
Originally Posted by
groovychainsaw
No, I'm against a challenge feeder as well, I think, I wouldn't want to face that as a new player, for many of the reasons outlined by people above, so lets put that to one side.
So, given that, what's the general desire for broader, 4-division-wide 'tiers' lower down (So keep champs, then 2 parallel then 4 divs every level below that)? Whilst the admin overhead (in terms of people applying etc., waiting on folk to start our season) would be the same, it gives me more scope for moving people sideways to rearrange and offers a quicker march to the top for everyone. This leads to the obvious consequence that you could quite easily face 500TV+ differences if you get a swift rise through the ranks. Also, quite powerful teams, after a pair of poor seasons, could be facing some fairly new up-and-comers. Is that more fun or less fun? I can't decide :-).
I guess I'm looking at the newer players as much as us oldies for thoughts here, would a shallower structure have made it more appealing for you to play (for the chance at GLORY!) or was the idea of a lower, noob-friendly few seasons before GLORY more appealing?