
Originally Posted by
potatoedoughnut
I typically look at the speed of the fastest scoring/blitzing threat (ie goblins don't count, they're not real people):
6 = slow (orcs, chaos, dwarves, khemri)
7 = average (delfs, undead, norse)
8 = fast (humans, lizards, elves)
9 = freaks (wood elves, skaven)
Obviously orcs are a bit more mobile than dwarves due to more agi3, but they can't sprint down the pitch any faster. Similarly delfs are more mobile than undead because agi4 & agi skill access on more players, but they're still limited by MV7 at the top end.