so much trouble to streamline the logistics. You get direct bank access from crafting stations, but that simultaneously means they have to reserve crafting stations for capitals plus a few special spots. So that attempt to streamline crafting seems to have backfired.

  3. #14143
    Lesser Hivemind Node fiddlesticks's Avatar
    Join Date
    Jun 2011
    Location
    Zürich
    Posts
    751
    Quote Originally Posted by Labbes View Post
    Cooking is awesome. Running around looking for ingredients, trying out different things together because it could work, it's really fantastic.
    And in the game.

    I wanted to start a new playthrough of Arcanum, but I've completely forgotten how complex the character creation is. I'll have to spend some time just thinking about what I actually want to build. Anyone have a suggestion?

  4. #14144
    Lesser Hivemind Node TechnoJellyfish's Avatar
    Join Date
    Mar 2012
    Location
    Germany
    Posts
    558
    Quote Originally Posted by fiddlesticks View Post
    I wanted to start a new playthrough of Arcanum
    Thought of that one too, recently. Are there any essential mods like, let's say, the Widescreen Mod for the Infinity Engine games?



    Edit: Ah, lazy me. Sticky thread on the GOG forums has every bit of information I was looking for.
    Last edited by TechnoJellyfish; 12-04-2013 at 04:44 PM.

  5. #14145
    Lesser Hivemind Node fiddlesticks's Avatar
    Join Date
    Jun 2011
    Location
    Zürich
    Posts
    751
    Quote Originally Posted by TechnoJellyfish View Post
    Edit: Ah, lazy me. Sticky thread on the GOG forums has every bit of information I was looking for.
    The GoG sticky has the most important mods. If you're an audiophile though, you might also consider downloading the High Quality Soundtrack mod, which does exactly what you'd expect.

  6. #14146
    Secondary Hivemind Nexus
    Join Date
    Jun 2011
    Posts
    5,693
    Quote Originally Posted by Labbes View Post
    Cooking is awesome. Running around looking for ingredients, trying out different things together because it could work, it's really fantastic.
    It probably doesn't help that it's the only crafting where the trainer warns your off as it's costly and time consuming then? :)

    How is it we cannot work-out a crafting system which just adds something to your character without

    a - taking loads of time
    b - costing a fortune
    c - making things which are largely useless

    ??

    Would it be so hard just to say

    Choose skills relating to you, your weapons and/or your armour in terms of making it and improving it.

    Cooking is self-improving (buffs)
    Weaponmaking makes weapons and improvements for those weapons (stat bonuses)
    Armourmaking is the same for wearables
    Inscription/Enchantment improves armour and/or weapons

    You'd limited by level or other factors as to how much/how well you could do with those things - a well designed skill with sensible mat demands would remove the need to limit the totla number tho

    Most importantly, your crafting should improve something about YOUR gear or make ever better resaleables - customised pieces designed for specialist roles. That way levelling crafting goes alongside levelling yourself and makes the effort more worthwhile than

    "Make 200 of these and throw them away"
    Last edited by trjp; 12-04-2013 at 07:33 PM.

  7. #14147
    Secondary Hivemind Nexus
    Join Date
    Sep 2012
    Posts
    1,574
    I've been playing Avernum. It's an awesome RPG that absolutely nails the feeling of exploration.

  8. #14148
    Secondary Hivemind Nexus gundato's Avatar
    Join Date
    Jun 2011
    Location
    United States
    Posts
    5,333
    Quote Originally Posted by trjp View Post
    It probably doesn't help that it's the only crafting where the trainer warns your off as it's costly and time consuming then? :)

    How is it we cannot work-out a crafting system which just adds something to your character without

    a - taking loads of time
    b - costing a fortune
    c - making things which are largely useless

    ??

    Would it be so hard just to say

    Choose skills relating to you, your weapons and/or your armour in terms of making it and improving it.

    Cooking is self-improving (buffs)
    Weaponmaking makes weapons and improvements for those weapons (stat bonuses)
    Armourmaking is the same for wearables
    Inscription/Enchantment improves armour and/or weapons

    You'd limited by level or other factors as to how much/how well you could do with those things - a well designed skill with sensible mat demands would remove the need to limit the totla number tho

    Most importantly, your crafting should improve something about YOUR gear or make ever better resaleables - customised pieces designed for specialist roles. That way levelling crafting goes alongside levelling yourself and makes the effort more worthwhile than

    "Make 200 of these and throw them away"
    For all the things The Old Republic got wrong, I liked the crafting system. It was all just stuff you had your un-used party members do in the background, and I regularly ended up making slightly better lightsabers and gun mods than what I was finding. Of course, that could also just have been the weak loot system.
    Steam: Gundato
    PSN: Gundato
    If you want me on either service, I suggest PMing me here first to let me know who you are.

  9. #14149
    Activated Node Chauvigny's Avatar
    Join Date
    Jul 2011
    Location
    Germany
    Posts
    59
    Playing Defiance at the moment. A MMO third person shooter which is frankly said quite "meh" but it keeps me coming back.
    The quests are repetitive, the story is unintriguing, the UI is obviously designed for consoles but I can go with it.

    I hate that the enemies become bullet sponges when there are too many players in the same fighting area, though overall the combat is quite solid and enjoyable.

  10. #14150
    Network Hub TomxJ's Avatar
    Join Date
    Nov 2011
    Posts
    231
    Quote Originally Posted by Internet View Post
    I've been playing Avernum. It's an awesome RPG that absolutely nails the feeling of exploration.
    The new one? Hows it compare to Avadon (if you've played it)? As i found the exploration there a bit run of the mill.

    On frint pages recommendation I gave Good Morning Commander a try. Ran out of steam a way through. I liked the atmosphere and the pace, but there really is no direction. That may not be a BAD thing, but after 45mins it definately wasn’t MY thing.

    Moved up a division in the Frozen Synapse league :D Although that might be because a bunch of new people joined... I'm definatley getting better though! Even winning a few multiplayer games now. Playing online really makes the single player missions seems easy. I've just past the levels with the MENTAL rocket prototypes!

    Might delve back inot Richard and Alice after a sandwich.

  11. #14151
    Secondary Hivemind Nexus Squiz's Avatar
    Join Date
    Jun 2011
    Location
    Arcadia
    Posts
    4,693
    Quote Originally Posted by trjp View Post
    It probably doesn't help that it's the only crafting where the trainer warns your off as it's costly and time consuming then? :)
    Ironically, Cooking is the cheapest craft to level (~1.6g + a few thousand karma, before selling profits from the stuff that you get from crafting).

  12. #14152
    Secondary Hivemind Nexus DaftPunk's Avatar
    Join Date
    Nov 2011
    Posts
    4,322
    Got The Chronicles of Riddick: Assault on Dark Athena toda,started first game and after few minutes i got this problem. Monitor goes all black and i can't alt+tab/ctrl+del/alt+F4 or anything and need to restart,i tried again and played it for same amount of time then same shit happened. What could be the problem ?

  13. #14153
    Secondary Hivemind Nexus
    Join Date
    Sep 2012
    Posts
    1,574
    Quote Originally Posted by TomxJ View Post
    The new one? Hows it compare to Avadon (if you've played it)? As i found the exploration there a bit run of the mill.

    On frint pages recommendation I gave Good Morning Commander a try. Ran out of steam a way through. I liked the atmosphere and the pace, but there really is no direction. That may not be a BAD thing, but after 45mins it definately wasn’t MY thing.

    Moved up a division in the Frozen Synapse league :D Although that might be because a bunch of new people joined... I'm definatley getting better though! Even winning a few multiplayer games now. Playing online really makes the single player missions seems easy. I've just past the levels with the MENTAL rocket prototypes!

    Might delve back inot Richard and Alice after a sandwich.
    Very different. I loved Spiderweb's Geneforge series, and got Avadon in a bundle and completely bounced off it. I'm not even sure if I got to the open world. Avernum has a huge overworld map with tons of stuff to explore, skills that help you find things on the overworld map, boats, etc. The great thing is the setting (massive caves where prisoners and renegades have formed their own society), and the maps are appropriately labyrinthine. I'm just now getting into enemy territory, and think it's pretty cool finding a hidden monastery I heard about two towns ago. They also manage to keep you on a money crunch for far longer, which makes exploring more worthwhile. I might play it again with a trainer and max out my party's cave knowledge and luck just to see how it changes things.

  14. #14154
    Secondary Hivemind Nexus Tritagonist's Avatar
    Join Date
    Nov 2011
    Location
    Holland
    Posts
    1,589
    Quote Originally Posted by laneford View Post
    I've just picked up Mordin and Kasumi, who is the first new bit of DLC content for me. Onwards!
    Two fun characters to take along, for sure! Not too fond of the voice acting for Kasumi, but at least her quips are fun. The place where Mass Effect 2 really shines as far as I'm concerned is in going to all the dark and dirty corners of the ME universe - a very nice look into the day to day that inevitably has to take place regardless of how advanced technology supposedly is.

    Anyway! Been dividing my gaming time between Age of Empires II HD and a renewed interest in World of Warcraft!
    "He has anointed me to bring good news to the poor. He has sent me to proclaim release to
    the captives and recovery of sight to the blind, to let the oppressed go free". ~
    Luke 4:18

  15. #14155
    Secondary Hivemind Nexus Casimir Effect's Avatar
    Join Date
    Jul 2011
    Location
    N. Yorkshire
    Posts
    1,313
    Quote Originally Posted by Tritagonist View Post
    Two fun characters to take along, for sure! Not too fond of the voice acting for Kasumi, but at least her quips are fun. The place where Mass Effect 2 really shines as far as I'm concerned is in going to all the dark and dirty corners of the ME universe - a very nice look into the day to day that inevitably has to take place regardless of how advanced technology supposedly is.
    ME2 for me is where the series went a bit Aliens, and got down right industrial with the architecture at places. This was also reflected in the excellent soundtrack, which had the electronic style of ME1 but often layered in something reminiscent of the Reaver music used in Firefly/Serenity combined with the prominent drums of Battlestar Galactica, which added to the dirtier feeling of the game.

    ME2 is easily my favourite game in the series, and could only be improved by adding the ME3 combat gameplay in, although it's own is still pretty damn good.

  16. #14156
    Secondary Hivemind Nexus Lukasz's Avatar
    Join Date
    Jun 2011
    Posts
    1,788
    I have finally reached the Underdark in BG2. only sixty hours or so but the infamous caverns of evil are wide open for me to plunder and slaughter my way through countless beings who just had bad luck of being in a wrong place at a wrong time.

  17. #14157
    Secondary Hivemind Nexus Casimir Effect's Avatar
    Join Date
    Jul 2011
    Location
    N. Yorkshire
    Posts
    1,313
    Quote Originally Posted by Lukasz View Post
    I have finally reached the Underdark in BG2. only sixty hours or so but the infamous caverns of evil are wide open for me to plunder and slaughter my way through countless beings who just had bad luck of being in a wrong place at a wrong time.
    Illithids. Have fun.

  18. #14158
    Moderator Anthile's Avatar
    Join Date
    Jun 2011
    Location
    People's Republic of Germany
    Posts
    2,784
    Quote Originally Posted by Casimir Effect View Post
    Illithids. Have fun.
    Fighting illithids is such a no-brainer.
    Old hat! A Steam curator page focusing on Immersive Sims WIP
    Antique! The Fall of Infinite Games 2014 - A handy release schedule for the dark season.
    Recently updated! Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2

    to wound the autumnal city.

  19. #14159
    Secondary Hivemind Nexus Drake Sigar's Avatar
    Join Date
    Jun 2011
    Location
    Jolly Ole England
    Posts
    3,385
    Quote Originally Posted by Casimir Effect View Post
    Illithids. Have fun.
    I think the Beholders are worse, but at least they make it quick.

  20. #14160
    Lesser Hivemind Node eRa's Avatar
    Join Date
    Oct 2011
    Location
    Germany
    Posts
    586
    Beholders are a joke when you use the Cloak of Mirroring. Without it, they make the Illithids look like a box full of kittens.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •