I think it very likely I will try EVE or Perpetuum before long. By Winter or early in the cold months I will likely complete the ME trilogy. This is, very likely, the last great single player RPG series I have missed out on. And while other SP games will come round now and then to attract my attention, I find myself more and more wanting a single game that doubles as a hobby, over constantly buying new games.
That said, I have tried numerous Themepark MMO games. WoW, Rift, Tera. Found all of them wanting. But then I have always preferred white water kayaking and rafting, and hiking the wilds, to on-rails roller coasters and game booths in real life. No surprise there; I like my adventure without a script. This said, I become more and more interested with true Sandbox/Wiilderness MMO games over time.
In light of my increasingly serious consideration, I must ask: Why do other corps not plan ahead for Goonswarm antics? Seems squirreling away some resources would be a good plan. Also, lending their own strength to some of the major trade hubs might prove worthwhile for a time.
Face it: Corps have a literally vested interest in trade hub stability. Seems to me you keep yourself at war with GS (police won't touch you if you declare war on them) and then station permanent protectors, on rotating shifts, near major trade hubs. Its boring, I get that; but its part of a game like this. If GS knows they might get jumped - and handily, and right away - the moment they try such a raid maybe it slows them down some.
Also, if GS knows other corps have stockpiles of minerals with which to combat any attempt at OPEC like domination of the market then these raids go for nothing except showing their assess, taking losses and generally getting behind in the arms race against other corps which they doubtless must maintain in order to pull this shit.
Or am I missing something else because I don't play?


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