Results 16,061 to 16,080 of 20984
21-07-2013, 04:27 AM #16061
I've been playing Borderlands 2 the last days rather excessively. Playing as mechromancer, I beat the main game and the first DLC which for some reason only scaled gear and enemies up to level 30 so now I'm doing the true vault hunter mode instead of the second DLC.
I am really amazed by how good the game is. Like the RPS WIT said, it's not perfect but it's a small masterpiece. Also, the mechromancer is very fun to play, with the anarchy mechanic and the killer robot.to wound the autumnal city.
21-07-2013, 07:40 AM #16062
Civ V BNW total noob here, haen't played since Civ II, I'm in 1700's and here is whats going on:
Maybe I chose a wrong difficulty or doing something wrong but for some reasont trade is almost impossible. For every one luxury resource an AI player demands three. And even if he has no gold he is not interested in it even though I'm swimming in gold, he ignores strategic resources I'm trying to sell too. So how am I supposed to up the Hpapiness when its -4 already and I'm about to annex a 12+ city? I disabled growth everywhere. I'm trying to find natural wonders. But well, my capital is just 10 people, I feel like thats not enough when some civs have 20+ cities. Also, war. At first I got involved into a landgrab against Persians, I felt they had too much gold in one place. So, I destroyed his fleet and razed one of his cities. Then we made peace but right after that Ottomans declared war on me for some reason. I beat their fleet easily( AI is dumb), plunder their trade ways, raze one of their citites and we made peace. Then Poles attack. Why? I never even discovered where they live, we have no land connection, they have obsolete army and fleet. I beat their fleet. I harrass their land units with my Galleans( btw, why do Galleans have cannons when I didn't yet complete Gunpowder research?), plunder their trade routes... then we made peace for 15 turns. I don't get it, what did he even want with that war? My land?
It was interesting in the beginning and then ok for some time, but then with slowass dumb AI wars and unhappiness meter as the final boss I'm just tired and altf4ring out.
21-07-2013, 09:25 AM #16063
I have a bunch of great and excellently produced modern games lined up on my desktop from recent sales, but I can't help but play OpenTTD on the Sunday's morning.
"He has anointed me to bring good news to the poor. He has sent me to proclaim release to
the captives and recovery of sight to the blind, to let the oppressed go free". ~ Luke 4:18
21-07-2013, 09:41 AM #16064
Location based damage is fairly common now, of course, but SoF had 26 body zones. I doubt even new games have anywhere near that. Enemies reacted to where you shot them and you could even shoot the weapon out of their hands (of course, usually you ended up shooting their hands off instead, but...).
It also had gibs that on the snow levels not only slid down slopes, but left blood trails. I think you left tracks in the snow too, something that you don't see that often either.
It seems like the game should have been a milestone, but wasn't.
It had some sort of bumpmapping and shine which wasn't very common in 2000. That also means it doesn't actually look that terrible now.
It has some weird bits now that I don't remember from back then. Sidestrafing sometimes, but not always, makes you move at an angle rather than straight to the side, which is a bit difficult to adjust for. And this Community Edition I'm playing (updated to run on modern system, with widescreen support and stuff) also wants to connect to servers, probably because it's mostly meant for MP, but I don't want it to and every time it tries, it lags the game.
I can't even find the main config file to turn that off...
21-07-2013, 11:58 AM #16065
I survived winter in Don't Starve. Barely. I don't want to spoil anything, but the game continues throwing curve balls at you just as you've settled into a semi-relaxed routine. Now I'm going to find a good spot for a second camp and then go hunt for Maxwell's door.
21-07-2013, 04:00 PM #16066
- Join Date
- Apr 2012
Playing Dust: An Elysian something. It's well done, with nice art and controls. But now that I'm at chapter 3, I find myself hoping there isn't much more of it, because it's becoming grindy. Maybe I should be playing it on a higher difficulty, but it's not so much the combat as the endless quests. Also I wish the menus would work better with a mouse.
I finished borderlands 2 for the first time a few days ago, with axton. Great game, will definitely play again, both ng+ but also with the mechromancer.
I also started playing a bit of World of Tanks again, after more than a year of pause. The first ten or so matches were terrible as the enemy team kept reminding me not to push too aggresively by blowing me up. Now I'm getting used to the pace again. But they must have changed something with artillery because noone is playing it. Literally the only time I've seen arty was when I was playing it.
21-07-2013, 04:11 PM #16067
21-07-2013, 04:46 PM #16068
I'm playing XCOM. I prefer Fire Emblem Awakening but then again there aren't many similarities between the games, I just like the FE mechanics better.
21-07-2013, 05:13 PM #16069
- Join Date
- Jun 2011
21-07-2013, 05:16 PM #16070
just got my first shard. the novelty wore off now. love the music love the narration... story confuses me. the gameplay tough. very repetitive.
game is beautiful so i might play a bit more of it. but probably need a break.
21-07-2013, 06:03 PM #16071
Spent a couple hours with Thomas Was Alone (which I got in an earlier Steam sale), and it's great. I get frustrated a lot, but I know I'm crap at platformers, so it may not be all that difficult."Harry uses the One Ring to defeat Magneto and save the Rebellion!"
With thanks to RaveTurned in comments on the main page.
21-07-2013, 06:28 PM #16072
21-07-2013, 08:33 PM #16073
21-07-2013, 09:17 PM #16074
Each population = 1 unhappiness
Each city = 2 unhappiness
Each annexed city = 1 global unhappiness per citizen in annexed city
Things that increase happiness: Luxury resources, happiness buildings (coliseums, stone works, zoos, circuses, stadiums), happiness wonders (circus maximus, forbidden city, eiffel tower, notre dame), natural wonders, religious policies (ceremonial burial, asceticism, religious center, goddess of love, sacred waters, etc), cultural policies (military caste, professional army, meritocracy, cultural diplomacy, capitalism, urbanization, socialist realism, young pioneers, universal healthcare, fortified borders, protectionism, etc)
TRADING RESOURCES WITH OTHER CIVS:
FIGHTING WITH OTHER CIVS:
Each declaration of war ups your "warmonger" rating, making various civs and city-states hate you that much more. The more you go to war, the more likely civs will pre-emptively fight you.
21-07-2013, 09:55 PM #16075
22-07-2013, 04:41 AM #16076
22-07-2013, 04:44 AM #16077
If you want to get some luxury resource that can't be found within your own borders, find and befriend a city-state that has it. You'll have a far easier time of it.
22-07-2013, 05:23 AM #16078
- Join Date
- Sep 2012
22-07-2013, 05:37 AM #16079
22-07-2013, 07:33 AM #16080
While I'm usually aiming for victory, my main goal is always to create a fun civilization that will span the ages first and foremost and I wish the AI could reflect that in some ways (or game mode).
Anyway I think I'm done with Brave New World for a while, I've played it a lot these last few weeks and had a good deal of fun with it.