SimCity 4 + Syndicate Wars.
Dungeon Keeper 2 + Dwarf Fortress.
You know you wanna.
You are a wealthy developer in a future metropolis. You're creating an empire, crafting lush residential complexes for the rich citizens of the city. The more enticing you make your settlements, the more tenants you'll get and the more money you make.
However, Rival developers will use any underhand tactics they can to try and make your zones less desirable to live in, up to and including bombs, hit squads and chemical & biological attacks. All the time, you're playing two games: Building up the bustling, bright utopia which attracts more tenants, and managing the dirty business of security and counter-insurgency, heading off terror attacks and keeping your rivals at bay. Will you take the moral highground and only defend your city? Or will you attack your rivals tenants the same way they attack you?
Machinarium + Crusader: No Remorse
Hardly. There is no moral stance. Having eclipsed the local government's power in determining the future of the city, you consolidate your power atop the backs of the masses for your investor class. Keep control - police? we own the police! - amidst popular unrest and terrorism - to say nothing of rival corporations - while maximizing profits for the privileged few.
I loved Alan Wake as much as I loved Max Payne, so I'd hardly call it bad, seeing as Max Payne's one of my favorite games.
Tropico 4 + Master of Orion
You play the Emperor-dictator of a small planet in a distant solar system. The rest of the galaxy is breathing down your neck for various reasons and it is your job to make sure you can keep living your happy little planet-ruling life while also living amongst a greater galactic union who do not necessarily see eye to eye on your undemocratic rule. Or you could just go to war with them if you want to. The game combines both macro and micro-level management - the scale goes from intergalactic diplomacy and possible off world colonisation to deciding infrastructural details of your own home planet, building your greatest cities by hand, making sure your citizens are satisfied/unwilling to rebel and that any visitors to the planet leave happy.
Duke Nukem 3D + Planescape: Torment
Give me steam and how you feel to make it real.
Nope. Your turn now. You've suggested a bunch of combos, now it's time for some ideas
The latter I think. According to his sig he's a lawyer which means he argues for a living (he may argue with that) so maybe he's just not getting enough of it at work. We all love to argue - it's half the reason we're here in the first place. Nalano just doesn't pretend.
It'll be interesting to see whether he:
1. Describes a mashup idea
2. Argues with something I just said
Hopefully both =)
Isometric RPG where you play a washed up action hero who goes on a quest of self discovery. Having saved the world several times, Hank Spankem is now a miserable alcoholic has been. He lives in a trailer on the edge of Vegas and can't even shoot a tin can off a fence from three yards away. One night, an invading alien force arrives without warning and begins to ransack the earth. Still drunk, Hank can barely find his way out of his trailer let alone take on the alien menace. He ends up getting captured and brought onboard the alien mothership. In a desperate attempt to flee, he accidentally jumps through an experimental time portal and emerges 33 years in the future, on a changed earth where humans and aliens live together in a fragile peace and 'Hank Spankem' is remembered as a war criminal who went into hiding when the aliens arrived. But there's something dark lurking underneath this society, and hank vows to find out what it is. Will he avoid capture by the police long enough to expose the true evil of the aliens? Or will he discover that he's just a violent racist? Will he get back to the past? Or will he die alone in the future?
Portal + Rainbow Six
You are a muscular, blonde, sunglasses-wearing man who lost his memory, and who seems to be incapable of dying. He remembers nothing about his past, and the only clue he has is a strange compulsion to quote the Evil Dead movies. When not equipped with any weapon, he uses kicks to attack. Using the kick attack and the kick hotkey together allows him to attack with both legs at the same time.
Master of Orion + Freespace.
Edit: Oops, too late.
Well, as I remember the planescape hero is undead and has amnesia, so I took those elements from there. I have to admit that's about all I know about the storyline. I didn't play it long; I think I'm the only person on the planet who dislikes that game.
When an alien invasion occurs sometime in the future, a private military company is contracted by Aperture Science Labs to enter one of the alien capital ships in order to capture live alien specimens and deliver them to Aperture Labs for SCIENCE. In order to do this they are given access to the Portal devices. The game would be multi-player only, and you and your team have to work cooperatively to transport any alien specimens you encounter through the labyrinthine interior of the spaceship; Basically you would start out in an alien chamber, make your way through the level, make contact with an alien, and then you would work in tandem to keep the alien flying through portals, until he reaches the Ghost Busters like alien capturing device you set up at the start of the level. It would be a lot like the Portal 2 coop, except the cubes can move and have a will of their own, and can kill you.
STALKER + Mount & Blade: Warband
Last edited by agentorange; 22-06-2012 at 10:39 AM.