Results 14,161 to 14,180 of 23108
13-04-2013, 11:55 AM #14161
13-04-2013, 12:15 PM #14162
Beholders are a joke when you use the Cloak of Mirroring. Without it, they make the Illithids look like a box full of kittens.
13-04-2013, 12:33 PM #14163
13-04-2013, 04:11 PM #14164
Sleeping dogs completed, mostly excellent experience.
- Melee combat and driving are very fun and the storyline/characters and acting are mostly good.
- Shooting is iffy at best and the camera gets very wonky in places, it's also a very easy game.
Tried a little Cave Story+ and can see that it's good but I think platformers just aren't my thing anymore.
13-04-2013, 04:37 PM #14165
What I hate most is level drain. I don't have a cleric in my party so if i don't have access to temple I am in big trouble. I stocked up with restoration scrolls tough (i have 14 of them) so maybe it won't be an issue.
I should have chosen Aerie over Nalia
Already encountered Illithid tough. Only one. Behind the painting. My whole team ganged up on him so it wasn't really a fair fight
13-04-2013, 04:48 PM #14166
Playing King of Dragon Pass, Dungeon Keeper and Atom Zombie Smasher. The first two are excellent; I'm not really deep enough into Atom Zombie Smasher to say whether I like it, but its mechanics are clever. The weather is awful here and Wolverhampton Wanderers are losing and probably going to get relegated, so it's a good day for games."Harry uses the One Ring to defeat Magneto and save the Rebellion!"
With thanks to RaveTurned in comments on the main page.
13-04-2013, 04:53 PM #14167
Why no cleric? Are you doing a challenge run?to wound the autumnal city.
13-04-2013, 04:59 PM #14168
Made a mistake, should have kept Aerie and ditched Nalia after her quest.
13-04-2013, 09:41 PM #14169
Now playing / have been playing:
Assassin's Creed has been consigned to the bin of "never to be played again" as it wound me up so damn much. It could well be the best series of games on earth, but I really don't want to remind myself of that horrid slog I tried to play through.
The Darkness II because it was bundled with Bioshock Infinite. I found that to be more fun to play then Bioshock, though the plot was silly Grimdark.
Bastion finally got played through after buying it god knows how long ago. That was nice, not as great as some people made it out to be, but nice none the less.
What next to kill in the backlog? Batmans: Ark City? L.A. Noire? Something weird like The Void? I look deep into the nest of horrible Steam crap that is unplayed and...
Why / how do I own X-Blades?
13-04-2013, 09:49 PM #14170I'm failing to writing a blog, specifically about playing games the wrong way
13-04-2013, 10:05 PM #14171
Thief 2 - Shadows of the metal age. I'm up to mission 4 and really enjoying it. The things people will make for free just because they really love a game absolutely amazes me.
This is of course when Mechwarrior Online isn't distracting me.
13-04-2013, 10:07 PM #14172
Cheers for the advice. The Batsman it is.
Haha! That's like... like the women in Ass Creed who... who say that over and over
Please say there are no really annoying NPCs like those guys and the lepers / drunks in Ass Creed II
13-04-2013, 10:13 PM #14173
13-04-2013, 10:31 PM #14174
13-04-2013, 10:45 PM #14175
13-04-2013, 10:48 PM #14176
Played a few matches of Dungeonland, since I got the 4-pack from GG for cheaps (15e). All in all, enjoyable and pretty great, but you should play on hard and preferably with 3 other people you know, since it's the best then. Also, encountered a few bugs and annoyances (no proper lobby and so forth), but all in all, quite enjoyable.
13-04-2013, 10:51 PM #14177
13-04-2013, 10:57 PM #14178
13-04-2013, 11:02 PM #14179
[E] Obviously the DM can try to obliterate the heroes right away, but if the heroes can manage to stay together and work as a team they should overcome all obstacles until the boss, even if it requires a few close calls where you're out of lives and need to revive a hero in 5 seconds or it's game over.
[Edit of an edit]
I think the Eurogamer-review put it the best. "Is it balanced? Not really: the odds are stacked massively in the dungeon master's favour. It's a quirk of design, perhaps, but one that, paradoxically, makes it even more fun to try and work your way through the mode from the perspective of the little guys stuck at the sharp end. There's a wonderful sense of achievement to be had braving such colourful torments, particularly when you know that the dungeon master who's causing you all this woe will meet you at the end of the gauntlet, controlling the final boss."
13-04-2013, 11:30 PM #14180