Quote Originally Posted by Zhugie View Post
I know FF7 and FF8 both got PC ports.
Calling what they did to FF7 on the PC a 'port' is generous. It was unstable and buggy even under Win9x, a hassle to get working on XP and impossible (or nearly impossible? I haven't managed it anyway) to get working on Win7. I know it wasn't designed for XP or 7, but it would still CTD on its target platforms. Oh, and the final battle? The music didn't even have a choir! Final Fantasy VII without a choir backing the Sephiroth battle is like... something without a really important component! Needless to say, I play a pirated, emulated PS1 version of the game even though I legitimately own a copy of the PC version.

On the the other hand, FF8 was actually a rather good port, with the caveat that hardware acceleration only works on very old graphics cards, because video cards haven't supported 8-bit palettised textures for years (which is hardly the fault of the game). I haven't tried it on Windows 7 yet, but it worked fine with software rendering on XP (albeit with some loss of framerate when summoning, at least on my old PC). Plus, the PC was the only place you could play the companion PocketStation chocobo game (or at least a port of it, which was included with FF8) outside Japan.

It's kind of a shame. PS1 gamers tend to agree that FF7 was the better game (and, having first played them both on PS1, I'd probably agree), but they never had to experience the sheer difference in technical quality PC gamers did, to the point where, if they had only ever been released on PC, I'd say FF8 was easily the better game.