So, I understand fumbles happen on fumbles other than natural 1. They also happen on 1 after modifiers.
Does agility count as a modifier? Or is it just tackle zones, range, disturbing precense(sp?).
Can somebody who gets it explain some examples?
Is this right?
Ag2 zombie throwing long bomb, has safe throw but no tackle zones or disturbing presences.
His roll would normally be 5+ but it's 7+ (only a 6) for an accurate pass on a long bomb. On the roll of a 1 the throw is fumbled. 2 and 3 safe throw kicks in 4 and 5 are inaccurate 6 is an accurate pass.
The the same would be true even if the zombie had ag3 but ag 4 would make a roll of 5 accurate and a roll of 4 inaccurate?