http://cdn.flamehaus.com/Valve_Handbook_LowRes.pdf
From here: -
http://www.flamehaus.com/bbs/viewtop...3319&start=240
For your delectation
(Could be fake but whatever).
http://cdn.flamehaus.com/Valve_Handbook_LowRes.pdf
From here: -
http://www.flamehaus.com/bbs/viewtop...3319&start=240
For your delectation
(Could be fake but whatever).
Why yes you're right I'm deliciously evil
Tradition is the tyranny of dead men
Steam:Kadayi Origin: Kadayi GFWL: Kadayi
Probable Replicant
*blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me
Fake or not, this looks pretty interesting.
I'm about 50% through, and this is fascinating. Even if it's fake.
EDIT: Finished it. This document is gold. I now yearn deeply to work at Valve, even though I have no relevant skills.
From the Glossary, all entries of which are hilarious:
Manager: The kind of people we don’t have any of. So if you see one, tell somebody, because it’s probably the ghost of whoever was in this building before us. Whatever you do, don’t let him give you a presentation on paradigms in spectral proactivity.
Last edited by karthink; 21-04-2012 at 04:09 PM.
It ties in with what Michael Abrash wrote on his blog recently. In fact I wouldn't be surprised if this 'leaking' wasn't an accident, it seems like Valve are in the market for new recruits and this handbook is great advertising for them.
Just to note, it's dated March 2012 for being first published, and the Flamehaus forum posts seem to imply that it has only recently been written. If it is true, it's awesome, Valve are awesome, and I wish I had the skills and whatnot to work for them. Do you think they need Theoretical Neuroscientists?
Please tell me Valve are looking for someone with an Archaeology degree.
I occasionally write things on this website. You can read these things by clicking this thing:
www.teamsao.com
I have a 2 year degree in Psych. Enough to understand that:
A. People really do want Halflife 3. And
B. If it says "RPG" on the cover it should, in fact, be an RPG. Either one that flies and blows stuff up, or one that features choices and consequences and big lizards that both fly and blow stuff up.
See, I can do this. :)
At this point he may as well just put the dig in his sig and save himself time.
Irrelevant on further examination of the rest of the thread.
Yo dawg, we heard you like posting Valve-bash, so we put a dig in your sig so you can spam while you spam.
Am I doing this right?
I thought it was funny. And if it is fake, maybe Valve will hire the guy who made it and co-opt it into their fold. :P
Why yes you're right I'm deliciously evil
Tradition is the tyranny of dead men
Steam:Kadayi Origin: Kadayi GFWL: Kadayi
Probable Replicant
*blush* I'm flattered by the attention boys, but please let's not make the thread about liddle old me
I am even mad. Talking to people in the bathroom? That's a serious breach of urinal etiquette.
"Strong projects are ones in which people can see demonstrated value; they staff up easily. This means there are any number of internal recruiting efforts constantly under way."
In other words: "Boy I'm NOT having fun working on this HL3 thing. What's that? You want my help on this different project? Yeah, alright!"
Do you really think anyone wants to work on HL3? Would you, in that environment, and knowing what the outside world is expecting?
Interesting handbook. Sound attitudez.
See... I kinda agree with this, but I also don't. It's a bit like what Blizzard have done with Diablo 3. So much teasing, so many honeyed words - it's just going to result in disappointment, kinda like Duke Nukem Forever did. When it came out, it sold, then was promptly forgotten about.
But at least if HL2:E3/HL3 comes out, people may finally move on from it. It's really the biggest thing that people care about with regards to Valve, more so than Valve's inability to deliver anything on time or even within a reasonable time frame (anyone else only just remember about the Portal 2 level creator?), their lack of ability to really talk to their fans or anything.
All anyone really cares about is E3/HL3. Until that comes out, it will overshadow them continuously. Even if it came out at the end of the year, they will still have it hanging over them because some fans will see it as a betrayal of their trust. Rightly so? I won't say, but I think those attacking Valve for not talking about it or anything do have a foot to stand on in some regard.
Valve, in my eyes at least, have a lot of improving to do.
HL3 end of the year, christ I'd be happy with just that. I'd wager it's on a new engine for the new consoles, not till late 2013
Not only is "just cobble together some shit and get it over with" not a particularly compelling reason to spend time and resources on something, but whose time frame are we talking about now? Do you actually think imposing strict timetables for development - and allowing fans of all people to dictate release schedules - will result in games anybody wants to play?
It's always the same. Two months before release the fans are all "I want it now, can't they just release it already, the closed beta whose NDA I'm currently breaking seems polished enough" and two months after release the fans are all "they probably could have stood to work on it another couple of months."
The problem is, these rabid fanbases need to take a collective chill pill. Forcing faster releases is not going to make anything better. Would DNF have been better if it was released five years ago? No, it would still have been a half-formed monster. Cornering a company with unrealistic expectations, no matter the schedule, is not going to result in anything pleasant, and forcing companies to churn out mediocre dross fast enough that fans can't get themselves worked up about the next new thing is nowhere near a solution.