Page 3 of 3 FirstFirst 123
Results 41 to 43 of 43
  1. #41
    Secondary Hivemind Nexus SirKicksalot's Avatar
    Join Date
    Jun 2011
    Posts
    2,505
    They're not.

  2. #42
    Secondary Hivemind Nexus soldant's Avatar
    Join Date
    Jun 2011
    Location
    Terra Australis Incognita
    Posts
    4,341
    Quote Originally Posted by b0rsuk View Post
    Could you explain what's the fuss about ? What makes this developer special ? They have the lead designer of Sid Meier's Alpha Centauri (contradiction). They've made a game some people like. What am I missing ?
    As the others have said, Rise of Nations was great.

    Their involvement in Kingdoms of Amalur was a goddamn mistake. Not necessarily because it was a bad game, but because management was entirely dysfunctional. That's 38 Studios' fault (and they paid the price for it, which is the reward for forgetting that you're still a business and not managing your development properly) who bought out Big Huge Games. The hope was that we might see another RoN.

  3. #43
    Secondary Hivemind Nexus
    Join Date
    Oct 2011
    Posts
    2,183
    Amalur would not have existed it if 38 had not picked up BHG when THQ dumped them.

    2007, last game from BHG before Amalur.

    2009, THQ dropped them. 38 bought them keeping 60% of their employees, Brian Reynolds leaves. They adapted the MMO lore into the RPG BHG was already working on.

    They should have just let BHG finish their work on their lore. Might have been better with more time to focus on the game.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •