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  1. #15721
    Secondary Hivemind Nexus
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    Quote Originally Posted by Tikey View Post
    Finished Hotline Miami, secret ending and all.
    Brilliant game.
    But did you finish the bonus level? Still need to go back and try to crack that fucker...

  2. #15722
    Secondary Hivemind Nexus Tikey's Avatar
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    Bonus level?
    Didn't saw it. Now I gotta check.

  3. #15723
    Secondary Hivemind Nexus Jesus_Phish's Avatar
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    Quote Originally Posted by Tikey View Post
    Bonus level?
    Didn't saw it. Now I gotta check.
    After you finish the game and end back at the title screen if you go back into the mission selection, there's a bonus level after the final level.
    "Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""

    Steam ID

  4. #15724
    Moderator Anthile's Avatar
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    After many years of consolidating my powerbase, countless civil wars, even more minor holy wars and a couple of nigh-game overs, I finally made it.




    That said, knights templars are op.
    to wound the autumnal city.

  5. #15725
    Network Hub Olero's Avatar
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    Still playing Expeditions: Conquistador, and I'm almost at the end of it. Though I haven't been able to [spoiler]defeat Montezuma in his too close for comfort garden [/spoiler]. The expedition part of the game is getting rather dull after the hundreds of times you have to (or, due to my slow play, I have to..) set up camp and appoint everyone. But the combat is still challenging, as is the story. I'm glad to have bought this game and hope they'll make more of these games (Expeditions: India? Expeditions: Heart of Africa?)

    Also on my playlist: Serious Sam 3 BFE. I'm enjoying this far more then I suspected! And I even think I know why: It's the fact that is has just the right difficult level; it's challenging, but not rage instigating hard. And it's fun (stupid fun, but still..) ! Can't wait to play this with 6 people at the next LAN-party.
    Mijn Uitlaatklep - My (Dutch) blog about games, music and more

  6. #15726
    Secondary Hivemind Nexus sonson's Avatar
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    Borderlands for a few hours at the weekend with my brother, continuing our slow but very pleasurable grind. Had a communications breakdown in the first visit to Old Haven and we ended up there for about an hour
    Melting Lance troopers. Along with Bricks’ screaming the voice commed cries of agony from the mercs help to create one of the most disturbing VA soundtracks in a game I’d say, certainly one of the most violent. Also Killed the Rakk Hive, felt sorry for it : (

    Looking forward to PT 2. It’s an incredibly satisfying game. There’s not much to it but everything just works, every gun feels right and one or two are absolutely glorious, the amount of narrative adds just enough character and charisma to frame the experience nicely, it looks great, criticals feel satisfying and visceral and horrible, loot drops seem perfectly tuned, absolutely love it. It somehow manages to combine absolute metronomic levels of polish with a real sense of heart and recklessness. Can’t wait to get GOTY edition of 2, which I hear is even better. Only quibble is that the whole levelling up/character build stuff feels a bit shallow (playing as Mordecai anyhow) but to be honest I don’t even care. It’s the sort of thing which can only improve the experience but I don’t feel like it detracts from it any.

    Am going to be away most of the summer so think I’ll just be dipping into sessions like this. Should give my rig a breather before trying to push out Rome II. It comfortably exceeds the recommended specs but I can’t really comprehend anything playing the screenshots of the game that I’ve seen. First time I’ve seen a TW game since the original Shogun and been impressed by the scale as much as the fidelity. To their credit CA have been very good at optimising things but I won’t believe it until I’ve seen it.

  7. #15727
    Lesser Hivemind Node L_No's Avatar
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    A couple of friends convinced me to try Neverwinter. So far, I'm not impressed. We're playing in a four man party, and the game is ridiculously easy so far.

  8. #15728
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    Quote Originally Posted by L_No View Post
    A couple of friends convinced me to try Neverwinter. So far, I'm not impressed. We're playing in a four man party, and the game is ridiculously easy so far.
    You're in for quite a shock.

  9. #15729
    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by L_No View Post
    A couple of friends convinced me to try Neverwinter. So far, I'm not impressed. We're playing in a four man party, and the game is ridiculously easy so far.
    I've never played Neverwinter but I know MMOs, and MMOs go: Easy easy easy easy easy easy brick wall but you're far too invested now to stop
    Nalano H. Wildmoon
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    Attorney at Lawl
    "His lack of education is more than compensated for by his keenly developed moral bankruptcy." - Woody Allen

  10. #15730
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by Nalano View Post
    I've never played Neverwinter but I know MMOs, and MMOs go: Easy easy easy easy easy easy brick wall but you're far too invested now to stop
    Not how I remember D&D online or Guild Wars, but maybe I never played enough to reach the wall.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  11. #15731
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by Heliocentric View Post
    Not how I remember D&D online or Guild Wars, but maybe I never played enough to reach the wall.
    Guild Wars had a pretty smooth difficulty curve IMO, but that may just be another way in which it wasn't really an MMO (or at least broke the mold). Such a shame about the sequel...

  12. #15732
    Secondary Hivemind Nexus sonson's Avatar
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    Quote Originally Posted by vinraith View Post
    Guild Wars had a pretty smooth difficulty curve IMO, but that may just be another way in which it wasn't really an MMO (or at least broke the mold). Such a shame about the sequel...
    Found the sequel pretty smooth too if you stuck to the zones equivelent to your level. It would reduce your HP in easier/lower zones as well to avoid stomping.

  13. #15733
    Secondary Hivemind Nexus vinraith's Avatar
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    Quote Originally Posted by sonson View Post
    Found the sequel pretty smooth too if you stuck to the zones equivelent to your level. It would reduce your HP in easier/lower zones as well to avoid stomping.
    I wouldn't know about the difficulty, I just mean it's a shame that they made it a "proper" MMO.

  14. #15734
    Secondary Hivemind Nexus coldvvvave's Avatar
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    Bioshock Infinite

    More like Boreshock Infinite. I'm 2 hours in and I want to stop. This genre is dead. If HL3 is ever released, they should kill Alyx in first two minutes and make it a survival horror game. Anything but no more running through BOOOM-BOOM-BOOOOOM set pieces.

    It also heats up both my GPUs to 76-79C for no reason even on Medium. BF3 fails to do that on Ultra. I'm impressed.

    I want my 10$ back.
    Quote Originally Posted by Drake Sigar View Post
    You are an enemy of gaming.

  15. #15735
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    Quote Originally Posted by Heliocentric View Post
    Not how I remember D&D online or Guild Wars, but maybe I never played enough to reach the wall.
    D&D Online had a significant difficulty jump around level 5. It wasn't WoW style exploration and quests have ended, and grind or multi is all that remains, but it was there. That was when the solo places ended and boss fights really started. Part of that they fixed through providing more content. Part of it is just normal for a game getting more complex. It really is an excellent game though. I need to start playing again.

  16. #15736
    Secondary Hivemind Nexus Drake Sigar's Avatar
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    Would like to try it out again myself, though it will likelybe completely unrecognizable to the state I left it back in 2006.

  17. #15737
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    Oddly, I'm finding Guild Wars 2 a little bit tricky. I just started playing it, and I have a thief who's currently level 14. I've died quite a bit, which is not entirely typical. I'm finding fights are something that go wrong rather fast if I misapply my skills. Part of the problem is a difficulty reading fights, so I miss chances to dodge. Experience (the real sort) will help.

  18. #15738
    Network Hub Choca's Avatar
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    Quote Originally Posted by arathain View Post
    Oddly, I'm finding Guild Wars 2 a little bit tricky. I just started playing it, and I have a thief who's currently level 14. I've died quite a bit, which is not entirely typical. I'm finding fights are something that go wrong rather fast if I misapply my skills. Part of the problem is a difficulty reading fights, so I miss chances to dodge. Experience (the real sort) will help.
    I seem to recall pretty low survivability at the start for the thief class in GW 2 so it may get better once you unlock the skill points thingies.

  19. #15739
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    I've been playing a bit of Dota 2. I only play Shadow Shaman. I don't know why, I just really like his playstyle. I'm not a good Dota player.

    More of my time has been spent playing make pong in Unity. I always start programming, get to a certain point, and then bounce off when I realize I've only been copying a tutorial instead of learning. So this time I said "think of the simplest game you know and then make it using google searches instead of a tutorial." It's frustrating, but I'm definitely learning a lot more this way.

  20. #15740
    Secondary Hivemind Nexus sonson's Avatar
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    Quote Originally Posted by arathain View Post
    Oddly, I'm finding Guild Wars 2 a little bit tricky. I just started playing it, and I have a thief who's currently level 14. I've died quite a bit, which is not entirely typical. I'm finding fights are something that go wrong rather fast if I misapply my skills. Part of the problem is a difficulty reading fights, so I miss chances to dodge. Experience (the real sort) will help.
    I played as a Thief, very much your glass cannon type I found. Specialised in Pistols and daggers. Once you get access to the skills that allow you to teleport things become a lot easier. The key is to mix up your attacks, the ones which do the most damage per hit aren't necessarily the most damaging. If you focus on crippling to start off that makes the sort of coup de grace attacks far more dangerous, and also allow you to kite enemies with impunity. Stay out of tight areas like caves and dungeons if you can or you'll fall fast. But yeah it's quite an involved sort of combat you have with the Thief, you have to do more than just spam attacks.

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