As was mentioned in the RTS thread, Metal Fatigue. Great game, but it did have its issues. I still wish it would have been more popular and seen a sequel.
As was mentioned in the RTS thread, Metal Fatigue. Great game, but it did have its issues. I still wish it would have been more popular and seen a sequel.
The Punisher (the recent-ish one).
Not the worst game in the world, and certainly not the best, but I had a hell of a good time with it.
Hammerfight, Tobe's Vertical Adventure and Alien Zombie Megadeath weren't bad. Altitude was pretty good.
Noitu Love 2 Devolution is a ridiculously amazing game that everyone should own. And no one talked about it, even after the bundle. And it makes me sad. Seriously this is the most fast-paced action game I've ever played.
Machines, old RTS from Acclaim and Charybdis, both defunct. One of the first 3D RTS, some unusual mechanics, a neat setting and style.
Novastorm, really fun shoot-em-up using prerendered background that interacted with the moving crafts made by Psygnosis.
Transport Tycoon, arguably (in my opinion) Chris Sawyer's best game. Managing to make transport management fun is an achievement in and of itself.
Pirates of the Carribean (The Bethesda game, which was meant to be Sea Dogs II).
If it was available on GoG or something I'd buy it instantly.
Bioforge, released by Origin in 1995. A groundbreaking game in a great many respects, and well ahead if its time. It was an action-adventure set in the far future in which you played an amnesiac (mostly before it was cliche) cyborg awakening imprisoned in a research base on a deserted planet, just as some mysterious calamity has caused (amost) everyone to evacuate.
3D characters in a gorgeous world. Exploration, puzzle solving, and fighting. Damage was displayed on the player model, and injuries caused you to gradually become crippled. It had an exceptionally well realised world and fiction, relayed through the generous manual and through logs and diaries you would find scattered around (again, before that became cliche). Tense, interesting and varied, although somewhat let down by clunky controls.
It's almost never mentioned, but you can see traces of its influence in System Shock and subsequent Looking Glass games.
For all the praise Doom and Quake gets, Heretic and Hexen usually gets left behind even if they're just as good. Or better.
Loved that game when I was a kid but I didn't go anywhere beyond the sea as I played it on a toaster. Somehow reminds me a lot of Mount&Blade, though.
Bah! My blog is fulla bollox! What? Don't believe me?Here! Just look at it!
Cybermage.
Ah, I remembered another one. Magestorm. Pretty unique game, that one. Oh, and Avara too.
I played through Hammerfight and came to the conclusion I got a very weird ending. Then I found out that there's multiple endings, depending on your victories/losses and decisions during the game. Pretty damn amazing for such an underground title. I gues that the mouse-movement is a bit too intensive for most people to put up with.
Also, I was a GOD at Altitude, fuck I loved that game, played it to death. But as all things go, there's other stuff to be played. It wasn't that unknown, quite a lot of servers and people online, and it got promoted via Steam a few times.
And one even more forgotten is Heretic 2. The general reaction to it at the time was generally positive but not massively so and it eventually slipped through the cracks eventually when bigger games grabbed the attention from it. It shifted the view from first person to third person and introduced some more movement to the gameplay, but in my opinion it was such a wonderfully designed game all-around. Great levels, great weapons, at the time wonderful graphics and great gameplay. A bit of a lacklustre ending, mind you, but otherwise IMO it's one of the hidden treasures of gaming and I really wish it'd appear on digital stores one day.
Last edited by Flint; 21-07-2012 at 07:28 AM.
Give me steam and how you feel to make it real.
I bet not even 20% of you here heard or played SOLDIERS OF ANARCHY x)
... I take the lives of a few to protect the lives of many. I commit acts of war to preserve the greater peace. I take no joy in killing, but make no mistake; I'll do what needs to be done. Because it's my job. It's my duty. My name is Sam Fisher, and I am a Splinter Cell.
I remember that one! Have the discs around here somewhere. I remember that every time I tried to play it, it'd crash to the desktop for some stupid reason. I do remember though that you could take control of pretty much any unit and fight it out in an FPS-style thing.
I was going to say the Pandemic Battlezone games but someone's already beaten me to it.
I'll add Trespasser, not because it was a good game (because it wasn't) but because it was incredibly ambitious and was possibly the first FPS game to feature those see-saw puzzles that Valve make us solve with pretty much every Half Life game (except the first). Oh, and Command and Conquer: Renegade!
There was a game I thought was Bioforge, you play two cyborgs, or maybe a cyborg and human. Similar control scheme and viewpoints.
The first dune was amazing!! it's easily one of my favorite games :)
Anyone knows if there's a similar game out there?
just to be sure i'm talking about this.
and an added bonus for whoever liked the game, or at least the music an excellent remix
I liked the idea of Hammerfight, but the levels where often so cramped you couldn't maneuver properly, which ruined it for me. Stopped playing a couple of levels in because of this. Also the interface was spectacularly poorly explained, with buttons for dropping your weapon being enabled from the start, but no way to get a new one, screwing you and forcing restart and stuff like that.
Hydrophobia had a neat idea, and a vaguely interesting story, but the movement and shooting just felt too flimsy and plastic. The water was gorgeous, but the swimming was tedious. Someone should buy that water engine and use it in a proper game.
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I would like to hit the gong a bit for the original Duke Nukem. It is certainly one of the Games That Made Me. Me and my brother used to sit and watch our dad play it in the evenings, long before either of us dared to play games ourselves. (When I finally did, I think I started with Jazz Jackrabbit.) I played the shit out of the demo for Duke Nukem 2 when that came. Duke 3D on the other hand struck us as a strange and silly game and we never played it much.