Honestly I think it's awesome to start with CK2, then play Europa Universalis 3 then play Victoria 2. One could say the games are essentially the same, but they are actually very different, and form a chronological procession played in this order.
Honestly I think it's awesome to start with CK2, then play Europa Universalis 3 then play Victoria 2. One could say the games are essentially the same, but they are actually very different, and form a chronological procession played in this order.
Can't you play a single campaign through all of them, or is that only with CK 1?
For me, partly it is because I enjoy the character management for itself. It kind of scratches the same itch as a sport management sim.
But mainly it is the focus being so much more internal than just about any strategy game I can think of. In EU3 you can have internal problems, but they are just a few numbers - stability, badboy, war weariness, etc. You get them, you burn them off over time. Rince and repeat. I like the Magna Mundi mod for EU3 a lot, partly because it can throw you into a death spiral with bad events if you overextend on these numbers. But it has nothing to the internal politics of CK2.
While vanilla CK2 is pretty easy, you are never entirely safe. The outputs of the workings of the character system can create situations where you suddenly have to drop your plans for expansion and focus instead on maintaining (or recovering) your position. Alternatively they can throw you a massive opportunity. In either case it feels fair to me. You haven't triggered an event saying you have a noble revolt, your nobles have actually revolted for reasons that make sense and can be explained individually.
So in short, EU3 (unmodded at least) just feels a bit predictable to me. I prefer more uncertainty, but only if bad happenings feel fair. CK2 hits that spot bang on.
I ended up buying the game, and it runs fine, with only a weird bit of flickering on the 3d models of units and buildings. Thanks everybody! As regards CK2Plus, I can't imagine why anyone would try to make this game more complex.
Mac user. Yeah, I know.
CK2 isn't really complex, you'll figure that out in 20 or so hours. It just looks complex because the inner workings of the game are not explained completely in the tutorials or tooltips.
On a sidenote I'm playing as a vassal of the HRE at the minute and my usual view on the map is always set to 'show direct vassals'. But because of the colour scheme of the HRE (a light grey) it's painful to try and distinguish the different vassals. Much easyier in say England where the colours range from dark reds to light oranges.
Last edited by duff; 01-06-2012 at 12:55 AM.
So anyone know if this upcoming patch with the new dlc will break save compatibility again? I started my new game last night, I guess I should probably shelve it until the patch. I was just in the mood for some incest aswell :(
I'd assume so, considering that its a major patch that (I assume) makes fundamental changes to the Muslim factions whether you're playing as one or not. Its quite annoying actually, as I'd taken a month long hiatus from the game and just this very day started a campaign as the King of Sweden. Hopefully they dont roll it out too soon, as Steam seems to utterly ignore my command NOT to patch the game automatically.
I occasionally write things on this website. You can read these things by clicking this thing:
www.teamsao.com
I think you can just copy the entire game to a different folder and run it from there, and you will be safe from Steam's updates.
Irrelevant on further examination of the rest of the thread.
From the Dev Diary on the forums:
So the answer is yes and no. Gives me a reason to finish off my Sicily game I guess!Oh, and before anyone asks, patch 1.06 will be semi-compatible with old save games: you will be able to keep playing, but we're making no guarantees that the balance will not be completely upset, or that any added new provinces will be active and working.
Cheers JayTee.
I'm interested to see how the strong and weak claims will work. I always thought the current system was a bit one dimensional. A male son to a deposed duke would have zero advantage over a female descendent two generations down. Even though in reality the former claim would carry far more weight. Maybe they could make it more difficult to call allies to support a weaker claim? Or maybe a universal relations penalty when pushing a weak claim. Might change the tactic of inviting any old nobody to your court so you can push their claims. I think I just claimed the most '"claims" in one post' award.
Last edited by duff; 01-06-2012 at 03:08 PM.
Yeah I'm intrigued by what they're going to do with strong/weak claims, the claims system is one of the things I really love about this game, so any further depth can only be a good thing. Also very interested in seeing what they mean with the improved combat mechanics; currently combat seems fairly basic in that the larger armies will almost always win, the unit differentiation doesn't seem like it makes a huge difference and the martial stat on the general seems to do naff-all.
I guess that simplistic combat is somewhat realistic, but it'd be nice if the investment I poured into military structures in my Sicilian homeland was reflected in some improved ass-kickery.
EU3 is a lot easier and much more fun than CK2. I thought CK2 was extremely boring compared to other Paradox Interactive games, even EU:Rome was much better.
Same, it's really annoying me. I started out as the King of Denmark and did some good expansion, but then a succession crisis hit and my heir was an Italian duke trying to rebel against the HRE, so now we're trying to expand northwards into Sweden. Only problem is I can't tell which bits (outside Du Jure Denmark) are mine. Still, we shall persevere, and hopefully end up splitting up the bloody HRE and looting Germany.
My most cherished memory of this game is still as a Welsh duke, assassinating the older of my twin sons because he was impotent and an idiot, and I didn't want him as my heir. The other one was basically a God in human form, but then England decided it wanted some of my hilly goodness. Good times.
Europa Universalis 3
Hello, I'm Canute The Great, and i'm a great fan of EU3. I've been playing the game for quite some time now.
I have a bunch of friends who play, but sometimes it's hard to get everyone on at the same time to game.
Europa Universalis 3 has to be my favorite game from Paradox. (I also play Ck2)
I play on MetaServers, or Hamachi Servers (You can download Hamachi @ https://secure.logmein.com/products/ham ... nload.aspx Hamachi allows you and your friends or colleagues to set-up a VPN in a matter of minutes )
My objective through this post is to gather as many people as I can to play a game.
Everyone knows in EU3 it's much funner when you play with a group! Anyone is welcome, even if you're inexperienced. (Gotta learn somehow)
If you've never played the game you can purchase it at GamersGate.com for $10's. Or @ the Paradox Website.
If you would like to gather up and play a game sometime contact me here or at my email.
Email: Mutualwar@Gmail.com
AIM: Mutualwar
Team Speak Server: tS.St0rm.Net
Username: Canute
I gotta say this is kind of weird. I was super excited for the Mac version to come out and have since installed it. So far so good, it runs better than it was running in Wine. Then, anywhere from 30 minutes to 1 hour into the game, bam! Huge performance hit. It seems to happen on the arrange marriage pop up, and anytime I move the camera close to the Mediterranean. DLC doesn't appear to be working either even though it is selected at the start up screen. I guess I'll wait until the patch and Sword of Islam comes out and then just run under Wine again
I hope it's ok if I ask a few questions regarding CK2 (if not, please point me to the CK2 only thread I wasn't able to find it).
Having several sons sucks, and yet the king (that would be me) can't seem to keep it in his pants. How do you usually handle this? Do you change the succession laws so that the eldest gets everything, do you split the kingdom or what? Is there a way for me to choose which child gets which titles?
Concerning building stuff. At the moment I mostly build economy buildings in my forts. Should I think about building additional towns/forts in a particular county or is it not worth it?
Thanks,
Sounds like you want to use elective asap. Allows you to nominate from a pool (seems to be immediate vassals and courtiers) and that person inherits all titles. Assuming that person is a member of your dynasty (i.e has the red blood drop icon on their portrait), and receives the most votes you'll carry on playing as them.
Unless all your vassals hate you its rare to have any issues in getting your chosen candidate to the front of the queue.
Using elective also means that having more kids is great as it means you can keep all your direct vassals as members of your dynasty which in turn gives you a huge pool of talent to choose from when picking your air. I gather it also increases the prestige new members of your dynasty start with, but it seems pretty negligible.
In terms of buildings I did see a post on reddit about the exact return on investment each building gave but that was a little too power gamery for my tastes. However, a reasonable guide is to only build in your direct demesne i.e. the castles that belong directly to you - your dukes/counts/mayors/bishops will upgrade their own stuff in time.
Generally aim for level 2 financial buildings before considering other stuff. After that it is absolutely worth building up levy upgrade buildings as you need to have a solid base of power to quell rebellions. Then I'd suggest that building further holdings in your demesne is worthwhile as ultimately it means more money in your empire which ultimately means more money for you but remember castles are still the most profitable (assuming they're yours) so build them to maximize your demesne limit
Sometimes I will build the first money improvement for vassal-owned cities to get the Mayor's income up a bit.
I generally build up my own holdings fully before making a new holding in a free slot. If I build a new holding it is usually a city, except in the province where I send my marshal to train troops, where I'll build as many castles as possible to maximize the bonus.
Irrelevant on further examination of the rest of the thread.