Does anybody else miss the build a base grab some resources tank mulch kind of games that used to dominate RTS and PC gaming?
We have a few games once in a while like Red Alert 3 (though it focused too much on kooky units) and SupCom2 (Still over shadowed by TA) and Starcraft 2 (Horrid fiddly math-based multiplayer though single player was a pleasant unit mulch) but the genre seems to have ground to have well, died.
I love the Real Time Tactics games like Dawn of War 2, World In Conflict and Wargame: European Escalation and the nitty gritty detailed combat.
But still, I miss just sitting back and watching a battle unfold after a little bit of base building and skirmishing. There's nothing quite watching your Mammoth tanks roll through an enemy base while ramming a fat slab of cake in your mouth and supping on a cup of tea. Real time tactics games generally require the use of both hands.
Yes I know there's nothing stopping me going back and playing all the old C&C's, TA's, KKND's and Metal Fatigue's but I just wish the genre was carried on rather than left for dead.
I can't even think of many true RTS games on the horizon.
Yes there's Heart of the Swarm but I'm voting with my wallet on that one and will not be subscribing to the horrid blizzard login game again. There's nothing concrete about the new Generals and likely it's going to be another round of horrid preorder DLCs and such for EAware.
The Free to Play End Of Nations looks okay but could prove to be a little grindy and it looks like there's a hard cap on the amount of units you can field. Gameplay wise, if anything, it looks like that Command & Conquer 4 game which apparently came out. And I have no memory of. And certainly didn't waste money on. Just like those AvP movies.


Reply With Quote



