There was death on both sides... fans were cheering and crying at the same time... mummy wrappings were getting mingled with troll-slayer hides... it was BloodBowl.
No change! I fear change!
Triplets! I love triplets!
GC's lovely 1-2-quad based tier system. It's clearly the best!
There was death on both sides... fans were cheering and crying at the same time... mummy wrappings were getting mingled with troll-slayer hides... it was BloodBowl.
I might have to admin draw my third match in Division B; I go away on the 12, which is the day week 2 is supposed to end, and I will be back late on the 21st, which is the day before week 3 is supposed to end (and also a Sunday night, which is RPS pen and paper roleplay over mumble night).
If Jarvis and I can arrange something at short notice for Monday 22nd, or if there are delays anyway for other people, I might be able to get my game in. Otherwise we'll have to set it to a draw, I'm afraid.
Could my Division K game be validated please? I have a silly but pleasing Dwarfy purchase I want to make and the wait is killing me :D
Crunchy Skaven (Ska, Zenohero) 1 - 0 Doomdark's Revenge (Cha, me)
The plucky skaven faced down the implacable chaos horde for a 1-0 win, which was mainly down to the heroics of a couple of gutter runners. First half some comedy blocking from the chaos allowed the skaven to run clear and cage around the end zone. Backtracking beastmen forced a score on turn 5. The chaos needed a quick TD - they charged forward in the centre, and a fight ensued. It came down to a hand off in 2TZs for my 3 armed beastman, then a block, then a 3+ dodge. The last part failed, leaving the score 1-0 at half time.
In the second half Zeno sportingly allowed me an extra turn when the wizard bug ended my turn early, but I still couldn't score. Some brave-dodging-into-cages from linemen and gutter runners slowed the chaos advance down, meaning that a hand off (with a reroll) was needed on the last turn. Sadly this failed, and the day belonged to the rats.
Congrats Zeno - best of luck in the last week of the season
Hey groovy, your mailbox is full so will paste the message I was trying to send you here:
I was just playing my divisions match against snoozer. We got a disconnect at half-time. Two of his level 5 players were dead (one lineman, one blocker) and another blocker KOd at the start of the second drive. The score was nil nil, I was receiving.
His apo was used. Mine was still there. I had a troll KOd and a lino reserve. He was starting with a 10 dwarf squad, me 11.
I managed to fail a gfi in the last turn of the first half to score.
Needless to say things looked pretty grim for snoozer (not to mention adieu to two skilled players).
We leave it in your hands to admin the score as we can't play again this week.
Game-blog-rant-thing: http://grinnsgamearchive.tumblr.com/
I think Grinn should get the win.
Although it was a genuine cyaniding, it's perfectly understandable if Grinn harbours a niggling doubt about the disconnect - I had lost two lvl 5 players (lost as in dead), and was likely to lose the game. A lesser man might give in to temptation.
Obviously, anything could have happened in the second half, but on the balance of probabilities a 1-0 to Grinn was the most likely outcome.
To be fair, deaths and disconnects are just more strongly felt when corpses occur. My last 2 - 0 loss was a default but I was genuinely 2 - 0 down on turn 13, but the fact I had killed my opponents Wight made the default really sting now the Wight is right as rain and skipping in the daisy's instead of pushing them up.
Maybe I should request the player retires the player for prosperity.
I'm failing to writing a blog, specifically about playing games the wrong way
http://playingitwrong.wordpress.com/
Just to say that I like the volatility of the current ladder structure.
I've been on the wrong side of a few bad match-ups, and been getting stomped a bit more than I think is my fair share lately, but I think it's worth paying this price for the benefits of playing with more new people, and there being a mentally lower entry barrier to new players or rebooting.
I'm also very against any idea of TV arranging or weighting. Doing so will only delay the difference until Tier 1/Champs, at which point the divide will be even larger.
I'm still in favour of the new ladder structure. Coming up against higher TV teams is just one of those things, learning to use the inducements system to balance things out is one of those things I need to work on - getting the decision right there will go a long way to making life easier.
I agree with this. Inducements are a vital part of the game, even in the mutilated state in which they have been implemented in the Cyanide version. RPS coaches mostly are a very nice bunch, so new people might even have an easy time getting used to play teams with varying TVs.
devision K has 1 last match to be validated before week 2 is done for us
This is completely off topic but I've got a Planetside 2 beta key that needs a good home. Any of you fine chaps want it?
I'm failing to writing a blog, specifically about playing games the wrong way
http://playingitwrong.wordpress.com/
Sold, to the fouling bastard that my elves still have nightmares about!
Jarvis and I just finished up our Div B match, which was a fairly predictable drubbing for me, given the 350k of inducements I received. No permanent damage done to anything but Rotters, though, so I count that as a win!
That completes week 2 for our division, and as PWeasel mentions above, a prompt rolling on would be beneficial to give him and Jarvis the best chance of getting their week 3 match in. If a kindly admin could do the honors, I'm sure they would be showered with gratitude. ;)