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07-04-2015, 08:19 PM #1
Star Trek Online presents a Rock, Paper, Starship advert for Delta Recruitment
Hello Space Friends!
Star Trek Online has bumbled past its fifth anniversary of being an MMO that still exists and there is an event on at the moment that makes it a perfect time for anyone interested in the game to have a look. The Delta Recruitment enables all new characters made between now and near the end of May to gain a variety of benefits for that character they otherwise wouldn't get, as well as permanent benefits for all other characters on their account from that point onwards (regardless of faction). Whilst you functionally don't really do anything different, apart from attempt to find an odd item or piece of furniture to interact with here and there during this event, it is wrapped in a brief time travel plot, central to all key science fiction stories (of course) that ties back into the main plot built up through the end-game missions.
If you're a returning player who has forgotten their way, or new and interested in checking it out, the good news is you don't have to do it alone. Whilst small, there is an RPS fleet (aka guild to most other games) that a few of us are diligently playing around with on the Starfleet faction. Of course, if you want to brave it on the Klingon faction, that's okay too, but we don't have a fleet for them so you might be best looking elsewhere for any support, support that might be necessary given the initial complexity of the game.
If you have any further questions about the game that are not answered by the following brief FAQ, please feel free to post here and I'll try and address them.
What is STO?
-It's an MMO(RPG) where you play as a captain of a starship for 3D combat (easily the best part of the game) as well as venturing on foot in fairly typical MMO combat (which is maybe not the best part of the game, although it does improve late game).
What do you do in it?
-You fly around in your spaceship and level up doing story-line missions, going into PvE instances (Task Forces) and at max level try and work on getting your ship and character as powerful as they can be.
What are the class systems in it?
-There are three classes: Tactical (pure DPS focus on ground or in space), Engineer (primary healers and tanks as well as power boosting in space, area control, damage and support on ground and minor enemy debuffing in both) and Science (best crowd control in space, primary healer on ground and big team buff and enemy debuffing in both). Along with this are three primary types of ships: Escorts (Tactical focus), Cruisers (Engineering focus) and Science ships (...). There are numerous variations within them, as well as other types including carriers, dreadnaughts and shuttles.
How do these classes affect play?
-Until late-game where minor sub-classes come into play, all abilities you get will be determined by your Bridge Officers (BO) who give you most of your abilities in space. All ships have various Bridge Officer Seating that determines how many of what class you can use, as well as how many abilities. A Commander-ranked BO will give you 4 abilities, down to an Ensign providing 1. Most abilities have multiple ranks (eg. Tactical Team 1, Tactical Team 2) that slot in respectively to the Seating. Whilst you will use BOs during ground story missions for ground combat, Task Force PvE events are entirely player driven and thus you will only use your own abilities.
How much of an Free-To-Play game is it?
-Quite a bit, unfortunately. It isn't Pay-To-Win in the strictest sense - PvP for better or worse is mostly dead and paying for ships mostly provides you with alternatives, although some of them are really quite powerful. The exchange for in-game currency to game funds allowing you to buy stuff isn't too great, but it is based on a player economy so it can be unfavourable at times. There is also a fair amount of grinding for certain currencies that can be mitigated in some ways. Look, I won't lie, there are buttons in so many places asking you to buy this, buy that, increase inventory space here, buy this costume for that character there, but if you can get into the end-game without handing over a penny, you absolutely can do.
What benefits are there to joining a fleet?
-Space can be quite lonely, so it's always good to communicate with people. That said, if you need help, most of us in the fleet now have been playing it for a while so have a good idea of what's going on, or can direct you to somewhere that can help further. In addition, a lot of high-end equipment comes from being in a fleet, so it is worth joining one and you can guarantee that even if Rock Paper Starship's progression isn't too fast, we are all good and nice people.
Do I have to do ground/space combat if I don't want to?
-The missions are broken up so that you usually do a bit of both throughout, so you can't really skip one part if you're not enjoying it, although with variable difficulty settings, you can put it on the standard difficulty which should alleviate most stress. Once you reach the end-game and near the level cap, the Task Force PvE events are focused either on space or ground, so you have a choice there and can pretty much exclusively stick to just space combat if you wanted to from then on (excluding any story-line missions, of course).
Who do I contact to get involved with the fleet?
-You can search for us using the in-game fleet finder, and as mentioned we are called Rock, Paper, Starship. That said, if you do get in-game and want to communicate with someone directly, my handle is Odan@The_JG_Man and you can contact me via a private message or via the in-game mail system.
Where do I get STO from?
-It has a loader you can get from ARC, but you can also download it through Steam.
07-04-2015, 08:40 PM #2
omagawd 11.1GB update!!! when it is done I want this to happen when I get recruited--
08-04-2015, 06:29 PM #3
08-04-2015, 08:29 PM #4
I played the tutorial a wee bit, a lot of lag and rubber banding. Restarted the computer after some forum guides on how to fix it didn't even begin to work but seems to be a little bit better after the restart.
Not really sure about the game now, will keep trying it out but even during one of the tutorial missions I was getting owned by what seemed like my rubber dingy v a full fledged battleship with shuttles spewing out of its back end constantly as I picked them all of one by one.
I found myself just circling the enemy to control damage to different parts of the shields and bashing the hell out of the keys to get my ship to shoot something, not exactly what I was expecting, tbf SWTOR's space battles are more entertaining. Is there any way to play the game that I could do to help the clan/guild like resource gathering or something?
08-04-2015, 09:12 PM #5
There have been a few server issues over the last few days, so it is quite likely to not be on your end.
The combat doesn't so much change as becomes deeper as more abilities and weapon slots open up to you. I don't think it's mentioned, but if you right click all your weapons in space they will enter automatic firing mode and you won't need to hammer the space button to keep firing.
Realistically, you can't really help the fleet until you're at least level 30 (the Delta Alts get a large stack of resources to help out, but some of the stuff we need you can't really get till later on when you have more money and are quite established with everything that's going on) and, more importantly, if you're just not having fun, there's no point contributing to something that in the process of you're not going to enjoy.