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  1. #1
    Network Hub fer's Avatar
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    [AAR] Folk [Sun] 03 June 2012

    Cross-posting from the official AAR thread in the Folk forum (please please cross-post):

    Quote Originally Posted by fer
    Missions:
    • Arrival
    • Black Folk Down
    • Proposition
    • Finale

    With a playercount north of 40 (peak of 44), and a session length just shy of 4 hours, tonight was epic. Thank you to everyone who came along, because it's only through your participation that we have the option of playing such large-scale coops. Thank you in particular to comrades Null and Black Mamba for providing new mission content for us all to enjoy, and to all the comrades who stepped up and took leadership roles (whether at CO or element level). Lots that I want to write about, but also very keen to read your AARs / see images and videos.

    :hist101:

  2. #2
    Obscure Node
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    <<<Cross post from Folk forums>>>

    Before I start the report, I have to say sorting out the CC on teamspeak (with Draakon's help. Thanks!) and getting STHud working on ARMA 2:OA made a shit ton of difference and increased the enjoyment. Would recommend it.

    Arrival

    Echo Fire Team Leader - We have to defend the airfield with all our might. Echo and Foxtrot were shooting the enemies in the east. So far, so good... then a t-55 tank popped up. Ordered my AT unit to fire and the tank got hit. Better yet, the tank can be hijacked and driven!

    After ordering the engineers to our location to fix the tank (cheers guys!), I ordered my men to command it. Then we moved east shooting enemies, clearing the villages, joint up with Foxtrot, clearing even more villages. t-55 can only have 3 men, foxtrot offer me a space on the humvee, drove around taking commands and clearing villages. Overall, it was rather enjoyable and my men were top notch!

    Black Folk Down

    Engineer Leader - What can I say, this mission was one hell of a clusterfuck. It was fun being the engineers since our task was to fix up any helicopters (or enemy vehicles) that were broken (and somehow providing first aid to fallen men). thirdjke was my comrade and we drove around fixing helicopters, what could be more better? I got one request for this mission: Ambulance. Very fun mission despite it being chaotic at the time.

    Proposition

    Echo Fire Team Leader - We all formed up on the road as the commander says. Split up into different sides, we took DC's side. Our task was to shoot down enemies on the hills. Simple enough.

    I ordered my men hopping rocks to rocks, there was a small friendly fire incident from another group but I did shout down the CC "WE ARE FRIENDLIES NEAR ROCK, HOLD FUCKING FIRE". That somehow worked and they stopped firing.

    We proceeded to move around carefully, hopping between rocks, shooting enemies. Got into position, waited for the other side to enter the mosque. Then proceeded ourselves. Managed to grab myself a golden gun, proceeded to the roof of the mosque with 5 enemies hidden. I managed to kill them all with the gun, but not quick enough as my comrade Black Mamba was down.

    I was thinking the roof of the mosque would be a great idea for my AT unit thirdjke to fire his rocket, but with so many trees blocking the view of the tanks, I've decided to get down on the ground floor and... meet the tank face to face behind another scarred and broken tank.

    AT fired his rocket. It connected... but the tank was alive. I chucked the grenade and hit my comrade. Sorry about that. Heard the DC fire everything at the tank, tank blew up. Ordered the medic to come down and heal us.

    I was shocked. I thought for a moment that my golden gun shot the tank and blew it up. Turns out it was a friendly KORD that did the trick. Then I took a bullet in the skull, dead. Unaco did his treatment to the comrade and then proceeded to take the golden gun and using it to shoot upon enemies. VERY long mission but enjoyable with the right commander.

    Finale

    Delta Fire Team Leader - DEATH SQUAD. All we had to do was cross the river and wait until we spot the tank. AT unit fired his RPG with only 2 rockets and missed both. I decided to charge, got shot and said "This was a bad idea." I then died. Still brutal as ever.

    Overall, another great session was had, improved by the fact my communication skills was lot more better and I was very effective as a leader!




  3. #3
    Network Hub fer's Avatar
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    Cross-posting:

    Quote Originally Posted by fer
    Part 1 (of 2, possibly 3):

    Arrival

    DC: Fer
    |- Medic: Unaco

    From the moment we began we were under fire, mostly heavy calibre stuff streaming across the valley from the north and pinging the sides of the C-130s. Hurrah! I knew all that stuff about EasyJet landing at faraway / inconvenient airports was an exaggeration!

    :v:

    As per my orders from comrade commander Tigershark, I immediately took the nearest HMMWV SOV and drove it up to a position between the hangars. C/D/HMG joined me, and I took command of this ad-hoc squad.

    To begin with, our focus was on targets to our north - both near and far. Charlie was stacked up on some huts and concrete perimeter walls, focusing primarily on the north. HMG had set up against the hangar wall and was sending its own heavy calibre rounds back across the valley, engaging the same distant targets as Charlie. Delta, meanwhile, was concentrating more on the west and south/west.

    Over time, Delta moved further westward, taking up positions near some open-sided structures and engaging targets that had spilled onto the runway's western tip (or threatened to, streaming down the hillside to our south-west). HMG joined Delta, and to compensate for the loss of north-bound fire I asked Charlie to man the AGL on the HMMWV. Soon, the reassuring noise of the vehicle's main weapon was sending little packets of (exploding) joy towards enemy troops to our north. And it was all per the ROE because it was open terrain.

    Gradually, our focus shifted counter-clockwise. Delta/HMG began to run dry on targets south-west, but Charlie was engaging enemy foot-mobiles that had almost penetrated the airstrip fences to the north-west. For an awful moment it seemed as if we had lost a man in Charlie, but then one of his team-mates managed to get to him, and combined with comrade medic Unaco to save his life. When Charlie was good to go again, they ran (and rolled) westward down the airstrip wall to a watch-tower where Delta and HMG had re-position moments before.

    Our ad hoc squad now faced the challenge of clearing the village immediately west of the airstrip, but as we were about to set off comrade medic Unaco spotted fresh contacts to our south at the foot of the hill. It didn't take us long to deal with them, but it served as a fresh reminder of why neglecting your six can be costly.

    Leaving HMG to cover the south-west and west (effectively the end of the airstrip and hillside), C/D set off to clear the village. Charlie's gun truck was to provide overwatch, whilst its dismounts cleared the compounds on our (south) side of the road. Delta would begin on the eastern-edge of the village, and sweep the compounds on the northern side of the road. Overall, C/D would be moving counter-clockwise, methodically sweeping the village until reaching its southern edge.

    In practice, it wasn't completely smooth-sailing, but both fireteams did well to adapt their parts of the plan. Charlie had to shift its gun-truck to get better visibility, and Delta had to deal with unexpected contacts from the north (again, spotted by the eagle-eyed comrade medic Unaco). Though some bandage work was required for a member of Charlie, C/D cleared the village without loss (HMG maintaining its watch to the south-west throughout).

    Just before we cleared the village, a SAM had streaked up from Sultansafe (to our north-west), and we had watched in horror as comrade Ansob's Apache slowly - but not slowly enough - spiralled to the ground and exploded just west of our objective.

    :colbert:

    No really. We did watch in horror.

    :colbert:

    There was another player in that bird!

    :v:

    Anyway, it was by the light of [s]Ansob's burning carcass[/s] the still-burning Apache that C/D/HMG reformed at the southern edge of the village and began to move off towards its next objective: the chemical plant south, down the road. For this I asked Delta and HMG to mount the ridge running north/south towards the target area, whilst Charlie and its gun truck bounded between compounds that lay in the same direction.

    As I was on the ridge with Delta/HMG, I noticed a patrol out in the distance to our north-west, in the vicinity of Sultansafe. Recalling HMG, I had them engage (and mostly destroy) this enemy element, before returning to Charlie and Delta. Meanwhile, I was informed by command that our map-click mortar was about to arrange for 'a terrible chemical accident' to occur at the plant.

    Charlie dealt with a technical at the junction near the chemical plant, and with its original gun-truck and Delta in over-watch, moved in to confirm the compound was clear. As we were converting Charlie into a cavalry unit (adding the liberated enemy technical) and Delta salvaged a DShKM, the mission was called as a success.

    Excellent job, everyone, and expecially to comrade commander Tigershark.

    :hist101:

  4. #4
    Activated Node ConcreteOtter's Avatar
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    Washington, the state
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    Also on the Folk Board:

    Second Folk session played, first AAR.


    Arrival

    I was the LMG for x25Killa's Echo squad. Got a few kills while tactically being covered (aka hiding) by a building on the eastern side of the airfield. Great communication between the members of our squad. Lordhughes (i think) was awesome and gave me extra mags when needed. Missed the T-55 being killed but was lucky enough after our engies got it running again (although they did nothing to alter the char-broiled paint job) to play gunner with Capernations (i think) driving. Got a few MG kills but I really wanted to level something with the HE rounds. Spent most of the rest of the mission being chauffeured by Cap mostly to already emptied villages on our T-55 Freedom Tour 2012.

    Black Folk Down

    I don't wish to remember the events of this mission for fear of flashbacks of dying before I could exit our bird and then after watching sufficient causalities seeing the bird take off and staring at my bullet-ridden and crushed corpse below it.

    Proposition

    Got to be the LMG for Dogface's Bravo squad. Things were going smoothly until....A Group of Wild Bushes Shooting 7.62 Rounds Appeared! After our encounter with those bushes Bravo was just Phalanx and myself. I received a battlefield promotion by default of being able to access the command channel. I tried to act like I knew what I was doing and hoped my American false bravado served me well. Phalanx and I became a quasi scout team bounding from rock to rock and mud hut to mud hut. We had the honor of being the first squad into the mosque and also the honor of failing to properly clear the mosque, sorry people who died on the walls. Phalanx and I parked ourselves on the western entrance and hid from the angry angry T-somethings blasting our Dome of the Rock from the east. After the tank anger subsided the remaining half squads reformed like Voltron into a super Alpha squad thankfully not led by me and we finished off the remaining objectives. Easily my favorite mission of the bunch.

    Finale

    Can't remember my squad or FTL, my memories are limited to faint odor of olives as I lay dying in an orchard as a flock of angry T-somethings rumble past my body towards bigger and better things.


    Again thanks to all for involved in setting up and running these bad boys, Playing organized multiplayer ARMA has been one of the better gaming experiences I had in a long time. Can't wait for next Sunday.

  5. #5
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    • Arrival
    • Black Folk Down
    • Proposition

    Arrival
    Fox Team Leader
    We lobbed over to our fine designated point and as i looked around the corner i saw a shitload of enemies on the hill to the east so ordered the oh so obliged comrade icerasier to shower them with his LMG while i sneakily snuck around the back and commandeered the MTR teams Humvee and proceeded to put death on everything with the grenade launcher then we mostly just crusied around and killed some last defenders in sultansafe before ending the mission

    Blackfolk Down

    Erm, i was AH-2 i flew around killed some taki M2 jeep that got too close. then did a epic attack run in the end before we called it.

    Proposition

    I was MTR-2 sat around on road for the first 10 minutes or so while the inf pushed forward then i went on Fox(?) right flank and killed a bunch of enemy flankers then rejoined for the main attack and our gunner nicely took care of the most defenders on the walls, then we ran out of ammo and went back to get a new humvee

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