View Poll Results: What should the new look divisions look like?
- 41. You may not vote on this poll
No change! I fear change!
Triplets! I love triplets!
GC's lovely 1-2-quad based tier system. It's clearly the best!
Results 5,741 to 5,760 of 8290
29-06-2012, 09:08 AM #5741
29-06-2012, 09:15 AM #5742
- Join Date
- Feb 2012
e: Oh, something even better: A list of changes
Last edited by El Cubo; 29-06-2012 at 09:17 AM.
29-06-2012, 09:22 AM #5743
The sheet should be functional now, it'll need neatening up when I get a chance though...Admin for the RPS Divisions of Death
General Spreadsheet busybody
Chrom - PerpetuumWhen asked, he merely responded with a wry bleat followed by a swift kick to the testicles.- Rakysh
29-06-2012, 09:30 AM #5744
- Join Date
- Apr 2012
The best big guy I think is the Troll - dirt cheap, you don't pay for anything you don't need, and you can just park him in the middle of the pitch and hinge your drive around him.
29-06-2012, 09:52 AM #5745
I think the Kroxigor is the best big guy, bonehead is arguably the least disruptive big guy nega trait, it's better than the human ogre which comes at the same price for some reason, he's the fastest big guy with the rat ogre so he can keep up with the rest of the team and with break tackle as first skill he becomes really annoying.
29-06-2012, 09:54 AM #5746
I think price does come into it.
The troll is a bargain for its 110k cost, but the rat-ogre seems a bit overpriced at the same price as the minotaur to me. Okay, so the minotaur is also expensive at 150k, but I know with him I'm getting skills that work well in synergy and a big guy who I can give Mutations to without costing him Block/Pro/+ST.
The krox is basically like a troll but better, and without the TTM tactics. But you are paying extra for the improvement.
Interestingly (well, I find it interesting), the collected testing data for LRB5/LRB6 shows that the Loner change jumped the team from below Tier 3 expectations (~19% win rate) to arguably the best performing Tier 3 team (~37%).
Last edited by Screwie; 29-06-2012 at 10:02 AM.
29-06-2012, 09:56 AM #5747
It's the horns, they addict to the idea of a 1 assist triple roll. But they are not to be trusted, treat them like a beast of Nurgle that's better.
Tentacles, stand firm, mighty blow,guard
Block, Dodge, shadowing, pro,
29-06-2012, 10:08 AM #5748
This is why our group's minotaur debates always break down. There are two schools of thought for the minotaur:
- The safer big guy obstacle typically with Block, Tents and Stand Firm (and Claw).
- The riskier blitz monster typically with Pro (or Block) and Juggernaut (and Claw).
And people won't budge either way. :)
29-06-2012, 10:29 AM #5749
29-06-2012, 10:35 AM #5750
29-06-2012, 10:50 AM #5751
Right - Everyone is in a tier for next season! I may/may not have already got it wrong, but it looks... okay to me :-). Live draw for divisions will be at 7PM sharp tonight, turn up to the RPS Bloodbowl Group Chat to find out who you'll be playing next season in your division! Applications to the divisions in-game will commence after the draw.
29-06-2012, 10:52 AM #5752
Groovy, what order will you be drawing the tiers in? I may end up missing the start due to work blah.
29-06-2012, 10:57 AM #5753
- Join Date
- Jun 2011
Incidentally I had a look at my team last evening and it didn't look like the game between me and Phil had been admined yet.
29-06-2012, 10:58 AM #5754
29-06-2012, 11:05 AM #5755
They've all been adminned now, rest assured, apologies for any delay :-)
29-06-2012, 11:09 AM #5756
Where the pro- & demotions done before the change to the new system, or are they calculated after the change?
29-06-2012, 11:29 AM #5757
29-06-2012, 11:29 AM #5758
Hi Squirrel, they were done before, then you were pushed into a tier. Bearing in mind we had 4 reboots and a similar number of dropouts, you're probably higher again than you expect, although at least this gets absorbed a bit by the broader tiers now. Does that help explain things?
29-06-2012, 11:43 AM #5759
29-06-2012, 11:47 AM #5760
Tier 1 looks exciting, hope I don't have to play boots again, was too much work running from his lizards :-)
Damn, and grinn is there too, another player I want to avoid. I suspect his orcs are just as aimed at hurting things here as in the open.