I like that they call it the "old player" offer.
Also it says you can upgrade with an original or Delf key; does this also upgrade you to legendary?
Do we have any idea if it's backwards compatible with LE yet? Haven't really been paying attention. Will probably get it if so, if only so they don't split the playerbase.
Edit: To answer my own question, a little digging on the forum reveals a cryptic comment about beta testing compatability with LE. Hmm!
Last edited by Janek; 05-10-2012 at 04:08 PM.
So I have my copy. Khorne roster:
0-16 Pit Fighter Cultist 6338 Frenzy 60k GP (AS)
0-2 Khorne Herald 6338 Horns Juggernaut Frenzy 90k GS (AP)
0-4 Bloodletter Daemon 6337 Horns Juggernaut Regeneration 80k GAS (P)
0-1 Bloodthirster 6519 Horns Juggernaut Frenzy Claw Loner Wild Animal Regeneration 180k S (GAP)
Confirming that you can just log into Chaos Edition with your LE account and all your teams will still be there. Whether it actually works is a different matter. Shall keep LE installed for now just in case.
are you from the future? tell me more tales time traveller
Goblins and Orcs (and Underworld) get Bomber Dribblesnot, although the latest LE patch might have added him to them for everyone. CDs get Zzharg Madeye. Far as I can tell they're the only two new ones.
I'm failing to writing a blog, specifically about playing games the wrong way
And diving catch on all 4 bloodletters?
They could have done a new negtrait on the bloodthirster. Something more like Really Stupid that makes him insubstantial when he looses hold on reality.
Link to TFF.orgs strategy discussion thread (you might need to register an account to be able to read the threads):
Roster discussion thread:
I expect you'll find the people who see the issues with them will be the people who've played Savage Orcs/all frenzy themed team extensively in the past so are very aware of how potent these teams can be and how the negatives of all frenzy applies an all important curb. 'Letters sans frenzy are a huge issue. Grab access and easy to deploy guard removes the curb. The one thing that will keep the team in check is the agility access will almost certainly lead lots of coaches into the trap of making 'letters playmakers rather than the support players that will transform this team.
Oh, forgot to post what I came for: bit of intelligence for our multi-coach households. Apparently while removing the player keys when going all Steam Cyanide have neglected to put any new limit on coaches. Whether this will last beyond the short term is doubtful but right now one copy of CE can be used by multiple coaches with an existing LE account. Only one can use it at a time due to steam, but as you only need it when coaching Chaos Dwarf or Underworld (oh alright, and Khorne) this won't be an issue unless all 'owners' are running one of those teams in the same league or want to play one at the same time.
Has anything at all been changed in CE apart from the three new teams? Any AI-improvements or something like that would be way to much to hope for I reckon?
No AI improvements. Some bugs have been fixed, there's a new pitch, a couple of new star players, and they are keeping the servers open for a bit longer...!
My new Blood Bowl blog