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  1. #61
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    Quote Originally Posted by Ravelle View Post
    Where did most of the money go to besides the author?
    Maybe not the aforementioned health insurance.... Can't say it's not a great game. Sadly, I found it too much like Fable III, and I think many of us know what an elevating experience THAT was. Only this I like(d) are the weapon designs, but, right now, Diablo III has my weapon fetish covered.
    Last edited by DeathPig; 25-05-2012 at 03:02 AM. Reason: Cnat splel

  2. #62
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    Seemed like they were planning at first to always do the MMO. Then realizing how much time and money it was going to be, they converted their work into a single player RPG, with intent to still make a MMO. Kinda like Torchlight plan is, but without actually planning it from the start (tho they went for Torchlight 2 instead of MMO yet, which honestly they should just avoid and stay with their niche "we are not D3" crowd). 40k MMO got downsized into just a singleplayer/co op. They burned money on BHG, on expensive consultants and talent, and they had to have a 400+ employees by 2013 (or 2014, I forget). To much of a lofty promise on hiring that many people. They could have done Amalaur and possibly made a profit with 500k-700k units sold. (Witcher 2 hit 1 mil, there abouts? Which was done with a lot less people)

    Terrible mismanagement, lofty loan agreement to hire that many, and the hope that you can make MMO = free gold.

  3. #63
    Lesser Hivemind Node TillEulenspiegel's Avatar
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    Quote Originally Posted by Roufuss View Post
    They expected Amalur to be a success of Oblivion / Skyrim proportions which then would split off into an MMO, similar to Warcraft ---> World of Warcraft. Reckoning was just meant to get people invested in the world, which it failed to do.
    Both Warcraft and TES gradually built an audience over more than a decade before reaching their current heights. Franchises generally don't happen overnight, at least not from new developers. BioWare have successfully done it a couple times recently, but they have the experience after years of working with established licenses.

  4. #64
    Secondary Hivemind Nexus jnx's Avatar
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    Guess this was inevitable but that Worst Camera in Gaming Ever Award 2011 didn't help sell the game. That was the only reason why I didn't buy it.
    Twitter! Occasional impressions on random sim games.

  5. #65
    Secondary Hivemind Nexus Ravelle's Avatar
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    I had no problem with the camera at all to be honest.
    Steam | Origin: xRavelle | Skype: TheRavelle | PSN: Voltburn | Watch me struggle through my backlog

  6. #66
    Secondary Hivemind Nexus jnx's Avatar
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    Quote Originally Posted by Ravelle View Post
    I had no problem with the camera at all to be honest.
    Well good for you.
    Twitter! Occasional impressions on random sim games.

  7. #67
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    Sounds like they over spent on the cocaine, sorry, "consulting".

    It would be interesting to see where the money has gone though. With a state government and tax payers money involved, perhaps their accounts will get a good look over. Having said that, I'm sure there are people involved on the R.I. Economic Development Corporation who wouldn't want that happening.
    Last edited by Xune; 25-05-2012 at 12:37 PM.

  8. #68
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    I know it's way off topic, but it's astounding and a bit frightening to me (considering europe is slowly but surely moving in a similar direction) how absolutely dreadful worker rights are protected in the US. Your employer is in financial troubles? Too bad for you, they just fired you with a five line email overnight, better luck next time! Oh, and that health insurance that's paying for your pregnant wife's hospital stay? That's gone, too - hope you have some money saved up!

  9. #69
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    Workers have no rights and should be grateful to be given the opportunity to work for such bold, daring and insightful leaders. If they had any worth at all they'd be in business for themselves. What are you, some kind of pinko socialist commie liberal? You make me sick. :P

  10. #70
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    You can keep your same health insurance plan for 18 months, but of course are paying for it now instead of your employer.

  11. #71
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    Schilling said it passed EA projections at 1.2 million https://twitter.com/gehrig38/status/205468697639391232 Who knows if that means sold or shipped.

    While the government is saying the game failed and had to sell 3 million to break even.

  12. #72
    Secondary Hivemind Nexus Smashbox's Avatar
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    Gross irresponsibility. I really feel for those guys who just had the rug pulled out from under them.

  13. #73
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    Quote Originally Posted by Ravelle View Post
    Where did most of the money go to besides the author?
    He hasn't gotten paid yet

  14. #74
    Lesser Hivemind Node Kodeen's Avatar
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    Quote Originally Posted by Subatomic View Post
    I know it's way off topic, but it's astounding and a bit frightening to me (considering europe is slowly but surely moving in a similar direction) how absolutely dreadful worker rights are protected in the US. Your employer is in financial troubles? Too bad for you, they just fired you with a five line email overnight, better luck next time! Oh, and that health insurance that's paying for your pregnant wife's hospital stay? That's gone, too - hope you have some money saved up!
    They'll get unemployment benefits for a time, though that just covers the salary portion (and probably at a great reduction). I have no idea how medicare or medicaid work in terms of unemployment.

  15. #75
    Lesser Hivemind Node Winged Nazgul's Avatar
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    Quote Originally Posted by Moraven View Post
    Schilling said it passed EA projections at 1.2 million https://twitter.com/gehrig38/status/205468697639391232 Who knows if that means sold or shipped.

    While the government is saying the game failed and had to sell 3 million to break even.
    IMO, 38 Studios would still be around if they had never signed up for that 75 million dollar loan with the state of RI. I remember thinking at the time that I hope Curt knows what he's doing because that seemed like an unprecedented and risky move at the time.

  16. #76
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    Of course Curt knows what he is doing in the video game industry.

    He's a baseball player.

    Why not.

    We could have fast food employees doing open heart surgery, or community organizers being elected president.

    It's an exciting world

  17. #77
    Secondary Hivemind Nexus Smashbox's Avatar
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    Well also, he was really good at WoW, so he must know how to run a studio that develops an MMO.

    Also, was that an Obama dig?

  18. #78
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    Quote Originally Posted by Smashbox View Post
    Also, was that an Obama dig?
    I think it was in support of Mugabe. After all, only presidents know how to be president, right?

  19. #79
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    Here's what I don't get:

    38 Studios self-published Amalur on Steam; hence, they control the price it sells at, correct?

    Why did they not ever put the game on sale? Valve has been shown to work with PC gaming developers / publishers all the time; why not go to Valve and say "We need money, badly, we need to do a 66% off sale on Amalur right away to get revenue."

    You see stories about how Steam sales help save companies, I think Introversion is the biggest story of that. Sure, it wouldn't have gotten them the millions to pay the debt, but I think selling the game for $20 would have done *something*... at least it would have been enough to pay the employees.

    As it is, it seems like Schilling just gave up.

    Also, will the game now get pulled from Steam since 38 Studios is pretty much defunct? Who gets the profit from an Amalur sale there?

  20. #80
    Lesser Hivemind Node Kodeen's Avatar
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    Quote Originally Posted by Roufuss View Post
    Here's what I don't get:

    38 Studios self-published Amalur on Steam; hence, they control the price it sells at, correct?

    Why did they not ever put the game on sale? Valve has been shown to work with PC gaming developers / publishers all the time; why not go to Valve and say "We need money, badly, we need to do a 66% off sale on Amalur right away to get revenue."

    You see stories about how Steam sales help save companies, I think Introversion is the biggest story of that. Sure, it wouldn't have gotten them the millions to pay the debt, but I think selling the game for $20 would have done *something*... at least it would have been enough to pay the employees.

    As it is, it seems like Schilling just gave up.

    Also, will the game now get pulled from Steam since 38 Studios is pretty much defunct? Who gets the profit from an Amalur sale there?
    Well, they did have one sale about a month ago, but I agree that they should have done it again (and possibly at greater than 33% off) when they saw the hatchet coming down.

    http://www.steamprices.com/us/app/10...alur-reckoning

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