View Poll Results: What should the new look divisions look like?
- 41. You may not vote on this poll
No change! I fear change!
Triplets! I love triplets!
GC's lovely 1-2-quad based tier system. It's clearly the best!
Results 1,201 to 1,220 of 8290
07-09-2011, 01:45 PM #1201
07-09-2011, 02:19 PM #1202
I sympathise, I got stuck with my chaos after a while, too, they're great once skilled, but (i found them) difficult to build well. They're never going to be a high-scoring team (barring a one-off massacre of your opponents or some fine doubles/stat-ups + mutations), and you have the constant problem of getting enough block+tackle to deal with blodge players and enough of your signature claw+mighty blow combo to be a threat to everyone else. The recommendation is often to get mighty blow on the CW's first to try and get them levelling up quicker, but then you come up against blockers swiftly and can struggle that way. But without it, you won't get as many injuries for the SPPs. And you rely on luck for those, without MB, rolling 10+ for the injuries to net you the SPPs. I found it hard, and decided I need players who start with skills to give me some ideas, at least! And then tried norse. And we all know what happened there. I need speedy players to play my game, I think, although this season my humans have started to hit a wall...but I'm not changing yet :-).
Anyway, aside from my rambling, there's only one high elf side in the divisions at the moment -they're kinda tough elves that you can attempt silly passing plays with?Steam, PSN, Xbox Live: Groovychainsaw. Speak 'RPS' and enter.
07-09-2011, 03:09 PM #1203
The bashiest team with the potential for fancy ball play (missus) is probably Necro. Not hugely bashy, but the werewolves are wonderful for sprinting backwards and forwards catching folk offguard. 2 or 3 of my TDs have come from getting the ball to a wolf and moving him out of reach of everyone else in a single turn, and most my defense seems to come down to a lone wolf legging it back for a blitz (NB: this is almost certainly not the right way to play).
Other than that Nurgle plays subtly differently from chaos, though they're nearly as hard to level up well (skills on rotters are a bit of a waste so you can concentrate more on the warriors and pestigors). Could always give vamps a go - they can do all sorts of fancy stuff as well as bashing faces in, so long as they don't get too thirsty.
07-09-2011, 03:25 PM #1204
07-09-2011, 05:07 PM #1205
For the love of God, don't pick vamps. Bloodlust will make a mockery of your best made plans, hyno gaze will fail just when you need it not to, and thralls can't be trusted to do anything but be tasty.
In related news, Duff just deservedly beat my vampires 2-1 with his delves. Well played Duff, cheers for the good game!
Last edited by boots468; 07-09-2011 at 05:08 PM. Reason: poor grammar
07-09-2011, 05:19 PM #1206
NieA7 - I disagree, lizzies are the bashiest team with the potential to pull off fancy plays. BUT you have 2 large issues. Saurus have no skills and are slow to level, when you add in the agi 1 it means you need some Break Tackle, which in turn means you are often 1 and frequently 2 skills behind most teams (in terms of bread and butter block + guard). Secondly you have stunty skinks which can lead to alot of dead players, in addition your skinks dont have easy access to sure hands.
alh_p - Yeh devles are expensive but you need to remember they are av8 and have access to blodge without doubles, which is arguably more survivable than av9 with just block. Maybe think about giving your agi4 beastment 2 heads / extra arms and turn them into running machines?
Myself (delfs) and boots468 (vamps) just played our game if an admin would do the honours please. I received first and made a loose cage on the right flank. After a bit of punching from both sides I managed to free a blitzer in TD range, it was only turn 5 and I was reluctant to score so early with boots having an agi5 vamp lurking ominously - but I couldn't resist the 2+ handoff. 1-0. Just as I feared boots lined up his super-vamp for a long throw so I heavily marked the only potential receiver, thankfully the catch roll was failed and it remained 1-0 at half time.
Second half boots left his ball carrier slightly unprotected and a delf blitzer managed to knock him down deep inside the vampires' half. It looked like I could go 2-0 but that agi5 vampire pulled off an insanely long pass to another Vamp in my half. Luckily I could get a 2 dice block on him: AD AD rerolled to push push! The vamp then easily dodged away and scored. 1-1.
By this point boots' team was being ravaged by Blood Lust so I simply made a loose cage in my half and tried to pick off his thralls, after a few more turns he was down to about 3 or 4 thralls and 4 vamps, and so was pretty helpless to prevent me getting the ball to someone in a scoring position. Nick Hewer duly obliged with his second TD of the game, 2-1. Thanks boots it was a fun game.
Last edited by duff; 07-09-2011 at 05:23 PM.
07-09-2011, 05:59 PM #1207
07-09-2011, 06:04 PM #1208
07-09-2011, 07:06 PM #1209
Duff - true, lizard teams are pretty freakish, though they can suffer a bit if you can get enough hits on the skinks. They're a bit all or nothing really, they can either swarm and bash their way through everything or... not. Interesting team, though I've never had any luck with them which is why I tend to forget about them.
Laneford - undead probably are bashier than necro (though on balance I prefer the golems to the mummies), but alh_p was talking about risky plays too. I like the undead but they're fairly one dimensional. Besides, Khemri are even bashier than that, so long as you don't mind ignoring the ball completely.
07-09-2011, 07:39 PM #1210
- Join Date
- Jun 2011
Hi Guys, just wondering if someone could reset the match between myself and desvergeh, we are going to replay on friday
07-09-2011, 07:53 PM #1211
07-09-2011, 08:27 PM #1212
- Join Date
- Jun 2011
oh noes ! so he got the win for my dc ? :(
07-09-2011, 10:27 PM #1213
07-09-2011, 11:11 PM #1214
Also, whilst I think about it, I had over 300 TV knocked off by 3 MNG - two of which were my throwers (lvl5 & 3). As such, you didn't get the inducement boost you'd have normally expected while I could cope reasonably well with their loss by playing a more cautious running game. My TV for the next game is sitting at 2160.
In other - happier - news, my most useless player, line-elf Young, has finally (after 19 games, 9 injuries, 1 MVP and -2 MA) won his first level with an exciting 2 square pass. Now, I know I promised y'all that he'd become my honorary dwarf by giving him Thick Skull... but the lion-hearted captain of my LoS has gone one better than that and rolled a double frikking six.
I know it's only two games since Pat B passed away, but I think I'm in love again.
With a tank.
08-09-2011, 08:50 AM #1215
- Join Date
- Jun 2011
08-09-2011, 11:04 AM #1216
When Arni got DC'd I sat there for 5 mins hoping he would be able to reconnect. After that I got the match over screen with the 4-2 score.
I thought we would just be able to replay the match and it would overwrite this.
Also posted here and on the Dvision B group that we were replaying due to a disconnect.
Let me know if there is anything I can do to fix this. Arni definitely deserved the win on this match. By half-time the score was 2-0 in his favour, and there seemed little chance of turning it around (most I could hope for was 2-1).
08-09-2011, 11:05 AM #1217
Errrm - sorry Arni, Des, I was mass-validating games and completely missed that one (I recall NOW that you posted, which is less helpful). Neither of you did anything wrong, it was entirely my fault. Once validated, the game cannot be replayed. If I'd realised, I'd have reset the game. Both require an admin to do something before you can replay. I usually check the thread, went back a couple of pages and didn't see anything about it. I should have realised how many posts we'd had recently! And 4-2 sounds like such a plausible score to me (as opposed to the default 2-0, which always makes me pause to check...). I actually held off on one of the other games thinking it needed a replay instead(!).
I hold my hands up, totally my fault, got lost validating lots of games. I'm genuinely sorry. We can't change the result in-game now that I've validated it. I hope it doesn't mess either of you guys up too badly :-S. We'll keep it as 2-2 on the sheet for the purposes of promotions/end of season stuff (/Edit - Just saw des' post above. If you two agree on a different score, we can accept that instead, but the 'loser' has to agree that its fair in that case!).
Maybe to prevent this happening in the future, if anyone needs a replay after a D/C, mark the sheet as 'R-R' for the score, so none of us validate it? (I've always got the sheet open, but the scores aren't always up to date on there...)? It hasn't happened before, but it could happen again, and this might help us (me!) not do this again. Again, I'm sorry I missed this one, feel like a complete moron, I've been doing this for long enough now!
Last edited by groovychainsaw; 08-09-2011 at 11:12 AM. Reason: Edited to help fill in after des' postSteam, PSN, Xbox Live: Groovychainsaw. Speak 'RPS' and enter.
08-09-2011, 11:40 AM #1218
spreadsheet ASAP and/or nagging an admin in SteamBuds chat if there is one around...
Admins are -
and all our steam id's are in the sheet.
08-09-2011, 11:44 AM #1219
Yes, I'll second that, keep the spreadsheet up to date, and we'll use that R-R idea, too.
If you see me on steam, please feel free to message me to get something sorted out/explained/reset/validated, I don't bite, and I'm always willing to chat blood bowl with folks :-). And again, apologies for overlooking this one chaps.Steam, PSN, Xbox Live: Groovychainsaw. Speak 'RPS' and enter.
08-09-2011, 11:53 AM #1220
Not sure whether it was mentioned/made explicitly clear above, but unfortunately there's no way to roll back the result in the Cyanide league. So although we are able to correct it for promotion purposes(once we have explicit agreement from both of you), the SPPs (4x TD @ 3 each and 2x MVP @ 5 each = a monstrous 22 SPPs randomly allocated!) have already been awarded to Devergeh.
After brief discussion with GC I suggest that Arni gets to play a free game when the season ends, and his opponent gifts him a 1-0 win and associated SPPs (3SPPs to player of his choice and random MVP for 5SPP) he "missed out on". Thoughts guys?
Last edited by ntw; 08-09-2011 at 11:55 AM.