I plan on beginning a large project that could take a very long time to complete, so I wanted to get some good views on each of the main engines (with free SDK's) that let me decide which one I should start experimenting with.
Some of the features I require:
- Wide open spaces
- First Person perspective (preferably good view model to world interaction, if that makes sense)
- Procedurally generated terrain with prefabricated buildings scattered around
Things I'm not too concerned with:
- AI
- High quality graphics
- Anything concerning combat
I'm trying to achieve a game whereby the player can have fun without killing a single person/creature. Too many games have a focus on killing, so mine will have a focus on dying (both cheerful themes). Players form a part of a rescue squad that have the sole purpose of saving as many people as possible from a range of disasters and tragedies. I would like to include Co-operative play, helicopters and stay heavy on the unscripted events.


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