Results 18,641 to 18,660 of 23684
09-12-2013, 12:10 PM #18641
Saints Row IV: Beaten, jolly fun experience and the super powers were mostly very fun to use (apart from stomp which had waay too long of a recover animation after use). Not quite as good as 3 for me as the world wasn't as nice in the dull colours, the aliens weren't as fun as the gangs, the music wasn't as good and the missions weren't as memorable. But still good.
Marvel Puzzle Quest: It's like the old puzzle quest, but not as good and riddled with micro transactions. Also why are there multiple variations of characters when they opperate like entirely new heroes and there's so many holes in the roster?
09-12-2013, 12:31 PM #18642
Also, I'm becoming ever so slightly addicted to Spelunky HD.
I think what I like about it most is watching yourself get better at the game. I'm still amazed that I can pull of these heroic, Indiana Jones style jumps across chasms, that wouldn't dare attempt before. I can remember a time when I started sweating whenever a bat flapped its way toward me. Now it's just a minor annoyance, waiting to be whipped.
Spelunky has 'layers' (for want of a better word), which aren't apparent when you first play it. At first, you just want to not die, and maybe get to the jungle intact. After a while, when you improve, you you want more than that, and want to progress further. Of course by doing so, you die more, and learn more in the process. It's a fascinating cycle.
I'm on the verge of reaching Hell for the first time, and when I get there, I know I'm going to die. A lot. But the satisfaction of making it there will be worth it.
I bought Steamworld Dig, almost purely on John Walker's recommendation, and a few Youtube videos. I was hesitant because it looked a lot like Terraria, a game I didn't like much, but it's subtly different enough from Terraria that I'm able to enjoy it.
Sure you're a robot digging for minerals, but you have an array of special moves too, like steam jump, steam drill and ROBOT PUNCH. Eat that critters.
09-12-2013, 12:34 PM #18643
On PC, I'm playing Mystlike horror series Dark Fall with Mrs Jams. They're pretty good for what they are. I imagine that if you like that kind of adventure game they're great, but it's not a genre that's ever appealed much to me.
Last edited by Jams O'Donnell; 09-12-2013 at 12:52 PM.
09-12-2013, 12:52 PM #18644
Finished Trine 2. I think that my compulsion to collect everything hampered my enjoyment of the game. By the end I was tired of it and just wanted to finish it. I spend the last three or four chapters going as fast as I could ignoring most pick ups.
The boss fights were terrible too.
09-12-2013, 12:58 PM #18645
It's a witty, silly and at times thought provoking critique on the design of games, the way we play them and the way developers want us to play them. As such it often falls into not actually being "fun" to play and as such people's mileage with the game may vary depending on how interesting/effective/witty you find it.
Certainly I was done with it an about 4-5 hours and can't imagine playing it again but as a counterpoint to the view above I found it worthwhile and enjoyable.
09-12-2013, 01:32 PM #18646
- Join Date
- Jul 2011
- Newcastle Upon Tyne
Played a little more DishonoUred and I may have been a little hasty in my assertion that the game was a little on the easy side as SPOILERS my mission to Dunwall Tower to eliminate the Lord Regent necessitated copious reloading I also made the mistake of knocking him out before I spoke to the Propaganda Officer meaning I finished the mission with one 'body found' mark as the Lord Regent was quietly snoozing at the bottom of some stairs somewhere. I also managed not to pick up the Skeleton Key in the previous mission somehow. Also, curse your sudden but invitable betrayal etc. /SPOILERS
Tried some Terraria too. What with all theStarbound talk with the recent release of the beta. Like Minecraft I'm not really sure what to do with myself. I've built myself a little house with some extra rooms for NPCs and the like (which they resolutely refuse to move in to) but now don't really have an idea as to where to go next. I have a full iron suit of armour and weapons/tools now but...lost.
09-12-2013, 01:53 PM #18647
According to Steam I played less than 6hours over the last 15 days... I am starving.
I am in the last chapter of Dust: An Elysian tails. I hope I can finish it soon. Then i'll probably gonna play something entirely different.Maybe Shadow Warrior.
Still playing Guacamelee on the vita in the PT. I am also in the last level. This game is a Gem. You always have a new power to play with, the graphic universe is gorgeous and the challenge is perfectly balanced.
09-12-2013, 03:34 PM #18648
09-12-2013, 07:45 PM #18649
IMO Terraria is also different because the stuff you build is functional, in Minecraft you might as well build for the sake of building, Terraria isn't really that satisfying in itself, but offers a reward in terms of progression instead. That said, Minecraft has gone through a lot of changes, which is why I'm trying to get back into it at least a little, figure out how it works now as a game.
09-12-2013, 09:46 PM #18650
10-12-2013, 01:49 AM #18651
Even more Crusader Kings 2. My marriage politics are finally paying off. The slightly homosexual ERE Basileus now has a claim on Italy, Auvergne and Lotharingia. If all goes well, the Roman Empire will be restored around the year 1100.
After that, I'll just have to get rid off those pesky undead craftsman worshippers.
10-12-2013, 02:57 AM #18652
10-12-2013, 07:50 AM #18653
The next time I came across a weapons shop was in the black market. Dozens and dozens of plays later (many successfully getting me through to the caves without a shotgun). But I couldn't get to it. Without killing a boomerang warrior. Who was standing right next to a friggin shopkeeper. I couldn't use the whip. I couldn't use bombs, I couldn't walk past. I tried making a run for it, but the bastard promptly chucked his boomerang, pegging the shopkeepers with it and raining shotgun blasts down on my head.
I'm just ... I know. If I were good enough I could have pulled off my kill-a-shop-keep-and-make-it-to-the-end plan. But ... it was exhausting. Even spread out across multiple play sessions. I played VVVVVV until I got all 20 trinkets. I play Super Hexagon and love it. I don't mind brutally difficult games, procedural games. And until now, I've enjoyed Spelunky. But the magically disappearing shotgun merchandise had me so exhausted and felt, sheer chance or not, so mean spirited that it'll be a while before I can play Spelunky without feeling bitter about the damn thing.
I was worse than that, too. I left out that I was on 2-4. On the last level. It was the friggin' black market and it was the last level. Everything was available. I'd played beautifully--I had bombs, ropes, 3 health, and tons of treasure. And I couldn't buy the shotgun because some damn NPC was positioned just so such that I couldn't get to it without the NPC aggroing the shopkeepers.
It was kind of amusing to be called a terrorist when I dropped a boulder on a shop I didn't know existed. But this was just miserable. There was nothing I could have done.
Ok. Now I feel better. Deep breaths. Cat gifs. All is well.
Last edited by gwathdring; 10-12-2013 at 07:58 AM.I think of [the Internet] as a grisly raw steak laid out on a porcelain benchtop in the sun, covered in chocolate hazelnut sauce. In the background plays Stardustís Music Sounds Better With You. Thereís lots of fog. --tomeoftom
You ruined his point by putting it in context thatís cheating -bull0
10-12-2013, 08:06 AM #18654
I also completed Dust: An Elysian Tail last night... but I first had to go back where I fought Tehys because I didn't take the shock power... that's a design fault because I didn't saw it the first time around. The ending was a bit of a let down, Gaius was a weak boss, and the last level was the least interesting. You also don't get what are the motivation of Gaius and his Army or don't discover more about the Elysian world. It's still an impressive game for a single guy !
Back to Guacamelee on vita now !
10-12-2013, 09:19 AM #18655
Feel the same way as you about the last level and the last boss. Didn't like that you had to fight him 4 times in what was essentially the same fight again and again."Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""
10-12-2013, 10:05 AM #18656
I fought a cyborg t-rex called Tronnosaurus in the post-apocalyptic sewers of Las Vegas while my entire party was equipped with chainsaws.
WASTELAND.New! The Fall of Infinite Games 2014 - A handy release schedule for the dark season.
Not so new anymore! Thrust Issues: A Marvelous Guide to Fencing in Dark Souls 2
to wound the autumnal city.
10-12-2013, 12:30 PM #18657
- Join Date
- Jul 2012
- UK, Derby
Put a few hours into Saints Row: the Third now, and oh thank God I do indeed find it a huge improvement over the second game. I could still nitpick, no question, but right now I'll just say yes, while I'm not blown away I basically find it a lot of fun where I felt SR2 wasn't. It is annoying that all the pay-to-cheat DLC from The Full Package is automatically applied whether you want it or not, though, plus you can't turn it off.
10-12-2013, 03:58 PM #18658
Thought I would have a go at Capsized.
Some joker decided to put in the PC version that controller is NOT recommneded for beginners, so I tried playing it with a keyboard. Ho Ho, what fun that was.
Playing it with a pad though it was nice. Only really got to tinker with it but I enjoyed the graphics, animation, the sound of a platform man going "HUP" when jumping, the fact that everything is hostile and alien. I'm rubbish at science/physics but I am enjoying seeing heavy things be heavy and manipulative things be manipulated, and jostling for space in..space during the combat. There were quite a few moments where I want "oh" in a surprised or happy way.
Lost my first mission on Skulls of the Shogun yesterday too, but it's a good 'un. I like to play just a few missions at a time though. It might be, and it feels odd to say this, too long to play in any other way, unless they really switch up later. But yeah, its' a rock solid rule set, funny, and a decent challenge. Also pleasingly dynamic for a wargame, which I find tend to either just devolve into wars of attrition or a massacre. It's quite possible for the shape of the map to change frequently and notably without much warning, but also without that change being incomprehensible or gamey.
Last edited by sonson; 10-12-2013 at 04:01 PM.
10-12-2013, 05:56 PM #18659
- Join Date
- Jul 2012
- UK, Derby
Ugh, dear Jamestown devs, I like your game, I do, but...
1) You should never, never, never force players to play on a particular difficulty to see a complete, finished "narrative". True Final Bosses are okay. Entire levels locked away behind higher difficulty levels are not okay.
2) The only acceptable way to play any shooter, vertical or horizontal, is on one credit. One. Ideally on one life, to be honest, but eh, we'll make allowances. Some people will protest about this; they are weak. Ignore them. Anyway, the point is, the emphasis on the "Continue?" screen should be that all right-thinking human beings will instantly think "NO!", and want to restart the level in a fraction of a second. You should facilitate their ability to do this as quickly as possible. Perhaps I'm missing the button to make the countdown go away, but as it stands it seems the opposite is true and pressing anything respawns me. This does not mean I have another chance to win; it means I've failed.
3) On that note, your difficulty curve is way too bloody hard. No, I did not beat level 3 on Legendary: I spammed my way through it by dying repeatedly, because enemies fire way too god damned fast and your ship moves like a snail. Your game is pretty good, but it lacks a certain level of polish and commitment - how great would it have been if you could, say, instantly cancel Vaunt, then recharge it for another shield burst, but balance that against scoring very little?
4) I know none of these things will happen, I'm just saying.
5) Still liking the game a lot, though. And that soundtrack is amazing. Hitoshi Sakimoto would be proud.
Last edited by Eight Rooks; 10-12-2013 at 05:58 PM.
10-12-2013, 07:07 PM #18660
The Game of Game of Thrones: The Role Playing Game.
I'd abandonded it half-way through it. Combat is pretty dull even if it has some interesting things. Voice acting is terrible. The story is somewhat interesting but it's failing to capture me. I'll stay with it a bit more but if it doesn't click with me soon I guess I'll abandon it for good.