I'm pretty sure they dont work together sadly
No change! I fear change!
Triplets! I love triplets!
GC's lovely 1-2-quad based tier system. It's clearly the best!
I'm pretty sure they dont work together sadly
While googling to see if said combo would work, I found that apparently thats not part of the original rules and shouldn't work, but cyanide.
So, test it yourself I guess
Seemingly they are complemtary in that PT is always on and DT can be turned on when needed. But they don't stack.
Re-applied to DivD!
Last edited by karandraz; 14-12-2012 at 04:23 AM.
Where you can find some of my mischief: http://karandraz.wordpress.com/
I'd prefer it if we moved to a weekly schedule both for simplicity and moar BB, though I'm not sure it's worth the risk of losing some of the coaches currently taking part. One of the best things about the Divs is the large number of people coupled with the short seasons, fewer people playing would undermine that a bit.
Perhaps we could manage by exception a bit more - put everyone on a Monday-Sunday rota but allow a day or two's leeway (without automatically changing the next days deadline) for specific Divs where it'll allow a game to be played. That'd be more effort for our glorious admins to take care of though so it'd be up to them.
Personally I'd like to try a schedule where we run the same ten-day 'weeks' but exceptions are only made in genuinely unusual circumstances. Too many times I've seen people requesting extensions because neither of them tried to arrange their match until a week had already gone past. I'm sorry to be grumpy about it, but that's basically saying "everyone else's time isn't important to me".
Ten day schedules that actually take ten days would be an improvement over what we have now. Let's try them for a season and see what people think afterwards. I don't want to lose players because I am being a schedule nazi; I also don't want to lose players because it's taking too long between games.
Other things we can try before moving to a week-long week:
There's a ten day week but everyone tries to get their games done before that, and if they're all done we move forwards early;
That crazy thing Jolima does in the Open where one week takes less time than the next week - I've never entirely grasped it.
@Helio - Out of 200+ coaches in the OCC Helio, pretty much all of them manage to arrange matches via the forums!
@Everyone who replied - I do see your points. I suppose one of the things to consider is that our 3 game seasons put a lot of pressure on the admin team because the divisions change so often. If we ran 9 game seasons then there would be 1/3 the admin work and 1/3 the downtime between seasons. I'm not proposing to change the structure here, though!
For what it's worth, I agree with PW's suggestion about enforcing the existing structure more firmly.
Short seasons are part of the flavour of the Divs, I'd rather not change that. I wonder if there's enough appetite for a fourth RPS league, somewhere between the Open and the Divs in length. It'd be fun, although I suspect that there won't be enough people with the time for it to really fill out.
Could always have another knockout cup, last one was well over a year ago now.
Diving Tackle and Prehensile Tail should both work and stack together AFAIK.
So massive pain to dodge past would be Tackle, Diving Tackle, Shadowing and Prehensile Tail, which I now want to try on one of my new chaos-beasts, throw in blodge, or block/stand firm for maximum elf annoyance factor.
As for shorter week, I'll just agree with PW there.
Edit: A cup would be welcome, though I don't think I could participate until February at the earliest.
Last edited by mrpier; 14-12-2012 at 08:46 AM.
FYI Shadowing and Diving Tackle are not functioning correctly right now ingame. Shadowing is being checked before DT (which is backwards according to the CRP) so if you mostly succeed at Shadowing, you'll rarely ever see a DT prompt.
On the DoD structure - generally agreed with PW's account. I have voiced my frustration with how slow the DoD seems to move in the past, but at the same time I can just about fit in my BB commitments in the allotted time as it is. The short season commitments are the attraction of the DoD and I think part of why we can sustain large numbers there, so I would not want to see that changed.
I feel like where the DoD drags, is between seasons, and we should aim to make that transition more efficient in order to increase our frequency of games.
(Another cup would be awesome. The cup is what brought me to start posting in this forum in the first place!)
Today (this evening, UK-o-time) is the deadline for the stragglers to get their applications in or spend a season in exile. Groovy may need to promote a couple of people, but the aim is to have every division running by Saturday.
The downtime is unfortunately unavoidable, especially with the Cyanide game being less than perfect - we've seen at least one person this season making an application and thinking everything is fine, and only realising later that the game didn't register it because cyanide.
If you want a cup, feel free to organise it. Be the change you want to see, and all that. If you build it, they will come.
I'll be more than happy to help with the admin of a hypothetical cup.
I also agree with Weasel.
In theory, sticking strictly to the 10 day period would also let people start arranging their next games before the current 10 day cycle is up, which you can't currently do because you don't know when it'll end, but even without that I think it's fair to start defaulting games at the 10 day mark if people haven't started organising them until a week in.
Dog Pants is right too, a week might be fine for some people but it'll cause problems for others, and (at least for me) part of the point of the DoD is that they're the absurdly gigantic league for everyone, so I'm very against something that'll drive people away. I mean, if you want to play more Blood Bowl then there are plenty of other options, y'know?
A) If playing a game of Cyanide blood bowl could be reliably done in 90mins then I would be ecstatic. But 2 hours is a much more likely time. You have to factor in "pissing around trying to get the fucking game to connect" time and "opponents turning up 10 mins late" time etc.
2) Transatlantic time differences mean that USA vs EUR games often can only be played on the weekend, due to the 10 day days that often gives two weekends as a target. With one week days then that would only give a two day window of opportunity and many more games would be defaulted.
Gamma) Similarly Due to clashing work schedules, especially people on shift work, many 2-person combinations are simply not as easy to get hooked up for a game as you might think. the 10 day window allows much more chance for competing work schedules to de-phase and open up a window of opportunity.
For me 10 days is the perfect length of time. Enough flexibility but still frequent enough.
EDIT: But Acid Brick time for people who ask for extensions though.
Last edited by Alistair Hutton; 14-12-2012 at 11:26 AM.
thekev506 has posted the following on the Division I subforum:
"Can't seem to find division I on BB to join it - no matter what I search by divisions G-J are missing."
Hmm, I applied to Div J without problems at least.
They always show up fine for me if I type "RPS Div"
Kev, if you want to pm me your username and password by this evening I'll see if I can log in as you and apply.
Otherwise we'll need to get someone else in, in order to get the Divisions going.