Page 5 of 5 FirstFirst ... 345
Results 81 to 100 of 100
  1. #81
    Secondary Hivemind Nexus Drake Sigar's Avatar
    Join Date
    Jun 2011
    Location
    Jolly Ole England
    Posts
    3,213
    Yesterday my crappy Internet connection saved my character's life. I was looting a house when I was cut off by my router. Logged back in a few minutes later to find a bandit with a CZ hunting rifle (the only reason to have that gun is for player killing, the noise makes it useless against zombies) hovering over the loot pile in front of me. I pumped half an AK magazine right into his spine.

  2. #82
    Secondary Hivemind Nexus Drake Sigar's Avatar
    Join Date
    Jun 2011
    Location
    Jolly Ole England
    Posts
    3,213
    Oh dear. I have broken legs and no morphine. Someone help! :(

  3. #83
    Network Hub
    Join Date
    Jun 2011
    Posts
    438
    Where are you?

  4. #84
    Lesser Hivemind Node
    Join Date
    Jun 2011
    Posts
    888
    I keep thinking an organized FOLK session for this mod would be amazing... Or a disaster but either way should be fun.

  5. #85
    Secondary Hivemind Nexus Drake Sigar's Avatar
    Join Date
    Jun 2011
    Location
    Jolly Ole England
    Posts
    3,213
    Quote Originally Posted by Bodge View Post
    Where are you?
    Edit: I think I'm ok now. My character seems to have reverted back to an earlier version...
    Last edited by Drake Sigar; 04-05-2012 at 07:54 PM.

  6. #86
    Network Hub J.B.'s Avatar
    Join Date
    Jun 2011
    Posts
    145
    I died in a barn in Drozhino (ESE of Zelenogorsk) earlier, if anyone's passing it might be worth checking if my corpse is still there, had some fairly decent gear. Oh, yes, on server EU5.

  7. #87
    I'm about to start playing in a few hours, but I was wondering if anyone has been applying the latest ARMA II OA "unofficial" beta patches. Does doing so prohibit you from playing on servers that have older versions of the patch?

    Also, anyone from Asian regions around willing to fumble around during America and Europe's early mornings/late afternoons with pings past 250 :D

  8. #88
    Network Hub J.B.'s Avatar
    Join Date
    Jun 2011
    Posts
    145
    The beta patches should not prevent you from playing on servers with the older patches on, no.

    I'm about to update my Arma2 as well =)

  9. #89
    Hm, before I embark on that journey, though, I'll need to update my friggin' BattlEye! It keeps kicking me off after about 10 mins into a session, demanding client version 1.151 (even though I already have the latest download direct from the Battleye site). Any advice?

  10. #90
    Network Hub fer's Avatar
    Join Date
    Jun 2011
    Posts
    228
    Quote Originally Posted by kataras View Post
    I keep thinking an organized FOLK session for this mod would be amazing... Or a disaster but either way should be fun.
    If we were able to set up or borrow a server for this, it would certainly be fun to run such an event in place of a regular Folk session. BTW, for those players who came for Day Z, I hope some of you will stay for Folk Sessions (Sundays) and Tactical Tuesdays.

  11. #91
    Secondary Hivemind Nexus Kelron's Avatar
    Join Date
    Jun 2011
    Posts
    2,025
    Quote Originally Posted by fer View Post
    If we were able to set up or borrow a server for this, it would certainly be fun to run such an event in place of a regular Folk session. BTW, for those players who came for Day Z, I hope some of you will stay for Folk Sessions (Sundays) and Tactical Tuesdays.
    I don't think that's likely to be possible. You can't run private servers due to the persistent aspects, and I'm not sure it would be much fun without the constant paranoia. A large group of players cooperating with each other would make short work of the zombies.

  12. #92
    Secondary Hivemind Nexus Unaco's Avatar
    Join Date
    Jun 2011
    Posts
    1,903
    Quote Originally Posted by fer View Post
    If we were able to set up or borrow a server for this, it would certainly be fun to run such an event in place of a regular Folk session.
    This. Something along the lines of CHKilroy's Days Ahead videos... get a big bunch of us on the server, meet up, give ourselves some objectives, split off into a couple groups, and see what comes of it.

    @Kelron,
    A large group of players might be able to handle Zombies... but what happens when a large group of players meets a large group of players?
    Quote Originally Posted by Hypernetic View Post
    I just have an opinion different to your own. Circle jerking is good for no one, be glad somebody isn't afraid to disagree with women on the internet.
    Quote Originally Posted by Hypernetic View Post
    No, you are literally the cancer that is killing gaming.
    Quote Originally Posted by Serenegoose View Post
    Nobody's ever lost sleep over being called a cracker.

  13. #93
    Lesser Hivemind Node Nullkigan's Avatar
    Join Date
    Jun 2011
    Location
    UK
    Posts
    729
    Quote Originally Posted by Unaco View Post
    This. Something along the lines of CHKilroy's Days Ahead videos... get a big bunch of us on the server, meet up, give ourselves some objectives, split off into a couple groups, and see what comes of it.

    @Kelron,
    A large group of players might be able to handle Zombies... but what happens when a large group of players meets a large group of players?
    Apparently you can get a server by giving the devs demote desktop access to a dedicated server box. We have a dedicated server box, but I'm against letting them have access to our hardware because I don't know them personally.

    [edit: sanitised somewhat, I should not post after drinking]
    Last edited by Nullkigan; 11-05-2012 at 09:06 PM.
    Mumble :: Thread :: Click to Join

  14. #94
    Secondary Hivemind Nexus Kelron's Avatar
    Join Date
    Jun 2011
    Posts
    2,025
    Quote Originally Posted by Nullkigan View Post
    Apparently you can get a server by giving the devs demote desktop access to a dedicated server box. We have a dedicated server box, but I'm against letting them have access to our hardware because I don't really know who they are, what drama they're involved in, or if any of them are just going to say "fuck it" and upload shit-tonnes of horse porn because too many dumbasses complained about not being able to refill their flasks.
    Rocket, the lead dev, is a Bohemia employee, no idea about the rest of them. But I think one of their requirements is that you keep the server public, they don't want people farming on private servers then joining public ones to kill everyone. Playing with a group is fine, I just don't think it's well suited to a Folk session.

  15. #95
    Activated Node
    Join Date
    Sep 2011
    Posts
    87
    IMO, DayZ and FOLK sessions don't mix. Both require different play styles.

  16. #96
    Secondary Hivemind Nexus Unaco's Avatar
    Join Date
    Jun 2011
    Posts
    1,903
    Quote Originally Posted by Draakon View Post
    IMO, DayZ and FOLK sessions don't mix. Both require different play styles.
    Well... FOLK players are not limited to one single play style. We can play differently, in different situations. We could do that, you know. Drop the FOLK style and play differently...

    I don't think anyone was suggesting this replaces a FOLK Sunday, or anything like that. Just that getting a server (all our own) and getting a bunch of us (who we know, somewhat) onto that server, and playing across a day (or two) would be quite fun. Something along the lines of The Days Ahead videos by CHKilroy, with them splitting into two groups at the start, and one group taking to murdering. With that sort of set up, we could enforce or introduce our own gentleman's agreements, maybe some objectives to be completed, and we wouldn't have to worry (too much, or as much as in standard DayZ) about some random guy murdering you for nothing.

    I wasn't suggesting it happen now... so no need to even think about giving them access Null. There has been talk of a DayZ Lite system/server that they might consider the possibility of working on in the future. For what I'm suggesting, we'd only need permanence for as long as the game lasts (a day, or two at the most) and wouldn't need any permanence in the global DayZ system... we'd only need permanence for our server and our people. Will have to wait and see what (if anything) comes of DayZ lite though.
    Quote Originally Posted by Hypernetic View Post
    I just have an opinion different to your own. Circle jerking is good for no one, be glad somebody isn't afraid to disagree with women on the internet.
    Quote Originally Posted by Hypernetic View Post
    No, you are literally the cancer that is killing gaming.
    Quote Originally Posted by Serenegoose View Post
    Nobody's ever lost sleep over being called a cracker.

  17. #97
    Activated Node
    Join Date
    Sep 2011
    Posts
    87
    Quote Originally Posted by Unaco View Post
    Well... FOLK players are not limited to one single play style. We can play differently, in different situations. We could do that, you know. Drop the FOLK style and play differently...
    I wasn't speaking about players, I was speaking about THE Sunday FOLK sessions. At least that's what I think was talked about.

  18. #98
    Lesser Hivemind Node
    Join Date
    Jun 2011
    Posts
    888
    Actually when I proposed it I was thinking more of getting a bunch of (FOLK/ARPS) people on one server and playing together. However it would be difficult to ensure we find one with enough open slots.

    I was thinking more of an organized assault on places like military bases etc where we would find other players camping the better weapons spots etc. As in 'liberating' them for the people and then announcing it on chat or something. It could be a social experiment, very chaotic and maybe even fun. I was not suggesting that it replaces a FOLK session but it could also replace it, just for a change.

  19. #99
    Quote Originally Posted by kataras View Post
    I was thinking more of an organized assault on places like military bases etc where we would find other players camping the better weapons spots etc. As in 'liberating' them for the people and then announcing it on chat or something. It could be a social experiment, very chaotic and maybe even fun. I was not suggesting that it replaces a FOLK session but it could also replace it, just for a change.
    I got into one of those incidents the other night, outside Elektro-something town, a couple of guys were constantly broadcasting in the chat that the town was "clear of bandits". Stalking on the outskirts I'd soemtimes hear shots fired, then another "clear" declaration, usually following a player death message. They had holed up inside the church and lit practically half the town with flares. The front entrance was such a mountain of zombie corpses that the lag would occasionally display them as alive and animating in place.

    I joined in and hung out with them for a while, but then we got slaughtered when some jerk in full camo with NVGs and an assault rifle camped behind the corner, then gunned us all down when we came outside to help an incoming new person.

  20. #100
    Secondary Hivemind Nexus
    Join Date
    Oct 2011
    Posts
    2,244
    Which RPS steam group everyone forming at?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •