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Thread: Company of Heroes 1

  1. #61
    Secondary Hivemind Nexus Nalano's Avatar
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    Quote Originally Posted by FriendlyFire View Post
    I wasn't talking about determinism, but about depth. Who'd say they enjoy shallow strategy games, honestly? "Not deep" is generally not a compliment, whichever way you try to spin it.
    You're stuck in the middle, clarifying Victory's opinion. I know what Victory's trying to say, and in effect, I'm replying to him vicariously through you.
    Nalano H. Wildmoon
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  2. #62
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    So I've been playing CoH for a bit, after getting it and OF from the summer sale. Wanted to give the single player campaigns a shot.

    First I did tutorial. Quit out of it halfway through since keyboard shortcuts are abysmal. The rest of UI and presentation are OK but not as responsive or as clear as they should be. I tried the CoH demo a couple years back and my overwhelming impression from it was that the UI was too painful to bother with an action game like this. Now that I have the full games, I was motivated to see what I can do about it. No key config in the game (boo), but I found and installed "Gridkeys", and the game became tolerable. Still many problems - for instance, why do the unit hotkeys stop working whenever the unit is inside a building?

    After tutorial, I thought I was just browsing the menus but ended up accidentally in a multiplayer match. I was surprised it took over 10 mins for me to lose since I didn't know anything of the factions, units or tech trees. I held half of the map for a lot of the match. There was zero time when I was not clicking on stuff, and while I knew I was supposed to reinforce my units, I didn't have the APM to do it while figuring out the mechanics; clearly it is a click-fast game even if the barrier is lower than in some other games. Finally got beat by a constant stream of infantry from a superior economy. Since the game uses a stream resource model tied to territory, it seems to me that the strategic choices boil down to troops fast or stronger troops later. Economy-intensive or starvation strats which I like do not exist. Moar territory is always better.

    How is the matchmaking in OF, by the way? If I were to play more multiplayer, would I eventually get decently matched opponents?

    I played about four SP campaign missions so far. They are fun.

  3. #63
    Secondary Hivemind Nexus Heliocentric's Avatar
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    Quote Originally Posted by victory View Post
    How is the matchmaking in OF, by the way? If I were to play more multiplayer, would I eventually get decently matched opponents?
    I lose half of my matches, and often they feel close, rising smurf accounts are always a problem but once you are good enough you'll not be sure who the smurfs are vs the people who had a bad run previously anyway.
    I'm failing to writing a blog, specifically about playing games the wrong way
    http://playingitwrong.wordpress.com/

  4. #64
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    By the way - what are the best sources for CoH strategy content? Any casters like Day[9] who discuss and pick apart individual strategy aspects? "Noob boot camp" casts? High level matches with casters capable of deep analysis? Forums or wikis with collections of solid known builds and detailed mechanics/stat info?

  5. #65
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    Gamereplays.org

  6. #66
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    Quote Originally Posted by Mohorovicic View Post
    Gamereplays.org
    I found my way there already, checked out some linked casts, but found little noob-oriented stuff, analysis or detailed discussion, just tournament games with superficial play-to-play commentary. Only thing that seemed to be discussed was map features before the game. Names of specific analytic casters would help a ton.

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