Results 1,921 to 1,940 of 18805
14-11-2011, 10:14 AM #1921
Couldn't resist picking up Might & Magic: Clash Of Heroes over the weekend after the WTF and playing the demo. It's a great example of "easy to learn, hard to master" since the mechanics are pretty basic but allow for great strategic depth.
14-11-2011, 10:34 AM #1922
- Join Date
- Jul 2011
Battlefield 3, Battlefield 3 and more Battlefield 3. Bloody hell, I'm really liking the multiplayer. Everyone's mentioned the graphics but personally I'd put the sound design on the same level.
14-11-2011, 11:57 AM #1923
I've been enjoying Bronze (thanks Vinraith), just finished the last Middle Bronze Age campaign. The Kassites were an interesting race to play -- I was slow to get the hang of them, and managed to stuff up the first map a few times, but after that I found their campaign to be the easiest so far.
I'm enjoying the way each race is significantly different, but not to the point that you have to re-learn the game. Playing against a race and developing a certain opinion of their strengths and weaknesses, then playing as them can be a fun experience.
I sometimes get a slightly hollow feeling when I win because the AI made some obviously non-optimal moves, but I do understand the point of making the campaigns a kind of learnable 'puzzle mode'. Anyway, definitely worth the purchase so far! I half wish there was internet multiplayer, but it's probably a good thing for my fragile ego that there isn't.
Also gave Assassin's Creed 2 a go ($5 from GamersGate). Can't tell how long I'll stick with it, but I've had a bit of fun so far. The movement feels a bit too automated, but I'm hoping it might open up a bit as the game progresses? At the moment it's basically 'hold down 2 buttons and steer', when I'd much prefer to have a go at choosing and timing the various moves by myself.
14-11-2011, 01:09 PM #1924
"Ok game, I'm stuck. What do I do?"
"RTFM STALKER, SUCH IS LIFE IN THE ZONE!"
"Ok, but you told me to take cover from the emition. I did and I..."
"STOP COMPLAINING STALKER! PAY MORE ATTENTION TO ALL THE DETAILS!"
Actually, thats kinda why I like it. The game point blank refuses to hold your hand in almost all situations and leaves you to find out the hard way. A little problematic in the age of digital distros where manuals are not things you can read on the bus home.
Just bear in mind if you want to play the previous 2 in the series they have some kind of tutorial things, just both are botched and a mite broken.
Originally Posted by airtekh
14-11-2011, 04:49 PM #1925
I sometimes get a slightly hollow feeling when I win because the AI made some obviously non-optimal moves, but I do understand the point of making the campaigns a kind of learnable 'puzzle mode'.
I half wish there was internet multiplayer, but it's probably a good thing for my fragile ego that there isn't.
Last edited by vinraith; 14-11-2011 at 05:07 PM.
14-11-2011, 05:01 PM #1926
Bronze sounds familiar... is that the one from Hegemony developer?
14-11-2011, 05:03 PM #1927
14-11-2011, 05:16 PM #1928
14-11-2011, 07:23 PM #1929
You don't from a sandbox RPG and as such STALKER is actually in a better position to scare the bejeezus outta you.
14-11-2011, 07:42 PM #1930
14-11-2011, 10:53 PM #1931
I wasn't able to get Far Cry working again (though I will try on my Windows 7 partition soon) so I went ahead and started Far Cry 2. I made it about 10 minutes before closing to find a FOV fix, but right off the bat: Why the hell were the lean and prone features dropped? I get it, it's a completely different game from a completely different developer, but immediately the game just appealed to me less than the original. I spent 90% of every enemy encounter in Far Cry flat on my stomach, so I'm pretty annoyed that I can't do that. The weapon upgrades and massive, gorgeous map might make me stick with it though. I also love that they gave character animations for everything: pulling the map out, opening doors, picking up meds. Really helps with the immersion. So, it's a mixed bag so far.
14-11-2011, 10:55 PM #1932
Another few hours with Stalker:CoP. One random crash cost me about half an hour of progress which a) was shitty and b) taught me to save even more often. The atmosphere shot mile high on route to Pripyat and I think I just met my first Pseudogiant/bullet eating gym guy. Really, a good, nicely done game that I immensely enjoy.
Last edited by squirrelfanatic; 18-11-2011 at 12:09 AM.
14-11-2011, 11:42 PM #1933
So it's taken about 4 hours (4.9 according to Steam) for my first Mom kill in The Binding of Isaac. I really like the game and the knowledge that I can come back to it for a fresh experience and still do more is great, especially with the opened up chapter. It also sort of relieves the burden from my 'Games to Complete' list, sort of. I can see it being one of those games I play when I can't decide what to play and have some time to kill. I recommend it.
14-11-2011, 11:56 PM #1934
It's a much-discussed feature, there's a good chance it will be added. In the interim, though, because of the presence of hotseat and the nature of the game, it's possible to play "correspondence Bronze" (in the same sense as correspondence chess) with the notation outlined here.
15-11-2011, 01:05 AM #1935
15-11-2011, 06:23 AM #1936
With all the Skyrim talk I decided to finally try getting into Morrowind, which I've had lying around for a bajillion years. I attempted to play it when I first got it, but a few things made me put it down, never to pick it up again. This time however I've gotten off to a good start, and can see myself getting invested in it; just following the thieves guild quest line at the moment, and it has lead me to one place, where I picked up another quest that lead me to yet another place, and so on. As a thief character I've avoided all combat encounters however, and now I am stuck on a certain side quest because I can't kill a certain dude who I assume is not supposed to be much trouble (which makes sense really); retreated and picked up a nice poison dagger and some potions, so perhaps now I can take him on.
15-11-2011, 08:32 AM #1937
15-11-2011, 09:39 AM #1938
Could be mild Far Cry spoilers here:
Finally got Far Cry working. I had to change the Lighting setting from "Very High" to "High." Go fucking figure. Unfortunately, I see why people complain about the post-Trigen section of the game. The indoor sections now feel like a bad DOOM clone, with none of the satisfaction of blowing a ghoul's head off. I liked how many enemies the game felt fit to throw at me early on, but come on! I'm so sick of stealthily trying to eliminate the hordes, only to get sighted by some asshole with a rocket launcher and blown up from halfway across the level, just for looking at him funny. Or having that one Trigen I missed sneak up behind me while I'm scoped and fuck me over. The voice acting is comically bad and it's not like the story hasn't been told before... I just want this game to end, but I'm stuck on one checkpoint and I'm tired of killing the same (literally) 40 dudes.
Edit: I'd like to find and personally torture whoever is responsible for the second half of this game. (and what better way than to make him play it himself?) As if rocket launchers and Trigens weren't bad enough... Trigens with rocket launchers. Fucking perfect. And the SWAT dudes? Every time I open a door, there's 3 of these dudes sitting there, waiting to mow me down. Or they walk up behind me from a room I've already cleared. I have a headache from how much this game just annoyed me. It's like halfway through development Crytek decided they wanted to make Half-Life instead, so they grabbed the most annoying enemies from that game and slapped them in an ugly corridor shooter. Also, this game has the worst shotgun of all time. It shouldn't take 10 shots to kill 2 hyperactive Trigens.
Also, Trigen instant kills are bullshit
15-11-2011, 10:46 AM #1939
15-11-2011, 01:51 PM #1940
More bundle delving-into...
Gish... I saw someone around these parts bitching loudly about this game, and after approximately 4 minutes with the game I can understand why it might have gotten that response. A platformer where jumping isn't as simple as just pressing a button? No thanks. I spent about half of those 4 minutes trying to get Gish to jump high enough to clear the first obstacle, then thought "Why Bother?", quit, and uninstalled.
Gemini Rue won't run. I've got an Asus laptop which apparently the game has issues with. I changed it to windowed mode, changed my battery settings (as suggested on the dev's forum) and it still won't run. The only other option is to switch Windows or my video card or something over to 16-bit? Sorry, no. Uninstall.
Ben There, Dan That is just as annoying as a point and click adventure game should be, but it's quirky and funny enough. Not sure if I'll bother with it too much more, but it hasn't been uninstalled yet. (Got up to the puzzle with the candles in the church. Was pretty sure I had it figured out, but nothing happened. *Shrugs*)
Fate of the World is quite interesting. I enjoyed playing the first mission (failed once, finished it on second attempt), but at the same time it feels like it's trying very hard to educate and it's getting in the way of the gameplay. Perhaps all the graphs and charts will come in handy later, but at the moment it seems like a matter of simply reading the messages for each particular region and playing cards that deal with those particular issues as well as the general issue of that mission.
Again, not sure how much I'll really end up playing it, but it's not getting uninstalled any time soon.
Seeing as Gemini Rue won't run, and the other games don't do anything for me, the Indie Royale Launch Bundle has turned out to be a waste for me. But the Difficult Second Bundle is a winner with Nightsky, Scoregasm and (to a lesser extent) Fate of the World.weekendwarrio.rs - We've got more games than time...