Results 16,521 to 16,540 of 23669
12-08-2013, 11:50 AM #16521
Still playing Defense Grid and I'm mostly getting the hang of it, but it can certainly be challenging enough still. Which is nice. I like having a game where I find myself thinking about ways to solve maps when I'm not playing it. It's been too long since a game last grabbed me that way.
I finished You Monster and Containment and enjoyed both. Probably prefer Containment, if only because GLaDos isn't screwing around with the rules all the time like she does in You Monster. On the other hand, Containment is a bit short.
Now to get gold on all the levels...
Last edited by Similar; 12-08-2013 at 11:54 AM.
12-08-2013, 02:09 PM #16522
While I've embarrassed myself playing Kunkka and Furion shittily today, I had a good run with Yurnero. 9 kills about 7-8 deaths and a fuckload of assists. not my best work but it could've been worse. a dude just picked Ursa at random and hogged all the kills up to 41, camped in front of the fountain
Art blog here.
Doodles poodles sheboodles
12-08-2013, 03:32 PM #16523
- Join Date
- Jul 2011
- Newcastle Upon Tyne
12-08-2013, 04:52 PM #16524
Four matches and its end of the season. Our goal is final fourth place,this way we can play qualifications for League Europa. Out of four competitors only one is better then us,we are even with other three. We lose three matches and play one draw. I cry.
12-08-2013, 06:57 PM #16525
I put another 20 hours into Carrier Command: Gaea Mission, playing the strategy mode this time, and it's just very sad that this isn't a much much better game. It falls well short of being a good action game or good sim or good strategy hybrid. The AI issues and lack of flexibility really cripple it, and then it has general consolitis and crashes and so on.
I cleared The Swapper in about 5 hours over two sessions. It's good, but I'm surprised the reviews are so strong. Waking Mars was more fleshed out and engaging and memorable to me.
12-08-2013, 06:59 PM #16526
i saw an epic cutscene from saints row 2 and just had to play the game.
conveniently there was an humble bundle with that game.
Saints Row 2
System Shock 2
a second playthrough of Mass Effect 2
12-08-2013, 07:59 PM #16527
Currently hooked on Don't Starve. Still haven't made it past day 11, never mind winter, but the "Right, I'll have another go and DO BETTER THIS TIME" syndrome is very strong with this one, sufficiently so to overcome the repetitiveness of the perennial resource-gathering that forms the main element of gameplay. A new update due soon, I believe.
12-08-2013, 08:04 PM #16528
- Join Date
- Jun 2013
I'm playing Team Fortress 2. I never had played it before because I had a crappy internet connection and on-line games were a no-no for me. I'm having more fun with this game than I had in a long time.
I'm also playing Little Inferno. It is so charmy and so fun for something that's more a toy than a game.
I'm also STILL playing Planescape Torment. I'm glad because it's the furthest that I've got in the game ever and I expect to finish it someday. It seems so long and at first I found it so dull and it looked ancient, but now I'm really engaged. I also can't wait for Project Eternity and the new Torment game.
12-08-2013, 08:16 PM #16529
- Join Date
- Jun 2013
12-08-2013, 10:03 PM #16530
I decided to put down Dont Starve for a while and play some other games.
I just finished Zeno Clash 1 and Alan Wake. I think I will play the sequels some other time. Tried playing Van Helsing but there is no ohmp when attacking, I'm not sure if it will change when I get some powerful weapons but I'm kinda disappointed with it to continue playing.
12-08-2013, 10:39 PM #16531
- Join Date
- Sep 2012
Trine 2 on hard, hardcore mode. Occasionally I die because I'm looking at the scenery.
12-08-2013, 11:14 PM #16532
12-08-2013, 11:14 PM #16533
I've nearly finished Tomb Raider. I like it, for the most part. I kind of wish there wasn't quite so much combat; it's the least interesting part of the game, and it also has (at least for me) the side effect of undermining the new Lara's character, by forcing her kill hundreds of armed men. Luckily, the rest of the game has enough jumping, climbing and exploring to make an enjoyable experience. I seem to have contracted 'collectivitis' and am obsessed with getting all the little GPS caches, tombs and challenges.
Teleglitch is bastard hard, and I can't seem to make it to level 5, where you get your first save point, so I'm leaving it alone for now.
Started Papers, Please but haven't got far. I'm still on the early bits that were in the demo.
Starseed Pilgrim is a strange one. I'm not entirely sure what I'm supposed to be doing, but it's fun messing around with the different seeds.
12-08-2013, 11:16 PM #16534
12-08-2013, 11:26 PM #16535
13-08-2013, 12:14 AM #16536
- Join Date
- Jun 2011
Last edited by Serenegoose; 13-08-2013 at 12:17 AM.
13-08-2013, 01:38 AM #16537
From what I heard about Saints Row 3 prior to playing it, I expected more fun and less treadmill. The whole game just manages to annoy me in very many ways. Being shot at is annoying, shooting people is annoying, driving around is annoying, flying things is annoying, and many of the tasks are pretty annoying as well. The interface, while completely functional when controlled by the mouse, just has a little bit of delay in all of its actions, which is just another drop in the bucket. Frankly, the only reason I'm still playing it is because there's just so much of it, seeing as the Humble Bundle got me all the DLCs as well, and it seems like a waste to not give it a go. But that's a horrible reason, so I think I'd better go play something else.
13-08-2013, 01:49 AM #16538
Continuing (somewhat grudgingly) Assassin's Creed 3. It's amazing just how buggy and glitchy the game is. At least most of the time these glitches are merely bizarre and amusing instead of gamebreaking but it's rather inexcusable. I played all of the Assassin's Creed games in the main series and got more or less 100% in all of them and I remember next to no bugs in those. Here's just some I was able to document:
Fast-traveling occasionally gets you stuck in the floor, completely unable to move and the textures can't be bothered to load so the game ends up looking like a Nintendo 64 game.
The very first assassination lead to me to this guy but before I can even get into reach these two gentlemen show up and murder the hell out of him. This never occurred afterwards and the game doesn't do emergent gameplay like this. Needless to say, after they killed him they were quite shocked that there is indeed a dead body, yelled Who did this?! and tried to kill me too. Video games.
In this screenshot, all the lobstermen are completely oblivious to my presence, including the ones right next to me. Pressing against corners occasionally turns you invisible, apparently.
Mister Hickey here decided he really liked that particular pillar. So much even that he just couldn't stop running into it. Good for him but it made for a rather boring chase. However, trying to resolve that situation I glitched through him and knocked over that poor lady next to him which in turn made me fail the optional objective. I hate sore losers.
There was also that one time where I stabbed somebody and it made Connor do a twenty meter hover-moonwalk. It only happened twice and much too fast to record it.New! The Fall of Infinite Games 2014 - A handy release schedule for the dark season.
Not so new anymore! Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
to wound the autumnal city.
13-08-2013, 05:24 AM #16539
Other than that. I like the atmosphere and the ghost companion enough to keep going.
13-08-2013, 12:49 PM #16540
I flicked through roughly 8 hours of a let's play, just sampling randomly. Just up to the start of Connor. So insanely linear. It's completely absurd, here is a game famed for its freedom chastising you for veering outside of its ordained limits.