I would also add Ultima VI to the list. It's technically an RPG and there's technically a story in it, but I spend absolute hours and hours on that game and only ever got one rune. I also spent a good amount of time exploring Ultima III on the NES as a lad.
Ultima VII was where it really started to lose it's roots. The world just felt so damn cramped and small compared to the previous games, and unfortunately it set an awful precedent for the genre that to this day only Bethesda seems to overcome at all.


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