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  1. #21
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    The downside I see with adding them manually is that they aren't going to be in EXACTLY the same position, meaning there is an imbalance in the map. Not necessarily a huge issue, but could be contentious.
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  2. #22
    Secondary Hivemind Nexus ColOfNature's Avatar
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    I don't think I'm going to break symmetry any time soon: it's fundamental to the nature of the tournament, and the only way to ensure that the challenger doesn't really have an advantage (except the very small one of seeing the map slightly sooner).

    Replacing one of the spawned units with another type ought to maintain that balance, as long as you're careful; the computer is pretty fastidious about placing units such that none has line-of-sight on an enemy at the start. And any map-tinkering that did break symmetry would see the match declared void - and possibly a forfeit, depending on the circumstances (not that I think that would ever happen, RPSers are too nice for any shenanigans like that).

    I'm not sure how much use snipers would be on most of the maps we see generated, they tend to be quite limited in size. Occasionally you do see one that's a bit taller or wider than the norm though, and then it might be interesting.


  3. #23
    Secondary Hivemind Nexus ColOfNature's Avatar
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    We seem to have stalled at 13 peeps, so I've sent a PM to anyone who's played in one of the leagues since #7 (text below). Maybe that'll drum up some more interest.

    I'll be mostly without internet access the next few days - visiting family in darkest Norfolk; what larks! - but I still plan to go ahead with the kick-off on 1 August unless anyone objects.

    TTFN


    PM text:
    Hi folks

    I just wanted to let you know (if you didn't already) that the RPS Frozen Synapse League is still a thing, and that we'd take you back in a heartbeat. Thread here, sign up here. Come strategise with us!

    Sign-ups are open until midnight Tuesday 31 July, and the season will start on 1 August.

    Col


  4. #24
    Activated Node iwem.xo's Avatar
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    I'm still a thing too.

  5. #25
    Lesser Hivemind Node Henke's Avatar
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    If I weren't busy liberating Arulco in JA:BIA right now I'd join in, but I got a 1-strategy-game-at-a-time limit. I'll try to join in next season!

  6. #26
    Network Hub Raaritsgozilla's Avatar
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    I would, but I have only just started and am too terrible at the game to play against other humans

  7. #27
    Activated Node lagnut's Avatar
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    Okay, okay, so the guilt-trip PM worked in my case!
    I didn't forget about you all – but things've been really busy lately and I've been branching out with a couple new things.

    I'm signed up! Good to be back.
    Last edited by lagnut; 27-07-2012 at 07:24 AM.

  8. #28
    Activated Node Dathknight's Avatar
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    your new cannon fodder signed in :)

  9. #29
    Secondary Hivemind Nexus Fumarole's Avatar
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    Welcome to the league!
    The Medallion of the Imperial Psychopath, a Napoleon: Total War AAR
    For the Emperor!, a Total War: Shogun 2: Fall of the Samurai AAR

  10. #30
    Secondary Hivemind Nexus ColOfNature's Avatar
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    Quote Originally Posted by Raaritsgozilla View Post
    I would, but I have only just started and am too terrible at the game to play against other humans
    Don't let that stop you! I'm getting progressively worse at the game as time goes on: you'll be able to pass me on my way down!


  11. #31
    Secondary Hivemind Nexus ColOfNature's Avatar
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    Season 11 is go!

    Howdy folks, and welcome to Season 11 of the RPS Frozen Synapse League!

    This time we have 18 players split into three divisions: click here to see the league tables.

    Important: each player has the responsibility of challenging every player above him/her in the appropriate division. That means that, for instance, I have to issue five challenges, while rodeoclown has two and Xune has none.

    If you are unsure who you should be challenging, look at the second tab on the spreadsheet. You need to issue a challenge for each game in which you are Player 1. If you're still unsure, post in this thread or send me a PM.

    Game rules and league procedures

    1) Each game must conform to the following settings:

    Mode: Dark Elimination
    Map type: symmetrical
    Turn limit:
    eight turns
    Turn duration
    : five seconds per turn (i.e. 5000 milliseconds - this is the default setting)
    Visibility: vis at time zero
    Team strength: four men per player, including at least one rocket launcher or grenadier
    Mutators: at the challengers discretion
    Server: UK1

    Any game that does not conform to these rules will be void and must be replayed. You may not reuse maps - a new map must be generated for each challenge. Please see the next post if you're not sure how to create a game with the correct settings, and post in this thread if you are in any doubt.

    2) After creating each game on server UK1, the challenger must state the challenge in this thread. Format: "[Player1] has challenged [Player2] in game [game ID]".

    Example: "ColOfNature has challenged Xune in game 123456".

    3) After each game has been completed, the player accepting the challenge must report the result in this thread. Standard format: "[Victorious player] has defeated [defeated player] in game [game ID] by [number of men killed by victorious player] men killed to [number of men killed by defeated player]".

    Example: "Xune has defeated ColOfNature in game 123456 by 4 men killed to 0".

    In the event of a draw, the format is "[Challenging player] and [challenged player] have drawn in game [game ID], killing [number of men killed per player] men each."

    Example: "ColOfNature and Xune have drawn in game 123456, killing 3 men each".

    I will update the spreadsheet with the result of each game.

    4) Challengers may start issuing their challenges from today (Wednesday 01 August). All games must be completed by the end of Wednesday 15 August.

    5) We're all reasonable people, when pressed, so some flexibility will be applied. If you're going to be on holiday, or traveling to distant worlds, or otherwise restricted in your availability, please post in this thread and we will try to accommodate you as far as is reasonably practical.

    6) Try to start your games in the first week and finish them early. Players leaving it to the last minute to issue a challenge or submit orders risk forfeiting the game. If any game is unfinished by the deadline I will declare both parties personae-non-grata and award your points to whoever offers me the most fruit in bribes.

    7) The divisions for season 12 will be determined according to the final results of season 11 with the aid of the Tarot, which I will consult at a later date. (I favour the Hermetic Tarot personally, I feel the absence of colour helps me to focus on the symbolism of Dowson's detailed depictions. But that's just my opinion.)

    8) Any circumstances not catered for in these rules will be handled according to some combination of common sense, consensus, iron-fisted authoritarianism and whimsy. Mostly the latter.

    Finally, a polite reminder that although PMing your email address to me is optional, it will make organisation easier so please consider doing so if you haven't already.

    Good luck!
    Last edited by ColOfNature; 01-08-2012 at 12:48 AM.


  12. #32
    Secondary Hivemind Nexus ColOfNature's Avatar
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    This may be useful to those newer to Frozen Synapse:

    1) Log in to server UK1.
    2) Click the 'Multiplayer' button at the top of the screen
    3) Click 'Create a game'
    4) Set the game mode to Dark Extermination
    5) Click the 'Advanced setup' button
    6) Ignore the scary warning and click 'OK'
    7) Click the 'Generate symmetrical' button
    8) If you get a silly map, or if you don't have four men per side (including at least one rocket launcher or grenadier), go back to (7) and repeat until you're happy.
    9) Click the 'Submit' button
    10) Ensure that the 'Game mode' is set to 'Extermination'
    11) Ensure that the 'Vis mode' is set to 'Vis at time zero'
    12) Ensure that the 'Turn limit' is set to 8 (and the 'Turn length' to 5000, which is the default)
    13) Activate Mutators, if'n you like (You'll only be able to do this if you own the Red DLC)
    14) Enter your opponent's username
    15) Enter 'RPS Dark Extermination League' or something suitable so that your opponent knows it's for this league
    16) Click the 'Submit' button
    17) Take your first turn and note the challenge in this thread, using the format in point 2 of the post directly above this one.


  13. #33
    Secondary Hivemind Nexus Fumarole's Avatar
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    4) Challengers may start issuing their challenges from
    today (Sunday 01 July). All games must be completed by the end of Sunday 15 July.
    I don't think I'm going to be able to complete my games by July 15th.
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  14. #34
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    Quote Originally Posted by fumarole View Post
    i don't think i'm going to be able to complete my games by july 15th.
    PLAY HARDER!

    (Stupid forums removing my all-caps!)
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  15. #35
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    RodeoClown challenged cimethink in game 588471
    RodeoClown challenged Xune in game 588472

    Both games have double kill mutator on.
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  16. #36
    Secondary Hivemind Nexus ColOfNature's Avatar
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    Quote Originally Posted by Fumarole View Post
    I don't think I'm going to be able to complete my games by July 15th.
    I apologise for nothing. NOTHING! But I will permit an extension until August 15th for you slowpokes out there.


  17. #37
    Lesser Hivemind Node sketchseven's Avatar
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    Oh cool, so basically I don't have to issue any challenges. Sweet!

  18. #38
    Activated Node parpel's Avatar
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    parpel has challenged lagnut in game 588704 with double kill mutator activated

  19. #39
    Network Hub DeVadder's Avatar
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    DeVadder has challenged Xune in game 588721
    DeVadder has challenged RodeoClown in game 588726
    DeVadder has challenged cimethink in game 588724

    All have double kill on.

  20. #40
    Activated Node Dathknight's Avatar
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    Here we go :D

    Dathknight has challenged sketchseven in game 588981
    Dathknight has challenged TamLin in game 588995
    Dathknight has challenged Blankenhorne in game 589014
    Dathknight has challenged elephant_god in game 589020

    all with "Double Kill"-Mutator for fairness

    I hope everything is correct :)

    This is going to be interesting and good luck and have fun :)

    I forgot trumpet :( I am Sorry here it is:

    Dathknight has challenged trumpet in game 589034
    Last edited by Dathknight; 01-08-2012 at 08:44 PM.

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