
Originally Posted by
ChainsawHands
That's only true if you assume that everyone shares your definition of fun, which presumably involves a player-centric, RPGish view of your team where a player having more levels makes him better. An equally valid view would be a team-centric one in which case a player levelling is only "getting better" if his doing so makes the team better, which involves a cost/benefit analysis of the TV gain versus the skill, and can indeed encompass TV bloat as a valid concept.
Or, as this is an internet forum: lol you have fun levelling up your little mans, some of us want to play BB properly, n00b.